Player Matchup

Anhur
Anhur
BK21
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Corrypted
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
SONE993
Anubis
Level 87
God Stats
14W - 3L
1,679 SR
Queue Stats
76W - 66L
1,489 Elo+
Solo
Ares
Ares
SplattsMcGee
Ares
Level 149
God Stats
12W - 7L
1,694 SR
Queue Stats
94W - 100L
1,565 Elo+
Solo
Scylla
Scylla
ninckyminjaj
Scylla
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
30W - 40L
1,500 Elo+
Party 1
Team Averages
Level 110
1,575 SR
1,511 Elo+

VS

Team Averages
Level 104
1,555 SR
1,556 Elo+
Hera
Hera
Bhasma
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
CỏỏkieMỏbster
Cabrakan
Level 152
God Stats
25W - 19L
1,788 SR
Queue Stats
491W - 479L
1,685 Elo+
Solo
Cupid
Cupid
Meldrey
Cupid
Level 116
God Stats
10W - 11L
1,573 SR
Queue Stats
71W - 64L
1,511 Elo+
Solo
Tiamat
Tiamat
REPLODE
Tiamat
Level 45
God Stats
9W - 9L
1,385 SR
Queue Stats
47W - 42L
1,517 Elo+
Solo
Anhur
Anhur
TREND0
Anhur
Level 50
God Stats
17W - 22L
1,527 SR
Queue Stats
156W - 151L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BK21
Anhur
13
1 / 0 / 11
6,926
1,385
3,511
1,306
511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Corrypted
Ravana
12
2 / 3 / 8
6,548
1,310
4,143
4,796
2,525
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
SONE993
Anubis
11
2 / 2 / 7
6,405
1,281
4,622
3,386
1,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
4 / 1 / 10
7,302
1,460
4,843
7,119
5,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
12
6 / 0 / 8
7,467
1,493
8,701
2,332
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

387

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Bhasma
Hera
11
1 / 3 / 4
6,107
1,221
2,937
4,233
1,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 4
6,726
1,345
3,352
9,784
7,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
Meldrey
Cupid
11
0 / 4 / 5
6,002
1,200
3,516
7,823
2,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
REPLODE
Tiamat
11
3 / 4 / 2
6,655
1,331
4,158
7,182
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
TREND0
Anhur
9
0 / 0 / 0
5,020
1,004
0
0
0
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
15
Kills
6
6
Deaths
15
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
BK21
Anhur
1
0
11
6.5
L
Hera
Bhasma
Hera
1
3
4
1
W
Ravana
Corrypted
Ravana
2
3
8
2
L
2
4
4
1
L
Cupid
Meldrey
Cupid
0
4
5
0.63
L
Tiamat
REPLODE
Tiamat
3
4
2
1
W
Anubis
SONE993
Anubis
2
2
7
2.75
W
4
1
10
9
L
Anhur
TREND0
Anhur
0
0
0
0
W
Scylla
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,820
Damage
13,963
18,939
Taken
29,022
11,617
Mitigated
14,514
2,717
Healing
1,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BK21
Anhur
3,511
2,382
0
558
1,306
511
0
499
747
0
17,155
L
Hera
Bhasma
Hera
2,937
509
0
0
4,233
1,077
0
1,845
2,344
8,027
0
W
Ravana
Corrypted
Ravana
4,143
799
0
208
4,796
2,525
0
3,924
730
0
10,560
L
3,352
588
0
474
9,784
7,687
0
6,146
3,518
9,899
0
L
Cupid
Meldrey
Cupid
3,516
2,198
84
33
7,823
2,295
0
4,370
3,361
0
18,642
L
Tiamat
REPLODE
Tiamat
4,158
65
0
414
7,182
3,455
0
5,437
1,633
12,835
0
W
Anubis
SONE993
Anubis
4,622
166
0
0
3,386
1,670
0
1,147
2,151
15,402
0
W
4,843
235
0
1,951
7,119
5,924
0
3,408
3,593
6,834
0
L
Anhur
TREND0
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
8,701
639
0
0
2,332
987
0
1,037
1,271
24,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,648
Gold Earned
30,510
106
Minions Killed
84
7
Camps Cleared
5
498,917
Distance Traveled
399,854
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,926
1,385
23
5
3
100,895
0
L
Hera
6,107
1,221
5
1
0
82,148
0
W
Ravana
6,548
1,310
22
4
3
96,643
0
L
Cabrakan
6,726
1,345
12
2
2
118,109
0
L
Cupid
6,002
1,200
41
8
2
98,577
0
L
Tiamat
6,655
1,331
26
5
1
92,654
0
W
Anubis
6,405
1,281
17
3
0
91,330
0
W
Ares
7,302
1,460
1
0
0
105,921
2
L
Anhur
5,020
1,004
0
0
0
8,366
0
W
Scylla
7,467
1,493
43
9
1
104,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role