Player Matchup

Thanatos
Thanatos
NFK_ShAi7aN
Thanatos
Level 25
God Stats
21W - 31L
1,391 SR
Queue Stats
30W - 58L
1,274 Elo+
Party 1
Sol
Sol
Sibylith
Sol
Level 9
God Stats
2W - 1L
1,270 SR
Queue Stats
6W - 5L
1,381 Elo+
Party 1
Bacchus
Bacchus
danymaxxi
Bacchus
Level 23
God Stats
4W - 3L
1,741 SR
Queue Stats
73W - 95L
1,353 Elo+
Party 1
Zhong Kui
Zhong Kui
xAngelWolf
Zhong Kui
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
xMarti
Izanami
Level 29
God Stats
17W - 19L
1,419 SR
Queue Stats
47W - 74L
1,281 Elo+
Party 1
Team Averages
Level 29
1,464 SR
1,358 Elo+

VS

Team Averages
Level 21
1,596 SR
1,346 Elo+
Cerberus
Cerberus
Antologyk
Cerberus
Level 28
God Stats
1W - 2L
1,407 SR
Queue Stats
87W - 110L
1,294 Elo+
Solo
Kali
Kali
Byadris
Kali
Level 16
God Stats
3W - 1L
1,755 SR
Queue Stats
44W - 47L
1,253 Elo+
Solo
Bellona
Bellona
Justabb
Bellona
Level 5
God Stats
3W - 2L
1,761 SR
Queue Stats
5W - 9L
1,419 Elo+
Solo
The Morrigan
The Morrigan
modzarma
The Morrigan
Level 29
God Stats
14W - 17L
1,415 SR
Queue Stats
97W - 119L
1,345 Elo+
Solo
Medusa
Medusa
waterpjam99
Medusa
Level 29
God Stats
7W - 7L
1,641 SR
Queue Stats
66W - 74L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NFK_ShAi7aN
Thanatos
8
1 / 1 / 4
5,044
504
2,221
4,851
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 1
5,389
539
1,190
2,638
741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
danymaxxi
Bacchus
8
2 / 1 / 7
5,579
558
3,816
4,618
2,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
xAngelWolf
Zhong Kui
11
9 / 0 / 2
7,042
704
6,150
6,647
4,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
xMarti
Izanami
10
4 / 0 / 6
5,652
565
5,002
4,079
1,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Antologyk
Cerberus
6
1 / 5 / 1
4,729
473
2,634
6,563
3,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kali
Byadris
Kali
4
1 / 2 / 1
4,149
415
1,553
6,498
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Justabb
Bellona
6
0 / 6 / 0
4,172
417
3,083
6,398
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
modzarma
The Morrigan
9
1 / 2 / 1
5,406
541
2,223
3,740
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
7
1 / 2 / 1
4,747
475
3,374
4,177
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
16
Kills
4
4
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Antologyk
Cerberus
1
5
1
0.3
L
Kali
Byadris
Kali
1
2
1
0.75
L
Bellona
Justabb
Bellona
0
6
0
0
W
Thanatos
NFK_ShAi7aN
Thanatos
1
1
4
3
W
0
2
1
0.25
W
Bacchus
danymaxxi
Bacchus
2
1
7
5.5
L
The Morrigan
modzarma
The Morrigan
1
2
1
0.75
L
Medusa
1
2
1
0.75
W
Zhong Kui
xAngelWolf
Zhong Kui
9
0
2
10
W
Izanami
xMarti
Izanami
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,379
Damage
12,867
22,833
Taken
27,376
10,443
Mitigated
10,783
11,889
Healing
6,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Antologyk
Cerberus
2,634
432
0
1,031
6,563
3,085
0
2,510
4,053
12,055
0
L
Kali
Byadris
Kali
1,553
419
0
2,537
6,498
1,655
0
1,560
4,938
0
11,885
L
Bellona
Justabb
Bellona
3,083
1,047
0
392
6,398
3,628
0
4,218
2,180
0
13,906
W
Thanatos
NFK_ShAi7aN
Thanatos
2,221
440
0
5,421
4,851
1,261
0
259
4,552
0
21,127
W
1,190
208
0
600
2,638
741
1,718
801
1,701
22,459
1,467
W
Bacchus
danymaxxi
Bacchus
3,816
565
0
629
4,618
2,646
455
1,339
3,255
8,210
0
L
The Morrigan
modzarma
The Morrigan
2,223
568
0
1,002
3,740
1,204
76
970
2,765
22,015
390
L
Medusa
3,374
1,544
0
1,118
4,177
1,211
288
1,874
2,303
0
18,996
W
Zhong Kui
xAngelWolf
Zhong Kui
6,150
1,083
0
3,149
6,647
4,367
870
785
5,826
25,485
0
W
Izanami
xMarti
Izanami
5,002
2,937
257
1,833
4,079
1,428
593
1,037
3,032
0
26,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,706
Gold Earned
23,203
218
Minions Killed
158
0
Camps Cleared
0
964,968
Distance Traveled
863,911
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,729
473
20
2
0
173,745
3
L
Kali
4,149
415
18
2
0
168,638
0
L
Bellona
4,172
417
27
3
0
158,103
0
W
Thanatos
5,044
504
55
6
0
194,969
4
W
Sol
5,389
539
53
5
0
186,585
1
W
Bacchus
5,579
558
11
1
0
221,179
2
L
The Morrigan
5,406
541
60
6
0
182,946
2
L
Medusa
4,747
475
33
3
0
180,479
3
W
Zhong Kui
7,042
704
50
5
0
180,806
0
W
Izanami
5,652
565
49
5
0
181,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role