Player Matchup

Anhur
Anhur
KingStructor
Anhur
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
151W - 137L
1,593 Elo+
Solo
Sun Wukong
Sun Wukong
PooCHoK
Sun Wukong
Level 155
God Stats
3W - 5L
1,300 SR
Queue Stats
261W - 255L
1,601 Elo+
Solo
Baba Yaga
Baba Yaga
ShOOtForYoU
Baba Yaga
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
kumbita
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
saw_unreal645
Merlin
Level 61
God Stats
4W - 2L
1,701 SR
Queue Stats
607W - 577L
1,599 Elo+
Solo
Team Averages
Level 129
1,500 SR
1,559 Elo+

VS

Team Averages
Level 149
1,430 SR
1,635 Elo+
Olorun
Olorun
Elominator
Olorun
Level 159
God Stats
3W - 6L
1,162 SR
Queue Stats
1,159W - 1,102L
1,586 Elo+
Solo
Tsukuyomi
Tsukuyomi
Headhunter16
Tsukuyomi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 30L
1,737 Elo+
Solo
King Arthur
King Arthur
KANJl
King Arthur
Level 129
God Stats
5W - 3L
1,465 SR
Queue Stats
155W - 140L
1,718 Elo+
Solo
Cabrakan
Cabrakan
Mihaicuvalor
Cabrakan
Level 160
God Stats
7W - 7L
1,522 SR
Queue Stats
408W - 303L
1,634 Elo+
Party 1
The Morrigan
The Morrigan
razvanul
The Morrigan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 11
11,674
730
14,012
15,262
6,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
PooCHoK
Sun Wukong
18
7 / 6 / 8
11,701
731
10,361
25,212
29,242
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
ShOOtForYoU
Baba Yaga
18
4 / 4 / 11
10,968
686
17,454
13,594
7,076
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
kumbita
Izanami
20
3 / 4 / 12
11,806
738
15,663
13,210
5,689
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
5 / 4 / 11
11,458
716
19,215
13,389
6,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Elominator
Olorun
20
8 / 3 / 13
12,726
795
15,907
16,867
9,846
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Headhunter16
Tsukuyomi
19
4 / 6 / 13
11,700
731
21,441
18,137
12,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
KANJl
King Arthur
20
4 / 2 / 13
11,732
733
11,079
19,881
23,822
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
Mihaicuvalor
Cabrakan
19
2 / 4 / 18
12,087
755
11,395
20,046
29,714
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
razvanul
The Morrigan
19
6 / 8 / 10
11,760
735
15,733
13,917
7,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
91
23
Kills
24
24
Deaths
23
53
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Olorun
Elominator
Olorun
8
3
13
4.83
W
Tsukuyomi
Headhunter16
Tsukuyomi
4
6
13
1.75
W
King Arthur
KANJl
King Arthur
4
2
13
5.25
L
4
6
11
1.58
W
Cabrakan
Mihaicuvalor
Cabrakan
2
4
18
2.75
L
Sun Wukong
PooCHoK
Sun Wukong
7
6
8
1.83
L
Baba Yaga
ShOOtForYoU
Baba Yaga
4
4
11
2.38
L
Izanami
kumbita
Izanami
3
4
12
2.25
W
The Morrigan
razvanul
The Morrigan
6
8
10
1.38
L
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,705
Damage
75,555
80,667
Taken
88,848
55,302
Mitigated
82,973
25,342
Healing
28,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Elominator
Olorun
15,907
9,685
5,517
6,774
16,867
9,846
4,307
8,209
8,658
44,340
0
W
Tsukuyomi
Headhunter16
Tsukuyomi
21,441
6,169
1,372
2,406
18,137
12,461
750
8,372
9,765
0
33,702
W
King Arthur
KANJl
King Arthur
11,079
686
307
1,349
19,881
23,822
176
6,199
13,682
395
28,163
L
14,012
4,591
1,501
2,558
15,262
6,503
1,302
9,535
5,577
0
22,553
W
Cabrakan
Mihaicuvalor
Cabrakan
11,395
1,128
2,733
2,848
20,046
29,714
122
9,272
10,774
17,740
0
L
Sun Wukong
PooCHoK
Sun Wukong
10,361
1,137
3,982
4,607
25,212
29,242
282
12,397
12,440
0
17,740
L
Baba Yaga
ShOOtForYoU
Baba Yaga
17,454
778
280
3,225
13,594
7,076
263
5,716
7,678
33,244
0
L
Izanami
kumbita
Izanami
15,663
7,475
2,342
2,400
13,210
5,689
1,884
7,903
5,182
0
38,164
W
The Morrigan
razvanul
The Morrigan
15,733
3,143
3,420
1,986
13,917
7,130
448
4,548
9,300
30,387
3,436
L
19,215
620
2,417
2,030
13,389
6,792
291
5,877
7,312
57,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,607
Gold Earned
60,005
189
Minions Killed
156
0
Camps Cleared
0
1,306,329
Distance Traveled
1,429,667
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,726
795
63
4
0
257,410
1
W
Tsukuyomi
11,700
731
24
2
0
308,136
1
W
King Arthur
11,732
733
33
2
0
314,189
1
L
Anhur
11,674
730
35
2
0
235,752
3
W
Cabrakan
12,087
755
10
1
0
277,301
1
L
Sun Wukong
11,701
731
12
1
0
254,928
1
L
Baba Yaga
10,968
686
30
2
0
315,916
2
L
Izanami
11,806
738
48
3
0
256,268
4
W
The Morrigan
11,760
735
26
2
0
272,631
0
L
Merlin
11,458
716
64
4
0
243,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role