Player Matchup

Thor
Thor
Guidk10
Thor
Level 5
God Stats
1W - 6L
1,500 SR
Queue Stats
2W - 7L
1,255 Elo+
Solo
Loki
Loki
MRC AZINET
Loki
Level 25
God Stats
7W - 7L
1,173 SR
Queue Stats
8W - 8L
1,103 Elo+
Solo
Anubis
Anubis
SlayerOpi
Anubis
Level 7
God Stats
0W - 4L
1,234 SR
Queue Stats
10W - 15L
1,207 Elo+
Solo
Cerberus
Cerberus
XxcallumxX3766
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,255 Elo+
Solo
Neith
Neith
louka20
Neith
Level 20
God Stats
3W - 3L
1,345 SR
Queue Stats
25W - 48L
1,236 Elo+
Solo
Team Averages
Level 14
1,350 SR
1,211 Elo+

VS

Team Averages
Level 11
1,460 SR
1,303 Elo+
Tiamat
Tiamat
FlairNow
Tiamat
Level 12
God Stats
4W - 4L
1,617 SR
Queue Stats
16W - 20L
1,547 Elo+
Solo
Zeus
Zeus
SF_F3R
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,326 Elo+
Solo
Yemoja
Yemoja
damha_pt
Yemoja
Level 16
God Stats
4W - 3L
1,352 SR
Queue Stats
4W - 5L
1,215 Elo+
Solo
Skadi
Skadi
mobbsensei
Skadi
Level 13
God Stats
28W - 28L
1,393 SR
Queue Stats
304W - 281L
1,320 Elo+
Solo
Thor
Thor
离过五次婚带仨孩子
Thor
Level 5
God Stats
4W - 3L
1,438 SR
Queue Stats
7W - 8L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Guidk10
Thor
18
0 / 16 / 7
11,542
888
6,262
25,725
9,298
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
11 / 3 / 5
14,569
1,121
14,725
13,576
6,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
SlayerOpi
Anubis
17
3 / 10 / 5
11,766
905
15,461
19,830
12,099
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
19
5 / 11 / 7
13,469
1,036
13,465
31,084
41,471
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
louka20
Neith
17
1 / 3 / 9
11,629
895
3,035
11,874
4,264
Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FlairNow
Tiamat
20
6 / 2 / 21
13,946
1,073
19,148
12,308
9,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zeus
SF_F3R
Zeus
20
11 / 4 / 18
14,500
1,115
17,169
11,452
3,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
damha_pt
Yemoja
19
2 / 5 / 15
11,887
914
8,308
12,755
8,280
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
20
15 / 1 / 15
14,330
1,102
28,382
11,112
9,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
9 / 8 / 16
13,711
1,055
17,166
13,802
4,725
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
128
20
Kills
43
43
Deaths
20
33
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Tiamat
FlairNow
Tiamat
6
2
21
8.25
L
Thor
Guidk10
Thor
0
16
7
0.22
L
11
3
5
4.5
W
Zeus
SF_F3R
Zeus
11
4
18
5
L
Anubis
SlayerOpi
Anubis
3
10
5
0.55
L
Cerberus
5
11
7
0.77
W
Yemoja
damha_pt
Yemoja
2
5
15
1.9
L
Neith
louka20
Neith
1
3
9
1.83
W
Skadi
15
1
15
22.5
W
9
8
16
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,948
Damage
90,173
102,089
Taken
61,429
73,275
Mitigated
35,724
6,011
Healing
5,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
FlairNow
Tiamat
19,148
3,025
0
2,620
12,308
9,613
0
4,311
7,997
37,805
0
L
Thor
Guidk10
Thor
6,262
6,262
0
0
25,725
9,298
0
13,956
11,769
0
14,862
L
14,725
6,022
0
617
13,576
6,143
0
4,806
8,770
0
29,383
W
Zeus
SF_F3R
Zeus
17,169
4,085
0
0
11,452
3,500
0
5,967
5,485
37,807
0
L
Anubis
SlayerOpi
Anubis
15,461
2,800
0
2,657
19,830
12,099
0
8,068
11,762
26,741
0
L
Cerberus
13,465
1,016
0
2,513
31,084
41,471
0
12,268
18,816
48,651
0
W
Yemoja
damha_pt
Yemoja
8,308
3,074
2,010
45
12,755
8,280
0
7,083
5,672
15,185
0
L
Neith
louka20
Neith
3,035
934
0
224
11,874
4,264
0
5,555
6,319
0
10,737
W
Skadi
28,382
16,335
0
520
11,112
9,606
0
5,972
5,140
40
51,318
W
17,166
5,727
0
0
13,802
4,725
0
5,593
8,209
0
25,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,975
Gold Earned
68,374
172
Minions Killed
164
4
Camps Cleared
4
958,937
Distance Traveled
1,058,918
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,946
1,073
33
3
2
234,051
0
L
Thor
11,542
888
11
1
0
218,351
0
L
Loki
14,569
1,121
23
2
0
246,790
2
W
Zeus
14,500
1,115
40
3
1
206,467
0
L
Anubis
11,766
905
16
1
0
140,899
1
L
Cerberus
13,469
1,036
118
9
1
196,867
2
W
Yemoja
11,887
914
11
1
0
176,347
0
L
Neith
11,629
895
4
0
3
156,030
0
W
Skadi
14,330
1,102
57
4
0
248,821
0
W
Thor
13,711
1,055
23
2
1
193,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role