Player Matchup

Ymir
Ymir
N4gg4RMan2002
Ymir
Level 29
God Stats
9W - 10L
1,553 SR
Queue Stats
81W - 96L
1,511 Elo+
Solo
Thoth
Thoth
SUNGJINMORI
Thoth
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
282W - 260L
1,562 Elo+
Party 2
Tyr
Tyr
SUNJINW00
Tyr
Level 28
God Stats
6W - 10L
1,406 SR
Queue Stats
416W - 345L
1,562 Elo+
Party 2
Izanami
Izanami
likros
Izanami
Level 23
God Stats
15W - 6L
1,663 SR
Queue Stats
27W - 21L
1,543 Elo+
Solo
Mercury
Mercury
randomsmurf6253
Mercury
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Team Averages
Level 24
1,524 SR
1,535 Elo+

VS

Team Averages
Level 23
1,450 SR
1,580 Elo+
Rama
Rama
DonVibe
Rama
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 16L
1,607 Elo+
Party 1
Susano
Susano
NeoMetaMorph
Susano
Level 16
God Stats
3W - 6L
1,500 SR
Queue Stats
56W - 58L
1,563 Elo+
Solo
Khepri
Khepri
Solanuit
Khepri
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 81L
1,566 Elo+
Solo
Ganesha
Ganesha
pckkgc
Ganesha
Level 16
God Stats
1W - 1L
1,252 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Tyr
Tyr
pramirezt
Tyr
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
32W - 34L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 6
8,952
560
10,808
11,407
6,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 2 / 6
8,603
538
6,999
6,552
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 2 / 5
8,977
561
9,884
13,200
8,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
likros
Izanami
15
6 / 2 / 4
9,073
567
6,529
7,828
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
7 / 2 / 7
10,568
661
11,202
13,407
5,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DonVibe
Rama
12
2 / 5 / 1
7,572
473
6,677
12,163
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
11
2 / 10 / 3
7,168
448
7,658
13,752
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
Solanuit
Khepri
13
4 / 4 / 3
8,555
535
5,319
11,730
10,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
pckkgc
Ganesha
9
0 / 8 / 5
6,150
384
1,153
10,257
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 4 / 1
8,196
512
10,240
14,294
9,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
31
Kills
11
11
Deaths
31
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
DonVibe
Rama
2
5
1
0.5
W
9
3
6
4
L
Susano
2
10
3
0.35
W
4
2
6
3.5
W
5
2
5
3.75
L
Khepri
Solanuit
Khepri
4
4
3
1.38
W
Izanami
likros
Izanami
6
2
4
4
L
Ganesha
pckkgc
Ganesha
0
8
5
0.31
L
3
4
1
0.88
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,422
Damage
31,047
52,394
Taken
62,196
25,511
Mitigated
31,393
17,841
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
DonVibe
Rama
6,677
5,092
0
2,869
12,163
3,985
0
3,509
8,582
0
44,419
W
10,808
3,061
306
3,714
11,407
6,645
114
846
10,561
38,308
0
L
Susano
7,658
2,187
0
2,378
13,752
4,496
0
2,428
11,244
0
27,975
W
6,999
799
0
576
6,552
2,306
92
1,617
4,935
42,776
0
W
9,884
1,684
0
4,822
13,200
8,293
173
879
12,321
0
38,238
L
Khepri
Solanuit
Khepri
5,319
668
0
415
11,730
10,078
0
5,493
6,081
23,935
0
W
Izanami
likros
Izanami
6,529
5,009
0
2,699
7,828
2,504
4,606
1,282
6,546
0
57,965
L
Ganesha
pckkgc
Ganesha
1,153
38
0
226
10,257
3,672
29
2,015
8,125
6,142
0
L
10,240
1,167
0
4,385
14,294
9,162
0
3,795
10,357
0
45,441
W
11,202
7,968
0
5,724
13,407
5,763
0
1,848
11,559
0
92,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,173
Gold Earned
37,641
477
Minions Killed
271
0
Camps Cleared
0
1,583,064
Distance Traveled
1,395,408
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,572
473
97
6
0
248,859
0
W
Ymir
8,952
560
68
4
0
285,017
1
L
Susano
7,168
448
48
3
0
272,279
2
W
Thoth
8,603
538
76
5
0
297,720
8
W
Tyr
8,977
561
71
4
0
348,437
4
L
Khepri
8,555
535
34
2
0
293,745
2
W
Izanami
9,073
567
101
6
0
285,408
7
L
Ganesha
6,150
384
0
0
0
276,996
0
L
Tyr
8,196
512
92
6
0
303,529
1
W
Mercury
10,568
661
161
10
0
366,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role