Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
CyanMigu
Ganesha
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 2
Scylla
Scylla
HelpMyTeamSux
Scylla
Level 158
God Stats
0W - 3L
1,532 SR
Queue Stats
24W - 15L
1,669 Elo+
Party 2
Hou Yi
Hou Yi
Oisift
Hou Yi
Level 160
God Stats
4W - 1L
2,013 SR
Queue Stats
38W - 12L
1,778 Elo+
Party 2
Aphrodite
Aphrodite
Ojeju_Macieju
Aphrodite
Level 140
God Stats
0W - 1L
1,888 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 155
1,686 SR
1,547 Elo+

VS

Team Averages
Level 151
1,549 SR
1,607 Elo+
Janus
Janus
ANUUSI
Janus
Level 124
God Stats
2W - 1L
1,262 SR
Queue Stats
30W - 30L
1,699 Elo+
Party 1
Apollo
Apollo
Aeriiss
Apollo
Level 160
God Stats
5W - 3L
1,766 SR
Queue Stats
251W - 214L
1,680 Elo+
Solo
Ao Kuang
Ao Kuang
MadeU
Ao Kuang
Level 155
God Stats
2W - 2L
1,717 SR
Queue Stats
195W - 185L
1,627 Elo+
Party 1
Sun Wukong
Sun Wukong
Seliora
Sun Wukong
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 120L
1,530 Elo+
Solo
Tiamat
Tiamat
xDunno
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
7 / 2 / 7
11,092
739
11,479
17,991
16,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Ganesha
CyanMigu
Ganesha
16
0 / 6 / 10
9,877
658
6,243
23,766
23,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 4 / 7
10,002
667
5,370
10,684
3,979
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Hou Yi
Oisift
Hou Yi
19
5 / 4 / 6
12,015
801
15,365
17,096
7,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Ojeju_Macieju
Aphrodite
15
2 / 4 / 7
9,334
622
4,784
11,440
8,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ANUUSI
Janus
17
2 / 4 / 8
10,476
698
14,677
7,528
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Aeriiss
Apollo
17
1 / 2 / 5
10,063
671
8,868
10,162
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
MadeU
Ao Kuang
17
10 / 7 / 3
12,996
866
12,132
17,314
7,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Seliora
Sun Wukong
17
1 / 2 / 10
10,682
712
8,203
12,923
11,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Tiamat
xDunno
Tiamat
19
6 / 1 / 7
12,300
820
29,347
11,305
20,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
53
16
Kills
20
20
Deaths
16
37
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
7
2
7
5.25
W
Janus
ANUUSI
Janus
2
4
8
1.5
W
Apollo
Aeriiss
Apollo
1
2
5
1.75
L
Ganesha
CyanMigu
Ganesha
0
6
10
0.83
L
2
4
7
1.38
W
Ao Kuang
MadeU
Ao Kuang
10
7
3
1.64
L
Hou Yi
Oisift
Hou Yi
5
4
6
2
L
Aphrodite
Ojeju_Macieju
Aphrodite
2
4
7
1.38
W
Sun Wukong
Seliora
Sun Wukong
1
2
10
3
W
Tiamat
xDunno
Tiamat
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,241
Damage
73,227
80,977
Taken
59,232
59,505
Mitigated
46,582
25,117
Healing
18,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
11,479
2,489
0
944
17,991
16,385
0
11,853
6,138
0
28,986
W
Janus
ANUUSI
Janus
14,677
650
0
61
7,528
2,610
935
2,018
5,510
37,944
0
W
Apollo
Aeriiss
Apollo
8,868
5,489
0
4,295
10,162
5,114
709
1,397
8,765
0
44,668
L
Ganesha
CyanMigu
Ganesha
6,243
240
0
4,344
23,766
23,730
0
15,373
8,393
25,468
0
L
5,370
954
0
542
10,684
3,979
0
7,711
2,973
26,846
0
W
Ao Kuang
MadeU
Ao Kuang
12,132
3,373
394
3,780
17,314
7,493
1
3,617
13,697
25,509
0
L
Hou Yi
Oisift
Hou Yi
15,365
6,928
0
5,350
17,096
7,123
401
12,235
4,861
0
59,558
L
Aphrodite
Ojeju_Macieju
Aphrodite
4,784
404
8,469
5,468
11,440
8,288
0
9,362
2,078
18,166
0
W
Sun Wukong
Seliora
Sun Wukong
8,203
736
0
4,370
12,923
11,273
1,442
6,145
6,778
0
34,392
W
Tiamat
xDunno
Tiamat
29,347
3,496
195
5,292
11,305
20,092
1,587
3,662
7,643
77,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,320
Gold Earned
56,517
367
Minions Killed
373
6
Camps Cleared
11
1,310,196
Distance Traveled
1,435,669
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,092
739
66
4
1
267,306
2
W
Janus
10,476
698
63
4
1
305,069
2
W
Apollo
10,063
671
94
6
1
260,611
2
L
Ganesha
9,877
658
4
0
0
260,416
2
L
Scylla
10,002
667
79
5
1
254,636
2
W
Ao Kuang
12,996
866
27
2
3
246,494
0
L
Hou Yi
12,015
801
143
10
2
257,075
3
L
Aphrodite
9,334
622
75
5
2
270,763
1
W
Sun Wukong
10,682
712
73
5
3
327,912
2
W
Tiamat
12,300
820
116
8
3
295,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role