Player Matchup

Chaac
Chaac
Avisdom
Chaac
Level 6
God Stats
1W - 2L
1,402 SR
Queue Stats
3W - 4L
1,538 Elo+
Solo
Nemesis
Nemesis
FNOxShogun
Nemesis
Level 14
God Stats
3W - 5L
1,287 SR
Queue Stats
7W - 14L
1,284 Elo+
Solo
Chang'e
Chang'e
Smartylion1223
Chang'e
Level 3
God Stats
1W - 1L
1,773 SR
Queue Stats
1W - 2L
1,642 Elo+
Party 1
Pele
Pele
TTVShadowz17
Pele
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,433 Elo+
Party 1
Merlin
Merlin
gadouradam
Merlin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,318 Elo+
Solo
Team Averages
Level 8
1,492 SR
1,443 Elo+

VS

Team Averages
Level 17
1,644 SR
1,589 Elo+
Ah Puch
Ah Puch
Bolognese6984
Ah Puch
Level 11
God Stats
3W - 2L
1,566 SR
Queue Stats
9W - 10L
1,457 Elo+
Solo
Kukulkan
Kukulkan
BrawlingOcean77
Kukulkan
Level 26
God Stats
7W - 6L
1,720 SR
Queue Stats
8W - 7L
1,692 Elo+
Solo
Set
Set
Indie115
Set
Level 15
God Stats
16W - 11L
1,456 SR
Queue Stats
124W - 115L
1,444 Elo+
Solo
Xbalanque
Xbalanque
IronTuth24
Xbalanque
Level 29
God Stats
5W - 0L
1,749 SR
Queue Stats
49W - 32L
1,563 Elo+
Solo
Ares
Ares
Stranger1234443
Ares
Level 4
God Stats
14W - 35L
1,729 SR
Queue Stats
363W - 418L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Avisdom
Chaac
14
7 / 8 / 2
9,684
510
15,928
21,011
16,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
FNOxShogun
Nemesis
13
7 / 8 / 3
9,323
491
11,430
17,672
8,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 10 / 2
7,276
383
4,737
11,840
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 16 / 3
6,919
364
4,518
15,445
4,543
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
gadouradam
Merlin
8
0 / 6 / 1
6,351
334
94
5,253
1,216

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
13 / 2 / 14
10,939
576
18,244
10,987
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
13
1 / 4 / 6
8,821
464
4,025
7,796
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
13 / 0 / 6
10,976
578
15,327
12,840
10,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
IronTuth24
Xbalanque
15
13 / 6 / 6
10,322
543
9,839
14,061
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
5 / 4 / 20
9,687
510
4,975
14,019
12,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
15
Kills
45
48
Deaths
16
11
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chaac
Avisdom
Chaac
7
8
2
1
W
Ah Puch
13
2
14
10
W
Kukulkan
1
4
6
1
L
Nemesis
FNOxShogun
Nemesis
7
8
3
1.06
W
13
0
6
16
W
Xbalanque
IronTuth24
Xbalanque
13
6
6
2.67
L
1
10
2
0.2
W
5
4
20
3.75
L
0
16
3
0.09
L
Merlin
gadouradam
Merlin
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,707
Damage
52,410
71,221
Taken
59,703
33,585
Mitigated
35,176
11,605
Healing
14,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Avisdom
Chaac
15,928
4,604
0
6,321
21,011
16,126
0
8,573
11,981
0
43,481
W
Ah Puch
18,244
994
0
5,579
10,987
4,243
759
523
10,418
49,732
0
W
Kukulkan
4,025
524
0
0
7,796
2,906
1,097
182
7,562
39,165
0
L
Nemesis
FNOxShogun
Nemesis
11,430
5,964
0
3,547
17,672
8,093
261
5,053
12,427
0
44,531
W
15,327
7,214
0
4,042
12,840
10,083
442
834
11,942
0
61,422
W
Xbalanque
IronTuth24
Xbalanque
9,839
5,637
246
3,548
14,061
5,142
948
517
13,448
0
57,976
L
4,737
1,343
236
818
11,840
3,607
354
4,363
7,294
20,293
0
W
4,975
807
0
1,065
14,019
12,802
475
2,265
11,502
11,463
0
L
4,518
852
0
683
15,445
4,543
153
8,324
7,021
0
23,954
L
Merlin
gadouradam
Merlin
94
83
0
0
5,253
1,216
0
551
4,594
5,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,553
Gold Earned
50,745
215
Minions Killed
341
0
Camps Cleared
0
1,527,401
Distance Traveled
1,635,606
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,684
510
69
4
0
331,413
2
W
Ah Puch
10,939
576
82
4
0
324,307
1
W
Kukulkan
8,821
464
81
4
0
273,773
1
L
Nemesis
9,323
491
70
4
0
376,306
0
W
Set
10,976
578
98
5
0
356,528
2
W
Xbalanque
10,322
543
67
4
0
325,952
0
L
Chang'e
7,276
383
37
2
0
311,070
0
W
Ares
9,687
510
13
1
0
355,046
0
L
Pele
6,919
364
31
2
0
295,334
1
L
Merlin
6,351
334
8
0
0
213,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role