Player Matchup

Janus
Janus
Damronth
Janus
Level 29
God Stats
31W - 27L
1,407 SR
Queue Stats
111W - 125L
1,381 Elo+
Solo
Cerberus
Cerberus
ForesterPL
Cerberus
Level 29
God Stats
80W - 132L
1,230 SR
Queue Stats
339W - 538L
1,176 Elo+
Party 2
Anhur
Anhur
IQSupportAndFeed
Anhur
Level 29
God Stats
6W - 7L
1,604 SR
Queue Stats
82W - 79L
1,597 Elo+
Solo
Da Ji
Da Ji
Sytrysia
Da Ji
Level 49
God Stats
7W - 10L
1,197 SR
Queue Stats
350W - 550L
1,185 Elo+
Party 2
Guan Yu
Guan Yu
TymekQ
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,277 Elo+
Party 2
Team Averages
Level 29
1,388 SR
1,323 Elo+

VS

Team Averages
Level 19
1,371 SR
1,333 Elo+
Nox
Nox
Budokai_1
Nox
Level 25
God Stats
3W - 11L
1,213 SR
Queue Stats
241W - 307L
1,240 Elo+
Solo
Vulcan
Vulcan
RNZ_Po0ky_19
Vulcan
Level 13
God Stats
11W - 14L
1,324 SR
Queue Stats
70W - 70L
1,335 Elo+
Party 1
Da Ji
Da Ji
TopAmazeGamer
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
TrivialSalt5837
Bellona
Level 23
God Stats
63W - 54L
1,319 SR
Queue Stats
198W - 213L
1,292 Elo+
Solo
Yemoja
Yemoja
XxK3nPaChiiixX
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 67L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Damronth
Janus
12
6 / 0 / 1
6,933
578
6,523
5,005
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
ForesterPL
Cerberus
9
3 / 0 / 6
6,464
539
3,797
5,073
2,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
4 / 1 / 1
7,349
612
6,018
6,852
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
Sytrysia
Da Ji
10
3 / 0 / 4
6,078
507
3,130
7,867
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
TymekQ
Guan Yu
8
2 / 1 / 1
5,387
449
2,308
5,735
3,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,320
527
1,338
5,927
915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
8
0 / 2 / 0
4,871
406
4,672
2,631
760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 3 / 0
4,325
360
1,068
4,908
1,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 6 / 0
4,893
408
2,332
7,648
3,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 4 / 0
4,979
415
2,726
6,134
1,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
18
Kills
2
2
Deaths
18
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Janus
Damronth
Janus
6
0
1
6.5
W
Cerberus
ForesterPL
Cerberus
3
0
6
6
W
4
1
1
4.5
L
Vulcan
0
2
0
0
W
Da Ji
Sytrysia
Da Ji
3
0
4
5
L
0
3
0
0
L
0
6
0
0
W
Guan Yu
TymekQ
Guan Yu
2
1
1
2.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,776
Damage
12,136
30,532
Taken
27,248
12,037
Mitigated
8,260
10,561
Healing
1,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,338
252
0
0
5,927
915
838
84
5,843
26,496
0
W
Janus
Damronth
Janus
6,523
487
0
1,327
5,005
1,286
1,825
1,078
3,927
39,539
0
W
Cerberus
ForesterPL
Cerberus
3,797
493
0
2,371
5,073
2,931
29
1,412
3,661
18,478
0
W
6,018
2,095
0
3,419
6,852
2,420
0
1,384
5,468
0
50,544
L
Vulcan
4,672
2,239
0
0
2,631
760
0
1,435
1,011
17,485
0
W
Da Ji
Sytrysia
Da Ji
3,130
392
0
2,970
7,867
2,380
84
2,648
5,219
0
26,537
L
1,068
418
0
257
4,908
1,097
0
2,544
2,187
0
4,717
L
2,332
810
105
678
7,648
3,651
0
4,015
3,315
0
17,591
W
Guan Yu
TymekQ
Guan Yu
2,308
211
0
474
5,735
3,020
172
2,214
3,521
0
13,467
L
2,726
264
0
208
6,134
1,837
340
1,662
4,372
11,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,211
Gold Earned
25,388
286
Minions Killed
160
0
Camps Cleared
0
1,242,125
Distance Traveled
1,164,124
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,320
527
59
5
0
230,627
0
W
Janus
6,933
578
71
6
0
235,682
0
W
Cerberus
6,464
539
45
4
0
257,822
3
W
Anhur
7,349
612
88
7
0
196,959
2
L
Vulcan
4,871
406
39
3
0
252,427
0
W
Da Ji
6,078
507
53
4
0
268,159
0
L
Da Ji
4,325
360
8
1
0
239,374
2
L
Bellona
4,893
408
32
3
0
223,380
0
W
Guan Yu
5,387
449
29
2
0
283,503
1
L
Yemoja
4,979
415
22
2
0
218,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role