Player Matchup

Sun Wukong
Sun Wukong
Anubiskta
Sun Wukong
Level 26
God Stats
4W - 5L
1,373 SR
Queue Stats
82W - 87L
1,436 Elo+
Solo
Susano
Susano
MrYoshi10
Susano
Level 29
God Stats
4W - 5L
1,862 SR
Queue Stats
185W - 212L
1,576 Elo+
Solo
Skadi
Skadi
Phoenix29-_-
Skadi
Level 27
God Stats
18W - 22L
1,404 SR
Queue Stats
149W - 203L
1,400 Elo+
Solo
Merlin
Merlin
RussoAss
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 233L
1,354 Elo+
Solo
Aphrodite
Aphrodite
mariasinha022
Aphrodite
Level 28
God Stats
29W - 16L
1,786 SR
Queue Stats
123W - 113L
1,528 Elo+
Solo
Team Averages
Level 27
1,585 SR
1,459 Elo+

VS

Team Averages
Level 24
1,504 SR
1,439 Elo+
Tiamat
Tiamat
ChisanaChan
Tiamat
Level 24
God Stats
5W - 8L
1,664 SR
Queue Stats
123W - 110L
1,596 Elo+
Solo
Jormungandr
Jormungandr
Ferzymonster
Jormungandr
Level 29
God Stats
1W - 2L
1,056 SR
Queue Stats
49W - 63L
1,458 Elo+
Solo
Medusa
Medusa
Popitup
Medusa
Level 18
God Stats
13W - 2L
1,919 SR
Queue Stats
168W - 126L
1,533 Elo+
Solo
Nemesis
Nemesis
TWtunderlord
Nemesis
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 13L
1,293 Elo+
Solo
Loki
Loki
shadow-green01
Loki
Level 29
God Stats
2W - 2L
1,380 SR
Queue Stats
48W - 63L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anubiskta
Sun Wukong
13
0 / 4 / 5
7,925
396
4,398
12,302
7,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
MrYoshi10
Susano
17
3 / 4 / 2
10,060
503
7,204
15,774
5,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 12 / 1
9,144
457
8,972
18,016
5,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
RussoAss
Merlin
7
0 / 4 / 0
6,204
310
1,395
6,193
1,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
mariasinha022
Aphrodite
17
5 / 3 / 2
11,028
551
13,698
13,279
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
7 / 1 / 4
13,497
675
11,680
8,013
5,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Ferzymonster
Jormungandr
16
6 / 3 / 8
11,156
558
8,308
11,992
9,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Popitup
Medusa
19
9 / 2 / 5
12,140
607
19,404
12,973
5,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
TWtunderlord
Nemesis
17
1 / 3 / 4
10,717
536
6,874
11,267
4,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
4 / 3 / 3
10,836
542
4,637
15,157
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
12
Kills
27
27
Deaths
12
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Anubiskta
Sun Wukong
0
4
5
0.63
W
Tiamat
7
1
4
9
W
Jormungandr
Ferzymonster
Jormungandr
6
3
8
3.33
L
Susano
MrYoshi10
Susano
3
4
2
1
L
4
12
1
0.38
W
Medusa
Popitup
Medusa
9
2
5
5.75
L
Merlin
RussoAss
Merlin
0
4
0
0
W
Nemesis
TWtunderlord
Nemesis
1
3
4
1
L
Aphrodite
mariasinha022
Aphrodite
5
3
2
2
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,667
Damage
50,903
65,564
Taken
59,402
25,167
Mitigated
28,763
19,564
Healing
16,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Anubiskta
Sun Wukong
4,398
113
0
2,638
12,302
7,731
0
2,261
9,953
55
28,568
W
Tiamat
11,680
1,292
84
5,103
8,013
5,258
4,494
4,495
3,371
87,898
0
W
Jormungandr
Ferzymonster
Jormungandr
8,308
2,543
0
1,280
11,992
9,142
0
1,013
10,937
58,371
0
L
Susano
MrYoshi10
Susano
7,204
1,589
0
5,696
15,774
5,778
0
2,971
12,743
0
76,422
L
8,972
3,549
0
1,560
18,016
5,250
2,519
5,342
12,614
0
48,830
W
Medusa
Popitup
Medusa
19,404
8,875
0
3,814
12,973
5,017
2,497
1,132
11,817
0
86,567
L
Merlin
RussoAss
Merlin
1,395
278
0
654
6,193
1,771
0
4,120
1,733
16,067
0
W
Nemesis
TWtunderlord
Nemesis
6,874
2,472
0
1,929
11,267
4,312
2,712
2,861
8,183
0
62,056
L
Aphrodite
mariasinha022
Aphrodite
13,698
388
1,200
7,816
13,279
4,637
631
4,544
8,533
65,991
0
W
4,637
992
0
4,230
15,157
5,034
0
4,960
9,946
0
64,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,361
Gold Earned
58,346
448
Minions Killed
637
0
Camps Cleared
0
1,554,571
Distance Traveled
1,912,211
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,925
396
49
2
0
356,653
5
W
Tiamat
13,497
675
178
9
0
392,595
5
W
Jormungandr
11,156
558
87
4
0
365,158
3
L
Susano
10,060
503
143
7
0
402,633
4
L
Skadi
9,144
457
90
5
0
320,940
4
W
Medusa
12,140
607
142
7
0
402,708
8
L
Merlin
6,204
310
26
1
0
146,713
0
W
Nemesis
10,717
536
119
6
0
377,983
6
L
Aphrodite
11,028
551
140
7
0
327,632
2
W
Loki
10,836
542
111
6
0
373,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role