Player Matchup

Fenrir
Fenrir
G00DNlGHT
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 84L
1,531 Elo+
Solo
Chiron
Chiron
HeadBang2
Chiron
Level 129
God Stats
5W - 6L
1,717 SR
Queue Stats
317W - 341L
1,619 Elo+
Solo
Kumbhakarna
Kumbhakarna
Headhunter16
Kumbhakarna
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 30L
1,686 Elo+
Solo
Anhur
Anhur
TheBRUU
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ÍÎLÆXUSÍÎ
Scylla
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
282W - 320L
1,552 Elo+
Solo
Team Averages
Level 141
1,543 SR
1,577 Elo+

VS

Team Averages
Level 136
1,381 SR
1,574 Elo+
Ymir
Ymir
IScorpioI
Ymir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,550 Elo+
Party 1
Susano
Susano
Misiak
Susano
Level 160
God Stats
1W - 5L
1,168 SR
Queue Stats
639W - 536L
1,615 Elo+
Solo
Kukulkan
Kukulkan
Pirategun
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Tomatpri
Zhong Kui
Level 126
God Stats
1W - 1L
1,236 SR
Queue Stats
29W - 16L
1,559 Elo+
Solo
Anubis
Anubis
xTomBW91
Anubis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 19L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
G00DNlGHT
Fenrir
17
7 / 9 / 12
11,420
761
14,299
18,790
15,593
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
HeadBang2
Chiron
20
10 / 3 / 15
12,991
866
19,986
13,806
7,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Kumbhakarna
Headhunter16
Kumbhakarna
18
1 / 5 / 19
11,302
753
7,772
19,997
26,604
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
TheBRUU
Anhur
18
2 / 5 / 16
12,018
801
10,745
23,627
16,451
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
9 / 7 / 12
12,189
813
19,407
14,253
5,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
1 / 4 / 16
10,936
729
5,761
20,036
19,806
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
Misiak
Susano
20
10 / 7 / 12
12,727
848
21,424
20,576
10,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Pirategun
Kukulkan
20
10 / 6 / 9
13,131
875
18,351
12,154
6,160
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Tomatpri
Zhong Kui
18
1 / 6 / 16
11,242
749
13,795
18,468
19,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
xTomBW91
Anubis
19
7 / 6 / 13
12,649
843
14,608
14,799
8,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
95
29
Kills
29
29
Deaths
29
74
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Fenrir
G00DNlGHT
Fenrir
7
9
12
1.44
L
Chiron
HeadBang2
Chiron
10
3
15
5.83
L
Kumbhakarna
Headhunter16
Kumbhakarna
1
5
19
2.1
W
Ymir
1
4
16
2.25
W
Susano
Misiak
Susano
10
7
12
2.29
W
Kukulkan
Pirategun
Kukulkan
10
6
9
2.42
L
Anhur
TheBRUU
Anhur
2
5
16
2
W
Zhong Kui
Tomatpri
Zhong Kui
1
6
16
1.5
W
Anubis
xTomBW91
Anubis
7
6
13
2.25
L
9
7
12
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,209
Damage
73,939
90,473
Taken
86,033
71,274
Mitigated
63,723
27,916
Healing
21,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
G00DNlGHT
Fenrir
14,299
4,363
108
865
18,790
15,593
797
11,339
7,451
0
18,160
L
Chiron
HeadBang2
Chiron
19,986
6,750
4,283
6,093
13,806
7,057
3,201
8,317
5,489
0
42,276
L
Kumbhakarna
Headhunter16
Kumbhakarna
7,772
646
2,108
4,764
19,997
26,604
48
11,828
8,169
13,947
0
W
Ymir
5,761
450
1,296
1,340
20,036
19,806
598
8,360
11,676
11,743
0
W
Susano
Misiak
Susano
21,424
5,573
430
5,849
20,576
10,424
1,027
4,924
15,652
0
35,646
W
Kukulkan
Pirategun
Kukulkan
18,351
2,802
402
1,210
12,154
6,160
1,528
4,158
7,996
43,249
0
L
Anhur
TheBRUU
Anhur
10,745
4,134
0
6,829
23,627
16,451
222
13,177
10,450
0
24,174
W
Zhong Kui
Tomatpri
Zhong Kui
13,795
1,731
958
5,915
18,468
19,175
1,204
5,136
13,332
29,084
0
W
Anubis
xTomBW91
Anubis
14,608
1,175
480
4,056
14,799
8,158
916
4,601
10,198
34,154
0
L
19,407
1,219
1,322
1,544
14,253
5,569
114
7,854
6,399
41,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,920
Gold Earned
60,685
149
Minions Killed
162
0
Camps Cleared
0
1,267,091
Distance Traveled
1,172,550
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,420
761
18
1
0
252,498
4
L
Chiron
12,991
866
59
4
0
261,726
0
L
Kumbhakarna
11,302
753
10
1
0
284,945
3
W
Ymir
10,936
729
8
1
0
233,243
1
W
Susano
12,727
848
26
2
0
239,784
0
W
Kukulkan
13,131
875
59
4
0
254,095
0
L
Anhur
12,018
801
25
2
0
234,152
1
W
Zhong Kui
11,242
749
41
3
0
228,682
2
W
Anubis
12,649
843
28
2
0
216,746
3
L
Scylla
12,189
813
37
2
0
233,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role