Player Matchup

Fenrir
Fenrir
ArundThe
Fenrir
Level 25
God Stats
19W - 21L
1,415 SR
Queue Stats
22W - 23L
1,471 Elo+
Party 1
Merlin
Merlin
ClAyToNtOmAz
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,716 Elo+
Solo
Zeus
Zeus
Shadowclef
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
SnaggyLeech
Sun Wukong
Level 7
God Stats
4W - 8L
1,468 SR
Queue Stats
149W - 139L
1,318 Elo+
Solo
Cernunnos
Cernunnos
xdivell
Cernunnos
Level 15
God Stats
23W - 22L
1,382 SR
Queue Stats
24W - 24L
1,456 Elo+
Party 1
Team Averages
Level 16
1,453 SR
1,508 Elo+

VS

Team Averages
Level 10
1,401 SR
1,320 Elo+
Arachne
Arachne
GloomyHorse28
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,260 Elo+
Solo
Neith
Neith
JoshuaFromGA6
Neith
Level 6
God Stats
0W - 1L
1,482 SR
Queue Stats
0W - 2L
1,303 Elo+
Solo
Ymir
Ymir
biggyskills
Ymir
Level 6
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 4L
1,507 Elo+
Solo
Hun Batz
Hun Batz
philthecasual
Hun Batz
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 112L
1,379 Elo+
Solo
Olorun
Olorun
plantboyz
Olorun
Level 5
God Stats
0W - 2L
1,237 SR
Queue Stats
1W - 5L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArundThe
Fenrir
20
8 / 3 / 25
13,472
1,123
16,032
12,694
7,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Merlin
19
5 / 4 / 18
12,312
1,026
8,528
8,633
6,211
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 5 / 19
14,452
1,204
30,593
12,733
4,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
SnaggyLeech
Sun Wukong
19
4 / 4 / 21
12,467
1,039
11,817
15,694
12,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
xdivell
Cernunnos
20
17 / 0 / 22
15,581
1,298
27,091
8,670
3,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
1 / 19 / 3
10,651
888
833
27,764
10,675
18
3 / 6 / 8
12,401
1,033
18,802
21,110
7,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
3 / 7 / 10
13,101
1,092
13,249
30,049
36,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
philthecasual
Hun Batz
18
9 / 9 / 3
13,439
1,120
16,905
21,708
8,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
plantboyz
Olorun
14
0 / 5 / 1
9,520
793
1,580
5,088
1,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
41
46
Kills
16
16
Deaths
46
105
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ArundThe
Fenrir
8
3
25
6.83
W
Merlin
5
4
18
3.5
L
Arachne
1
19
3
0.13
L
3
6
8
1.17
W
12
5
19
4.3
W
Sun Wukong
SnaggyLeech
Sun Wukong
4
4
21
3.63
L
3
7
10
1.14
L
Hun Batz
philthecasual
Hun Batz
9
9
3
1.17
L
Olorun
plantboyz
Olorun
0
5
1
0.1
W
Cernunnos
xdivell
Cernunnos
17
0
22
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,061
Damage
51,369
58,424
Taken
105,719
34,983
Mitigated
65,422
7,540
Healing
7,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ArundThe
Fenrir
16,032
3,930
0
392
12,694
7,171
0
2,295
10,399
0
26,850
W
Merlin
8,528
2,071
0
0
8,633
6,211
0
2,680
5,953
16,885
0
L
Arachne
833
833
0
0
27,764
10,675
0
6,684
21,080
0
6,302
L
18,802
10,121
0
3,684
21,110
7,916
0
7,916
13,194
0
70,220
W
30,593
7,422
960
2,404
12,733
4,848
0
5,507
7,226
51,937
0
W
Sun Wukong
SnaggyLeech
Sun Wukong
11,817
2,390
0
600
15,694
12,811
0
2,583
13,111
0
25,557
L
13,249
2,666
0
0
30,049
36,508
0
16,339
13,710
35,453
0
L
Hun Batz
philthecasual
Hun Batz
16,905
7,238
0
2,622
21,708
8,657
0
6,358
15,350
0
32,285
L
Olorun
plantboyz
Olorun
1,580
470
391
610
5,088
1,666
0
1,824
3,264
5,991
0
W
Cernunnos
xdivell
Cernunnos
27,091
13,991
0
3,184
8,670
3,942
0
1,764
6,906
0
53,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,284
Gold Earned
59,112
198
Minions Killed
220
2
Camps Cleared
0
1,015,673
Distance Traveled
864,983
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,472
1,123
29
2
1
241,621
0
W
Merlin
12,312
1,026
22
2
0
150,156
0
L
Arachne
10,651
888
12
1
0
179,276
2
L
Neith
12,401
1,033
103
9
0
208,068
1
W
Zeus
14,452
1,204
50
4
0
171,181
0
W
Sun Wukong
12,467
1,039
29
2
0
217,374
0
L
Ymir
13,101
1,092
76
6
0
201,759
0
L
Hun Batz
13,439
1,120
20
2
0
215,418
0
L
Olorun
9,520
793
9
1
0
60,462
0
W
Cernunnos
15,581
1,298
68
6
1
235,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role