Player Matchup

Rama
Rama
Izánami
Rama
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
TodorDimitrov
Anubis
Level 19
God Stats
8W - 15L
1,485 SR
Queue Stats
43W - 47L
1,324 Elo+
Solo
Baba Yaga
Baba Yaga
jaskierka
Baba Yaga
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,465 Elo+
Party 2
Discordia
Discordia
karnna
Discordia
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,404 Elo+
Solo
Loki
Loki
烽火连哀城
Loki
Level 22
God Stats
4W - 1L
1,592 SR
Queue Stats
71W - 78L
1,423 Elo+
Solo
Team Averages
Level 13
1,515 SR
1,423 Elo+

VS

Team Averages
Level 24
1,491 SR
1,420 Elo+
Baron Samedi
Baron Samedi
ANARCHICAL
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,417 Elo+
Solo
Serqet
Serqet
Mittelwolke123
Serqet
Level 27
God Stats
6W - 5L
1,419 SR
Queue Stats
28W - 32L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
Mystiiical
Danzaburou
Level 33
God Stats
4W - 4L
1,536 SR
Queue Stats
90W - 96L
1,431 Elo+
Party 1
Sun Wukong
Sun Wukong
Ricos02
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,343 Elo+
Solo
Agni
Agni
ssuKregeN
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
33 / 1 / 10
18,488
1,681
55,118
19,962
9,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
8 / 4 / 22
12,929
1,175
13,963
12,906
7,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
jaskierka
Baba Yaga
17
0 / 5 / 19
10,441
949
1,955
10,135
4,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
karnna
Discordia
19
2 / 6 / 23
11,472
1,043
11,908
10,184
4,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 6 / 25
13,565
1,233
12,214
13,020
5,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ANARCHICAL
Baron Samedi
18
5 / 9 / 13
11,345
1,031
16,598
21,165
10,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 12 / 12
11,738
1,067
12,296
20,231
8,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Mystiiical
Danzaburou
17
4 / 7 / 9
11,634
1,058
9,207
16,971
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
Ricos02
Sun Wukong
17
4 / 14 / 12
11,542
1,049
10,319
29,464
25,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
17
5 / 10 / 8
11,264
1,024
14,296
14,154
4,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
76
52
Kills
22
22
Deaths
52
99
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ANARCHICAL
Baron Samedi
5
9
13
1.28
W
Rama
33
1
10
38
L
4
12
12
0.83
L
Danzaburou
Mystiiical
Danzaburou
4
7
9
1.21
L
Sun Wukong
Ricos02
Sun Wukong
4
14
12
0.71
W
8
4
22
4.75
W
Baba Yaga
jaskierka
Baba Yaga
0
5
19
1.9
W
Discordia
karnna
Discordia
2
6
23
2.25
L
Agni
5
10
8
0.9
W
9
6
25
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,158
Damage
62,716
66,207
Taken
101,985
31,156
Mitigated
54,239
18,586
Healing
7,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ANARCHICAL
Baron Samedi
16,598
2,459
2,222
3,562
21,165
10,359
0
5,917
15,248
35,452
0
W
Rama
55,118
47,374
0
12,976
19,962
9,418
0
8,740
10,854
0
94,100
L
12,296
2,547
0
0
20,231
8,008
0
3,085
17,146
0
19,381
L
Danzaburou
Mystiiical
Danzaburou
9,207
2,690
0
960
16,971
6,448
0
6,262
10,709
0
40,631
L
Sun Wukong
Ricos02
Sun Wukong
10,319
1,851
0
149
29,464
25,233
0
8,376
21,088
821
28,817
W
13,963
631
0
3,735
12,906
7,710
0
6,540
6,366
29,596
0
W
Baba Yaga
jaskierka
Baba Yaga
1,955
405
0
1,702
10,135
4,157
0
5,300
4,495
14,701
0
W
Discordia
karnna
Discordia
11,908
541
0
173
10,184
4,105
0
4,763
5,028
23,280
0
L
Agni
14,296
455
0
442
14,154
4,191
0
4,186
9,968
25,328
0
W
12,214
3,697
0
0
13,020
5,766
0
6,372
6,446
0
18,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,895
Gold Earned
57,523
192
Minions Killed
181
9
Camps Cleared
4
923,739
Distance Traveled
979,098
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,345
1,031
37
3
0
183,190
0
W
Rama
18,488
1,681
98
9
3
190,085
0
L
Serqet
11,738
1,067
9
1
0
208,166
1
L
Danzaburou
11,634
1,058
71
6
1
174,752
0
L
Sun Wukong
11,542
1,049
41
4
0
208,857
0
W
Anubis
12,929
1,175
38
3
1
175,628
0
W
Baba Yaga
10,441
949
21
2
0
139,706
1
W
Discordia
11,472
1,043
25
2
0
177,819
2
L
Agni
11,264
1,024
23
2
3
204,133
0
W
Loki
13,565
1,233
10
1
5
240,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role