Player Matchup

Bakasura
Bakasura
MadAnt2276
Bakasura
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 54L
1,518 Elo+
Solo
Nemesis
Nemesis
TruCang
Nemesis
Level 48
God Stats
6W - 1L
1,721 SR
Queue Stats
186W - 161L
1,470 Elo+
Solo
Sylvanus
Sylvanus
TyrantRogue
Sylvanus
Level 60
God Stats
10W - 10L
1,478 SR
Queue Stats
151W - 168L
1,440 Elo+
Solo
Neith
Neith
brandon_legend13
Neith
Level 99
God Stats
7W - 4L
1,421 SR
Queue Stats
270W - 247L
1,485 Elo+
Solo
Baba Yaga
Baba Yaga
sebastianlynwood
Baba Yaga
Level 135
God Stats
16W - 13L
1,480 SR
Queue Stats
121W - 126L
1,459 Elo+
Solo
Team Averages
Level 80
1,520 SR
1,475 Elo+

VS

Team Averages
Level 76
1,509 SR
1,428 Elo+
Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
LemuzL
Nike
Level 67
God Stats
152W - 125L
1,539 SR
Queue Stats
338W - 315L
1,447 Elo+
Solo
Chang'e
Chang'e
LiLNugNug_
Chang'e
Level 58
God Stats
4W - 1L
1,347 SR
Queue Stats
286W - 257L
1,422 Elo+
Solo
Fenrir
Fenrir
Micules
Fenrir
Level 62
God Stats
300W - 291L
1,464 SR
Queue Stats
642W - 671L
1,390 Elo+
Solo
Ganesha
Ganesha
al3xand3r_t1_
Ganesha
Level 88
God Stats
3W - 1L
1,696 SR
Queue Stats
165W - 153L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MadAnt2276
Bakasura
19
2 / 5 / 2
12,425
460
11,640
24,538
16,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
TruCang
Nemesis
20
7 / 6 / 6
13,063
484
16,823
19,959
10,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
TyrantRogue
Sylvanus
16
4 / 8 / 6
10,592
392
10,686
24,214
13,241
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 2 / 6
12,635
468
14,286
18,378
5,858
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
20
3 / 7 / 7
12,814
475
12,951
18,691
9,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
5 / 4 / 4
14,724
545
15,447
17,287
6,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
LemuzL
Nike
20
7 / 2 / 4
15,012
556
18,111
19,087
13,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
LiLNugNug_
Chang'e
20
11 / 3 / 9
15,092
559
21,916
23,453
9,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
Micules
Fenrir
20
4 / 5 / 7
13,270
491
11,325
23,451
12,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
16
0 / 5 / 9
12,241
453
7,342
21,036
18,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
60
19
Kills
27
28
Deaths
19
27
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
4
4
1.75
W
Nike
LemuzL
Nike
7
2
4
4.5
W
Chang'e
LiLNugNug_
Chang'e
11
3
9
5.17
L
Bakasura
MadAnt2276
Bakasura
2
5
2
0.6
W
Fenrir
Micules
Fenrir
4
5
7
1.5
L
Nemesis
TruCang
Nemesis
7
6
6
1.67
L
Sylvanus
TyrantRogue
Sylvanus
4
8
6
0.88
W
Ganesha
0
5
9
0.9
L
3
2
6
3
L
Baba Yaga
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,386
Damage
74,141
105,780
Taken
104,314
55,901
Mitigated
60,724
32,264
Healing
41,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,447
9,879
558
5,056
17,287
6,744
1,112
3,173
14,044
0
132,861
W
Nike
LemuzL
Nike
18,111
4,980
873
6,214
19,087
13,568
3,935
1,997
15,220
0
97,446
W
Chang'e
LiLNugNug_
Chang'e
21,916
1,320
4,549
13,422
23,453
9,320
336
9,126
13,997
106,960
0
L
Bakasura
MadAnt2276
Bakasura
11,640
6,830
0
6,425
24,538
16,635
0
2,823
20,838
0
73,918
W
Fenrir
Micules
Fenrir
11,325
2,121
313
5,571
23,451
12,700
0
3,844
19,252
0
87,843
L
Nemesis
TruCang
Nemesis
16,823
7,956
0
1,333
19,959
10,465
1,208
5,943
13,535
0
95,853
L
Sylvanus
TyrantRogue
Sylvanus
10,686
4,350
2,843
6,649
24,214
13,241
0
9,916
14,273
43,865
0
W
Ganesha
7,342
778
819
3,907
21,036
18,392
207
5,497
15,514
39,469
0
L
14,286
5,767
0
8,374
18,378
5,858
0
5,400
12,978
0
103,242
L
Baba Yaga
12,951
341
446
6,194
18,691
9,702
862
5,176
13,415
88,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,529
Gold Earned
70,339
688
Minions Killed
694
0
Camps Cleared
0
2,386,404
Distance Traveled
2,435,343
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,724
545
214
8
0
466,926
6
W
Nike
15,012
556
180
7
0
525,814
4
W
Chang'e
15,092
559
171
6
0
496,627
6
L
Bakasura
12,425
460
172
6
0
509,066
5
W
Fenrir
13,270
491
108
4
0
486,507
1
L
Nemesis
13,063
484
130
5
0
560,537
3
L
Sylvanus
10,592
392
68
3
0
399,861
2
W
Ganesha
12,241
453
21
1
0
459,469
8
L
Neith
12,635
468
167
6
0
463,536
8
L
Baba Yaga
12,814
475
151
6
0
453,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role