Player Matchup

Cu Chulainn
Cu Chulainn
Jsbith
Cu Chulainn
Level 87
God Stats
5W - 5L
1,464 SR
Queue Stats
104W - 85L
1,465 Elo+
Solo
Nu Wa
Nu Wa
Najchiii
Nu Wa
Level 41
God Stats
55W - 57L
1,491 SR
Queue Stats
97W - 119L
1,497 Elo+
Solo
Cthulhu
Cthulhu
TheFeverBoy
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Xristian123
Hades
Level 67
God Stats
1W - 2L
1,390 SR
Queue Stats
8W - 7L
1,494 Elo+
Solo
Neith
Neith
sampthekid
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,290 Elo+
Party 2
Team Averages
Level 63
1,469 SR
1,449 Elo+

VS

Team Averages
Level 54
1,450 SR
1,491 Elo+
Artio
Artio
Bobjimus
Artio
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,484 Elo+
Party 3
Chaac
Chaac
Jackzilla99
Chaac
Level 88
God Stats
4W - 5L
1,351 SR
Queue Stats
28W - 24L
1,498 Elo+
Party 3
Nu Wa
Nu Wa
Starwitch
Nu Wa
Level 42
God Stats
3W - 2L
1,441 SR
Queue Stats
132W - 165L
1,497 Elo+
Party 1
Tiamat
Tiamat
Umbracore
Tiamat
Level 54
God Stats
27W - 34L
1,457 SR
Queue Stats
149W - 190L
1,478 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
k1tte
Ah Muzen Cab
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jsbith
Cu Chulainn
17
2 / 4 / 12
10,578
962
12,191
19,172
21,213
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Najchiii
Nu Wa
18
2 / 7 / 15
11,092
1,008
22,023
14,475
5,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
TheFeverBoy
Cthulhu
17
7 / 6 / 10
12,145
1,104
18,675
18,970
22,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 6 / 12
11,815
1,074
19,932
19,918
10,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
16
4 / 6 / 8
10,715
974
8,282
11,025
4,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

109

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bobjimus
Artio
18
3 / 6 / 18
12,034
1,094
6,825
24,255
26,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 5 / 19
11,912
1,083
13,479
21,785
22,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
Starwitch
Nu Wa
18
5 / 3 / 17
11,846
1,077
17,032
10,790
5,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Umbracore
Tiamat
18
10 / 4 / 13
12,702
1,155
21,272
15,377
13,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
k1tte
Ah Muzen Cab
17
8 / 3 / 12
12,023
1,093
20,112
13,685
5,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
108
21
Kills
29
29
Deaths
21
57
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Artio
Bobjimus
Artio
3
6
18
2
W
3
5
19
2.5
L
Cu Chulainn
Jsbith
Cu Chulainn
2
4
12
2
L
Nu Wa
Najchiii
Nu Wa
2
7
15
1.36
W
Nu Wa
Starwitch
Nu Wa
5
3
17
4.5
L
Cthulhu
TheFeverBoy
Cthulhu
7
6
10
2
W
Tiamat
Umbracore
Tiamat
10
4
13
4.13
L
6
6
12
2
W
Ah Muzen Cab
k1tte
Ah Muzen Cab
8
3
12
4.67
L
Neith
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,103
Damage
78,720
83,560
Taken
85,892
64,335
Mitigated
72,567
10,802
Healing
18,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Bobjimus
Artio
6,825
768
2,262
3,445
24,255
26,039
0
17,134
6,588
13,428
0
W
13,479
1,700
407
5,270
21,785
22,818
0
15,537
5,838
5,449
26,106
L
Cu Chulainn
Jsbith
Cu Chulainn
12,191
2,266
0
0
19,172
21,213
0
10,667
8,189
3,321
33,363
L
Nu Wa
Najchiii
Nu Wa
22,023
4,125
0
272
14,475
5,941
0
7,207
7,142
40,609
0
W
Nu Wa
Starwitch
Nu Wa
17,032
5,273
0
785
10,790
5,035
0
8,594
2,014
33,018
0
L
Cthulhu
TheFeverBoy
Cthulhu
18,675
1,176
0
0
18,970
22,373
0
11,059
7,518
35,605
0
W
Tiamat
Umbracore
Tiamat
21,272
2,633
0
2,978
15,377
13,062
0
10,326
4,808
53,595
0
L
19,932
2,934
1,450
7,931
19,918
10,281
0
10,794
8,818
37,577
0
W
Ah Muzen Cab
k1tte
Ah Muzen Cab
20,112
12,865
0
2,994
13,685
5,613
0
8,723
4,776
0
51,400
L
Neith
8,282
4,059
0
1,149
11,025
4,527
0
5,958
4,885
0
24,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,345
Gold Earned
60,517
229
Minions Killed
215
3
Camps Cleared
9
950,364
Distance Traveled
968,364
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,034
1,094
13
1
0
199,000
0
W
Chaac
11,912
1,083
39
4
0
190,557
0
L
Cu Chulainn
10,578
962
56
5
0
210,071
0
L
Nu Wa
11,092
1,008
39
4
0
179,922
0
W
Nu Wa
11,846
1,077
36
3
0
164,112
1
L
Cthulhu
12,145
1,104
42
4
1
209,016
0
W
Tiamat
12,702
1,155
67
6
6
204,324
0
L
Hades
11,815
1,074
70
6
2
196,358
2
W
Ah Muzen Cab
12,023
1,093
60
5
3
210,371
2
L
Neith
10,715
974
22
2
0
154,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role