Player Matchup

Tsukuyomi
Tsukuyomi
F4rv0
Tsukuyomi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Javisito_pro_18
Merlin
Level 53
God Stats
7W - 6L
1,500 SR
Queue Stats
233W - 260L
1,378 Elo+
Party 2
Artemis
Artemis
Migguel_1566
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Osiris
Osiris
australia970
Osiris
Level 106
God Stats
10W - 9L
1,455 SR
Queue Stats
371W - 332L
1,491 Elo+
Solo
Ymir
Ymir
fake-_-domenic
Ymir
Level 66
God Stats
65W - 75L
1,493 SR
Queue Stats
327W - 345L
1,451 Elo+
Solo
Team Averages
Level 59
1,489 SR
1,464 Elo+

VS

Team Averages
Level 62
1,607 SR
1,538 Elo+
Baron Samedi
Baron Samedi
Glebi65
Baron Samedi
Level 25
God Stats
33W - 24L
1,465 SR
Queue Stats
67W - 81L
1,324 Elo+
Party 1
Medusa
Medusa
Henbrie
Medusa
Level 45
God Stats
15W - 14L
1,431 SR
Queue Stats
72W - 87L
1,433 Elo+
Solo
Nemesis
Nemesis
I_am_this-L
Nemesis
Level 57
God Stats
19W - 18L
1,461 SR
Queue Stats
362W - 432L
1,360 Elo+
Party 1
Fenrir
Fenrir
MülloG
Fenrir
Level 155
God Stats
5W - 3L
2,014 SR
Queue Stats
139W - 61L
1,826 Elo+
Party 3
Apollo
Apollo
jímm
Apollo
Level 27
God Stats
7W - 0L
1,666 SR
Queue Stats
243W - 160L
1,749 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
F4rv0
Tsukuyomi
14
10 / 11 / 1
9,274
546
12,419
16,389
6,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 9 / 6
7,975
469
7,939
12,901
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Migguel_1566
Artemis
10
0 / 14 / 3
6,341
373
3,101
13,303
4,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
11
1 / 7 / 0
7,255
427
4,005
15,859
10,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 5 / 1
6,735
396
3,425
8,834
3,870

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Glebi65
Baron Samedi
14
4 / 8 / 4
9,996
588
7,537
13,349
6,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
Henbrie
Medusa
16
8 / 1 / 3
11,209
659
8,421
8,922
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
I_am_this-L
Nemesis
15
8 / 2 / 10
10,145
597
7,764
10,235
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
MülloG
Fenrir
20
20 / 0 / 3
13,532
796
21,883
19,747
11,051
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
jímm
Apollo
18
6 / 3 / 3
11,727
690
8,798
16,410
7,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
13
Kills
46
46
Deaths
14
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
F4rv0
Tsukuyomi
10
11
1
0.95
W
Baron Samedi
Glebi65
Baron Samedi
4
8
4
0.75
W
Medusa
Henbrie
Medusa
8
1
3
9.5
W
Nemesis
I_am_this-L
Nemesis
8
2
10
6.5
L
1
9
6
0.44
L
Artemis
Migguel_1566
Artemis
0
14
3
0.11
W
Fenrir
MülloG
Fenrir
20
0
3
21.5
L
Osiris
1
7
0
0.14
L
1
5
1
0.3
W
Apollo
jímm
Apollo
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,889
Damage
54,403
67,286
Taken
68,663
29,274
Mitigated
32,427
6,271
Healing
27,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
F4rv0
Tsukuyomi
12,419
2,015
0
1,502
16,389
6,038
0
855
15,465
0
39,808
W
Baron Samedi
Glebi65
Baron Samedi
7,537
778
575
3,667
13,349
6,960
618
4,981
7,757
38,321
0
W
Medusa
Henbrie
Medusa
8,421
4,569
0
2,460
8,922
3,292
2,887
1,247
7,603
0
75,340
W
Nemesis
I_am_this-L
Nemesis
7,764
3,533
0
3,181
10,235
4,050
2,271
2,414
7,813
355
34,498
L
7,939
575
0
1,990
12,901
4,395
0
4,638
7,789
40,243
0
L
Artemis
Migguel_1566
Artemis
3,101
1,218
0
0
13,303
4,880
0
1,383
11,790
0
17,261
W
Fenrir
MülloG
Fenrir
21,883
11,258
0
10,605
19,747
11,051
1,978
1,128
16,939
0
117,818
L
Osiris
4,005
1,604
0
2,195
15,859
10,091
1,058
512
15,303
0
34,964
L
3,425
650
0
584
8,834
3,870
0
0
8,754
21,680
0
W
Apollo
jímm
Apollo
8,798
5,860
0
7,225
16,410
7,074
5,434
1,728
14,682
0
80,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,580
Gold Earned
56,609
269
Minions Killed
542
0
Camps Cleared
0
1,338,690
Distance Traveled
1,657,534
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,274
546
60
4
0
311,068
0
W
Baron Samedi
9,996
588
65
4
0
282,268
0
W
Medusa
11,209
659
117
7
0
326,999
2
W
Nemesis
10,145
597
52
3
0
345,362
0
L
Merlin
7,975
469
76
4
0
269,529
0
L
Artemis
6,341
373
23
1
0
260,943
1
W
Fenrir
13,532
796
164
10
0
384,886
1
L
Osiris
7,255
427
71
4
0
288,458
2
L
Ymir
6,735
396
39
2
0
208,692
3
W
Apollo
11,727
690
144
8
0
318,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role