Player Matchup

Ra
Ra
Braze9
Ra
Level 22
God Stats
2W - 1L
1,517 SR
Queue Stats
15W - 27L
1,267 Elo+
Party 2
Vamana
Vamana
DaXxibz2002
Vamana
Level 48
God Stats
2W - 0L
1,722 SR
Queue Stats
44W - 74L
1,327 Elo+
Party 2
Merlin
Merlin
GODSHADOW07
Merlin
Level 49
God Stats
4W - 3L
1,801 SR
Queue Stats
47W - 70L
1,337 Elo+
Party 2
Team Averages
Level 40
1,680 SR
1,310 Elo+

VS

Team Averages
Level 67
1,369 SR
1,472 Elo+
Anhur
Anhur
J00L5
Anhur
Level 157
God Stats
2W - 1L
1,107 SR
Queue Stats
40W - 49L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
MasterKey971
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
xMisterFister
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
5 / 1 / 10
11,736
690
5,851
8,757
3,236
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
17
12 / 3 / 7
13,152
774
14,776
20,385
15,411
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
14
3 / 3 / 15
11,568
680
10,751
8,938
3,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
J00L5
Anhur
15
3 / 4 / 1
11,594
682
7,710
13,353
4,452
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
MasterKey971
Sun Wukong
13
1 / 8 / 3
9,850
579
5,907
13,495
10,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
3 / 8 / 2
10,543
620
16,384
11,558
3,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
20
Kills
7
7
Deaths
20
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
5
1
10
10
W
Vamana
12
3
7
5.17
W
Merlin
3
3
15
3.5
L
Anhur
J00L5
Anhur
3
4
1
0.88
L
Sun Wukong
MasterKey971
Sun Wukong
1
8
3
0.31
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,378
Damage
30,001
38,080
Taken
38,406
21,739
Mitigated
19,290
11,377
Healing
5,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
5,851
300
2,232
3,068
8,757
3,236
28
4,680
4,077
38,007
0
W
Vamana
14,776
7,967
0
5,448
20,385
15,411
2,016
6,807
13,578
0
56,743
W
Merlin
10,751
423
0
629
8,938
3,092
974
5,031
3,907
49,012
0
L
Anhur
J00L5
Anhur
7,710
2,171
0
3,936
13,353
4,452
948
4,394
8,802
0
56,355
L
Sun Wukong
MasterKey971
Sun Wukong
5,907
606
0
821
13,495
10,918
16
6,253
7,068
0
18,300
L
16,384
873
0
1,156
11,558
3,920
0
5,606
5,894
56,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,456
Gold Earned
31,987
198
Minions Killed
192
0
Camps Cleared
0
1,009,959
Distance Traveled
845,475
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,736
690
72
4
0
351,043
4
W
Vamana
13,152
774
62
4
0
347,157
2
W
Merlin
11,568
680
64
4
0
311,759
4
L
Anhur
11,594
682
91
5
0
287,098
1
L
Sun Wukong
9,850
579
19
1
0
290,120
0
L
Merlin
10,543
620
82
5
0
268,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role