Player Matchup

Scylla
Scylla
Diamond III
IlV1ncyIl
Scylla
Diamond III
Level 108
God Stats
11W - 11L
1,725 SR
Queue Stats
135W - 133L
2,100 MMR
Solo
Sobek
Sobek
Platinum IV
LoFFaS
Sobek
Platinum IV
Level 156
God Stats
14W - 15L
2,027 SR
Queue Stats
79W - 68L
2,064 MMR
Party 2
Hercules
Hercules
Platinum V
Nexorius
Hercules
Platinum V
Level 149
God Stats
1W - 1L
1,808 SR
Queue Stats
77W - 66L
2,019 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,853 SR
2,061 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,625 SR
1,959 MMR
Osiris
Osiris
Diamond III
DamianDT
Osiris
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Platinum II
Hypersound
Agni
Platinum II
Level 143
God Stats
20W - 24L
1,530 SR
Queue Stats
375W - 482L
1,990 MMR
Solo
Fenrir
Fenrir
Diamond II
ΤheDoll
Fenrir
Diamond II
Level 68
God Stats
21W - 3L
1,844 SR
Queue Stats
27W - 4L
2,386 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IlV1ncyIl
Scylla
9
0 / 2 / 3
7,031
639
5,515
7,367
2,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
LoFFaS
Sobek
12
4 / 5 / 1
9,000
818
6,221
14,934
15,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Nexorius
Hercules
11
2 / 6 / 3
8,589
781
8,937
13,240
9,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
Guan YuChang'eTiamatPersephoneAphrodite

VS

Bans
NoxThothAchillesHelNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DamianDT
Osiris
12
2 / 1 / 11
8,491
772
9,772
13,185
9,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 3 / 6
8,959
814
11,328
7,519
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
ΤheDoll
Fenrir
13
5 / 2 / 7
9,461
860
8,098
10,630
8,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
13
13
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Osiris
DamianDT
Osiris
2
1
11
7.5
W
6
3
6
3
L
Scylla
IlV1ncyIl
Scylla
0
2
3
0.75
L
Sobek
LoFFaS
Sobek
4
5
1
0.9
L
Hercules
Nexorius
Hercules
2
6
3
0.58
W
Fenrir
ΤheDoll
Fenrir
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,673
Damage
29,198
35,541
Taken
31,334
27,492
Mitigated
20,328
8,550
Healing
14,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DamianDT
Osiris
9,772
3,124
1,038
7,305
13,185
9,481
0
5,967
7,218
0
36,662
W
11,328
1,661
0
2,484
7,519
2,514
510
3,386
4,133
34,501
0
L
Scylla
IlV1ncyIl
Scylla
5,515
714
0
1,533
7,367
2,359
0
3,379
3,575
30,766
0
L
Sobek
LoFFaS
Sobek
6,221
1,036
0
2,880
14,934
15,294
0
3,868
10,340
15,263
0
L
Hercules
Nexorius
Hercules
8,937
2,824
0
4,137
13,240
9,839
0
3,452
9,361
3,203
25,908
W
Fenrir
ΤheDoll
Fenrir
8,098
2,290
0
3,238
10,630
8,333
481
3,708
6,922
456
26,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,620
Gold Earned
26,911
111
Minions Killed
144
0
Camps Cleared
0
630,754
Distance Traveled
658,759
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,491
772
41
4
0
231,497
3
W
Agni
8,959
814
80
7
0
186,496
1
L
Scylla
7,031
639
45
4
0
215,059
2
L
Sobek
9,000
818
25
2
0
202,273
3
L
Hercules
8,589
781
41
4
0
213,422
3
W
Fenrir
9,461
860
23
2
0
240,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role