Player Matchup

Bakasura
Bakasura
BaileyUK
Bakasura
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BlondPippy
Jormungandr
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 9L
1,586 Elo+
Party 1
Rama
Rama
NeroHawks
Rama
Level 23
God Stats
1W - 2L
1,297 SR
Queue Stats
109W - 89L
1,633 Elo+
Party 1
Achilles
Achilles
PureFlabssss
Achilles
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 68L
1,573 Elo+
Solo
Merlin
Merlin
muredor
Merlin
Level 21
God Stats
1W - 1L
1,294 SR
Queue Stats
102W - 60L
1,823 Elo+
Solo
Team Averages
Level 19
1,418 SR
1,623 Elo+

VS

Team Averages
Level 23
1,532 SR
1,603 Elo+
Achilles
Achilles
Inuchi
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
KDsinok
Bellona
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
SeigneurRequin
Thoth
Level 27
God Stats
1W - 1L
1,508 SR
Queue Stats
78W - 51L
1,807 Elo+
Solo
Da Ji
Da Ji
Veezarа
Da Ji
Level 29
God Stats
11W - 9L
1,652 SR
Queue Stats
213W - 228L
1,576 Elo+
Party 2
Vamana
Vamana
Árvimaster
Vamana
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 157L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BaileyUK
Bakasura
7
0 / 3 / 0
4,519
502
1,702
7,015
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
BlondPippy
Jormungandr
6
0 / 5 / 0
3,850
428
1,581
6,830
1,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
6
0 / 5 / 0
4,113
457
3,149
5,610
822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
PureFlabssss
Achilles
5
0 / 6 / 0
3,755
417
2,211
6,547
2,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
muredor
Merlin
8
1 / 5 / 0
4,538
504
2,893
5,404
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Inuchi
Achilles
8
0 / 0 / 3
4,875
542
1,233
2,854
1,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
KDsinok
Bellona
10
8 / 0 / 4
6,488
721
5,391
5,403
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 1 / 2
5,824
647
3,456
3,426
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
Veezarа
Da Ji
10
4 / 0 / 3
5,779
642
4,107
4,055
1,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
11
9 / 0 / 3
6,883
765
9,066
8,183
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
23
24
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BaileyUK
Bakasura
0
3
0
0
W
Jormungandr
BlondPippy
Jormungandr
0
5
0
0
L
Achilles
Inuchi
Achilles
0
0
3
1.5
L
Bellona
KDsinok
Bellona
8
0
4
10
W
Rama
0
5
0
0
W
Achilles
PureFlabssss
Achilles
0
6
0
0
L
2
1
2
3
L
Da Ji
Veezarа
Da Ji
4
0
3
5.5
W
Merlin
muredor
Merlin
1
5
0
0.2
L
Vamana
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,536
Damage
23,253
31,406
Taken
23,921
7,880
Mitigated
10,161
5,116
Healing
10,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BaileyUK
Bakasura
1,702
1,442
0
2,806
7,015
1,768
0
320
6,655
0
16,041
W
Jormungandr
BlondPippy
Jormungandr
1,581
871
102
119
6,830
1,332
0
0
6,830
9,446
0
L
Achilles
Inuchi
Achilles
1,233
484
0
1,194
2,854
1,351
604
0
2,854
86
13,381
L
Bellona
KDsinok
Bellona
5,391
1,773
0
2,037
5,403
2,826
0
969
4,208
0
29,604
W
Rama
3,149
2,225
0
695
5,610
822
0
0
5,610
0
19,753
W
Achilles
PureFlabssss
Achilles
2,211
1,126
0
884
6,547
2,453
0
66
6,306
0
7,831
L
3,456
223
0
1,018
3,426
947
518
1,620
1,546
28,293
0
L
Da Ji
Veezarа
Da Ji
4,107
1,284
0
1,256
4,055
1,382
0
110
3,939
0
23,869
W
Merlin
muredor
Merlin
2,893
521
0
510
5,404
1,505
0
2,902
2,308
20,066
0
L
Vamana
9,066
5,494
0
5,094
8,183
3,655
0
1,443
6,640
0
39,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,775
Gold Earned
29,849
154
Minions Killed
277
0
Camps Cleared
0
787,676
Distance Traveled
892,977
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,519
502
48
5
0
177,697
2
W
Jormungandr
3,850
428
22
2
0
148,679
0
L
Achilles
4,875
542
33
4
0
127,615
1
L
Bellona
6,488
721
57
6
0
216,765
3
W
Rama
4,113
457
32
4
0
153,842
1
W
Achilles
3,755
417
10
1
0
159,926
1
L
Thoth
5,824
647
60
7
0
180,748
3
L
Da Ji
5,779
642
59
7
0
168,992
0
W
Merlin
4,538
504
42
5
0
147,532
2
L
Vamana
6,883
765
68
8
0
198,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role