Player Matchup

Tiamat
Tiamat
Hazbobs
Tiamat
Level 144
God Stats
12W - 11L
1,553 SR
Queue Stats
102W - 88L
1,665 Elo+
Party 1
Sun Wukong
Sun Wukong
Mekpeks
Sun Wukong
Level 104
God Stats
9W - 6L
1,760 SR
Queue Stats
94W - 83L
1,629 Elo+
Party 1
Medusa
Medusa
Nejc001
Medusa
Level 62
God Stats
1W - 1L
1,720 SR
Queue Stats
13W - 6L
1,741 Elo+
Party 3
Kumbhakarna
Kumbhakarna
NyX96
Kumbhakarna
Level 108
God Stats
19W - 14L
1,654 SR
Queue Stats
54W - 44L
1,626 Elo+
Party 3
Agni
Agni
Zalotan
Agni
Level 138
God Stats
39W - 35L
1,714 SR
Queue Stats
101W - 87L
1,654 Elo+
Party 1
Team Averages
Level 111
1,680 SR
1,663 Elo+

VS

Team Averages
Level 140
1,489 SR
1,611 Elo+
Cernunnos
Cernunnos
D0BB0
Cernunnos
Level 107
God Stats
9W - 6L
1,611 SR
Queue Stats
251W - 243L
1,645 Elo+
Solo
Cthulhu
Cthulhu
Froothe
Cthulhu
Level 139
God Stats
8W - 9L
1,460 SR
Queue Stats
119W - 114L
1,641 Elo+
Party 2
Anubis
Anubis
Natcher1401
Anubis
Level 141
God Stats
4W - 3L
1,183 SR
Queue Stats
62W - 70L
1,561 Elo+
Solo
Mulan
Mulan
Voidio
Mulan
Level 160
God Stats
1W - 1L
1,653 SR
Queue Stats
309W - 298L
1,614 Elo+
Solo
Persephone
Persephone
Yoothe
Persephone
Level 153
God Stats
6W - 3L
1,540 SR
Queue Stats
62W - 53L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hazbobs
Tiamat
20
7 / 2 / 2
12,932
808
18,299
11,625
9,912
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Mekpeks
Sun Wukong
16
0 / 2 / 6
9,872
617
7,455
13,174
7,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Nejc001
Medusa
18
3 / 3 / 3
11,040
690
14,863
13,787
5,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
NyX96
Kumbhakarna
16
0 / 4 / 6
10,043
628
3,955
18,345
17,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
Zalotan
Agni
16
1 / 4 / 2
9,358
585
8,639
11,228
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
D0BB0
Cernunnos
20
4 / 1 / 6
12,968
811
13,438
17,056
8,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Froothe
Cthulhu
17
0 / 2 / 13
10,470
654
9,711
15,765
16,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
20
9 / 2 / 5
14,152
885
18,221
15,064
9,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Voidio
Mulan
17
0 / 4 / 11
10,558
660
8,932
15,791
15,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
Yoothe
Persephone
17
2 / 3 / 7
10,797
675
12,093
7,994
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
11
Kills
15
15
Deaths
12
19
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
D0BB0
Cernunnos
4
1
6
7
W
Cthulhu
Froothe
Cthulhu
0
2
13
3.25
L
Tiamat
Hazbobs
Tiamat
7
2
2
4
L
Sun Wukong
Mekpeks
Sun Wukong
0
2
6
1.5
W
Anubis
9
2
5
5.75
L
Medusa
Nejc001
Medusa
3
3
3
1.5
L
Kumbhakarna
NyX96
Kumbhakarna
0
4
6
0.75
W
Mulan
Voidio
Mulan
0
4
11
1.38
W
Persephone
Yoothe
Persephone
2
3
7
1.83
L
Agni
Zalotan
Agni
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,211
Damage
62,395
68,159
Taken
71,670
45,634
Mitigated
53,092
8,229
Healing
22,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
D0BB0
Cernunnos
13,438
7,596
0
5,407
17,056
8,098
4,503
7,478
9,578
0
69,377
W
Cthulhu
Froothe
Cthulhu
9,711
136
2,158
907
15,765
16,954
73
5,655
9,567
29,643
0
L
Tiamat
Hazbobs
Tiamat
18,299
1,098
0
2,946
11,625
9,912
417
8,113
3,397
64,385
0
L
Sun Wukong
Mekpeks
Sun Wukong
7,455
437
0
962
13,174
7,744
431
7,641
5,297
0
22,474
W
Anubis
18,221
511
0
8,254
15,064
9,135
883
7,836
7,228
62,407
0
L
Medusa
Nejc001
Medusa
14,863
6,627
0
1,211
13,787
5,898
420
6,959
6,642
0
60,024
L
Kumbhakarna
NyX96
Kumbhakarna
3,955
85
0
1,349
18,345
17,955
0
9,448
8,666
12,832
0
W
Mulan
Voidio
Mulan
8,932
927
753
3,230
15,791
15,635
260
6,537
9,254
0
30,469
W
Persephone
Yoothe
Persephone
12,093
373
0
1,316
7,994
3,270
856
3,990
4,002
35,986
0
L
Agni
Zalotan
Agni
8,639
249
0
1,761
11,228
4,125
1
7,144
3,886
30,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,245
Gold Earned
58,945
373
Minions Killed
485
6
Camps Cleared
9
1,452,405
Distance Traveled
1,523,996
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,968
811
169
11
5
297,399
1
W
Cthulhu
10,470
654
49
3
0
329,264
6
L
Tiamat
12,932
808
123
8
3
302,551
5
L
Sun Wukong
9,872
617
50
3
0
265,951
2
W
Anubis
14,152
885
136
9
2
268,773
2
L
Medusa
11,040
690
125
8
1
310,864
3
L
Kumbhakarna
10,043
628
20
1
0
283,448
9
W
Mulan
10,558
660
66
4
1
328,874
9
W
Persephone
10,797
675
65
4
1
299,686
4
L
Agni
9,358
585
55
3
2
289,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role