Player Matchup

Merlin
Merlin
ErenSilverhand
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 78L
1,450 Elo+
Party 2
Skadi
Skadi
KayFunky
Skadi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 50L
1,420 Elo+
Party 2
Bellona
Bellona
Lengthow
Bellona
Level 14
God Stats
8W - 10L
1,534 SR
Queue Stats
10W - 15L
1,401 Elo+
Party 2
Susano
Susano
Ozaka7
Susano
Level 45
God Stats
1W - 5L
1,297 SR
Queue Stats
140W - 176L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
lilvietta
Cthulhu
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 52
1,466 SR
1,445 Elo+

VS

Team Averages
Level 70
1,515 SR
1,463 Elo+
Medusa
Medusa
ClemING10
Medusa
Level 69
God Stats
7W - 7L
1,543 SR
Queue Stats
100W - 91L
1,522 Elo+
Party 1
Nike
Nike
GScarlos26
Nike
Level 49
God Stats
2W - 5L
1,500 SR
Queue Stats
33W - 44L
1,353 Elo+
Party 3
Tiamat
Tiamat
KodiakCZ
Tiamat
Level 120
God Stats
2W - 0L
1,332 SR
Queue Stats
27W - 36L
1,421 Elo+
Solo
Ares
Ares
Prophiii
Ares
Level 85
God Stats
4W - 4L
1,710 SR
Queue Stats
375W - 310L
1,516 Elo+
Party 1
Achilles
Achilles
javi2k05
Achilles
Level 28
God Stats
8W - 8L
1,489 SR
Queue Stats
204W - 183L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,289
419
2,875
9,916
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Skadi
KayFunky
Skadi
10
1 / 4 / 2
6,287
419
3,839
8,162
2,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Lengthow
Bellona
12
0 / 3 / 0
6,413
428
4,072
8,897
7,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Ozaka7
Susano
11
1 / 6 / 2
6,774
452
4,630
10,993
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
lilvietta
Cthulhu
11
2 / 3 / 2
7,192
479
4,545
12,828
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ClemING10
Medusa
14
6 / 1 / 1
8,488
566
7,267
5,821
2,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 0 / 3
8,010
534
5,531
7,907
4,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
KodiakCZ
Tiamat
14
8 / 1 / 7
8,804
587
11,731
5,652
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
12
2 / 3 / 6
7,578
505
7,275
13,201
8,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
javi2k05
Achilles
15
5 / 0 / 6
8,625
575
6,551
10,101
6,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
23
23
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
ClemING10
Medusa
6
1
1
6.5
L
1
7
1
0.21
W
2
0
3
3.5
L
Skadi
KayFunky
Skadi
1
4
2
0.5
W
Tiamat
KodiakCZ
Tiamat
8
1
7
11.5
L
Bellona
Lengthow
Bellona
0
3
0
0
L
Susano
Ozaka7
Susano
1
6
2
0.33
W
Ares
2
3
6
1.67
W
Achilles
javi2k05
Achilles
5
0
6
8
L
Cthulhu
lilvietta
Cthulhu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,961
Damage
38,355
50,796
Taken
42,682
22,540
Mitigated
26,118
7,447
Healing
15,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ClemING10
Medusa
7,267
3,239
0
2,059
5,821
2,170
890
970
4,849
0
63,709
L
2,875
256
0
581
9,916
3,285
106
5,861
3,675
26,023
0
W
5,531
915
0
4,308
7,907
4,355
418
546
7,029
0
41,999
L
Skadi
KayFunky
Skadi
3,839
1,996
0
500
8,162
2,815
0
2,826
5,232
0
23,845
W
Tiamat
KodiakCZ
Tiamat
11,731
999
0
1,806
5,652
4,439
720
2,326
3,179
42,763
0
L
Bellona
Lengthow
Bellona
4,072
909
0
792
8,897
7,364
0
1,232
7,256
0
29,999
L
Susano
Ozaka7
Susano
4,630
929
0
3,110
10,993
3,500
0
2,421
8,344
0
34,993
W
Ares
7,275
81
0
3,230
13,201
8,187
20
2,623
10,476
25,918
0
W
Achilles
javi2k05
Achilles
6,551
1,215
0
3,738
10,101
6,967
35
608
9,404
0
53,889
L
Cthulhu
lilvietta
Cthulhu
4,545
110
331
2,133
12,828
5,576
0
5,919
6,813
32,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,955
Gold Earned
41,505
280
Minions Killed
418
0
Camps Cleared
0
1,296,929
Distance Traveled
1,425,779
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,488
566
115
8
0
261,495
3
L
Merlin
6,289
419
52
3
0
232,558
1
W
Nike
8,010
534
82
5
0
313,699
5
L
Skadi
6,287
419
50
3
0
268,867
1
W
Tiamat
8,804
587
78
5
0
266,213
0
L
Bellona
6,413
428
67
4
0
244,648
0
L
Susano
6,774
452
65
4
0
257,015
3
W
Ares
7,578
505
30
2
0
271,597
6
W
Achilles
8,625
575
113
8
0
312,775
0
L
Cthulhu
7,192
479
46
3
0
293,841
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role