Player Matchup

Ah Puch
Ah Puch
Alexklein
Ah Puch
Level 76
God Stats
1W - 0L
1,470 SR
Queue Stats
9W - 10L
1,503 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rinplayers
Tsukuyomi
Level 8
God Stats
1W - 1L
1,630 SR
Queue Stats
2W - 3L
1,664 Elo+
Party 1
Amaterasu
Amaterasu
Vonsambl
Amaterasu
Level 11
God Stats
1W - 1L
1,405 SR
Queue Stats
2W - 3L
1,664 Elo+
Party 1
Team Averages
Level 32
1,502 SR
1,610 Elo+

VS

Team Averages
Level 43
1,597 SR
1,635 Elo+
Janus
Janus
Ik3rtxo
Janus
Level 76
God Stats
7W - 19L
1,613 SR
Queue Stats
625W - 475L
1,666 Elo+
Party 2
Sylvanus
Sylvanus
SaDGoD71
Sylvanus
Level 24
God Stats
3W - 1L
1,850 SR
Queue Stats
205W - 120L
1,617 Elo+
Solo
Fenrir
Fenrir
hugogamer03389
Fenrir
Level 29
God Stats
70W - 56L
1,327 SR
Queue Stats
580W - 443L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alexklein
Ah Puch
19
3 / 10 / 8
15,369
640
24,937
19,718
6,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Rinplayers
Tsukuyomi
20
7 / 12 / 5
16,598
692
21,197
29,607
13,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
Vonsambl
Amaterasu
20
3 / 5 / 8
15,289
637
9,829
34,294
41,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ik3rtxo
Janus
18
5 / 3 / 16
15,250
635
28,076
14,721
6,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
SaDGoD71
Sylvanus
20
11 / 3 / 12
16,120
672
22,104
31,918
32,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
11 / 7 / 10
16,087
670
19,702
27,220
20,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
13
Kills
27
27
Deaths
13
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Alexklein
Ah Puch
3
10
8
0.7
L
Janus
Ik3rtxo
Janus
5
3
16
4.33
W
Tsukuyomi
Rinplayers
Tsukuyomi
7
12
5
0.79
L
Sylvanus
SaDGoD71
Sylvanus
11
3
12
5.67
W
Amaterasu
Vonsambl
Amaterasu
3
5
8
1.4
L
11
7
10
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,963
Damage
69,882
83,619
Taken
73,859
61,878
Mitigated
59,651
19,394
Healing
24,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Alexklein
Ah Puch
24,937
2,358
0
3,429
19,718
6,789
1,312
9,446
9,992
102,566
0
L
Janus
Ik3rtxo
Janus
28,076
1,014
0
1,411
14,721
6,313
1,712
7,176
7,545
89,643
0
W
Tsukuyomi
Rinplayers
Tsukuyomi
21,197
5,533
0
4,981
29,607
13,944
997
19,406
9,654
0
85,456
L
Sylvanus
SaDGoD71
Sylvanus
22,104
3,862
6,317
11,812
31,918
32,412
797
10,145
21,773
64,654
0
W
Amaterasu
Vonsambl
Amaterasu
9,829
3,460
0
10,984
34,294
41,145
497
20,300
13,566
493
39,405
L
19,702
4,671
0
5,345
27,220
20,926
274
8,166
19,054
0
72,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,256
Gold Earned
47,457
254
Minions Killed
269
0
Camps Cleared
0
1,169,867
Distance Traveled
1,142,740
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,369
640
131
5
0
338,732
3
L
Janus
15,250
635
115
5
0
395,891
0
W
Tsukuyomi
16,598
692
86
4
0
373,833
2
L
Sylvanus
16,120
672
75
3
0
357,879
6
W
Amaterasu
15,289
637
37
2
0
457,302
3
L
Fenrir
16,087
670
79
3
0
388,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role