Player Matchup

Odin
Odin
AlmondPrawn1581
Odin
Level 97
God Stats
3W - 2L
1,635 SR
Queue Stats
56W - 75L
1,366 Elo+
Solo
Ymir
Ymir
JudeMyDude
Ymir
Level 102
God Stats
3W - 6L
1,485 SR
Queue Stats
159W - 194L
1,406 Elo+
Solo
Jing Wei
Jing Wei
Justin_Yaboii
Jing Wei
Level 65
God Stats
5W - 6L
1,557 SR
Queue Stats
143W - 158L
1,328 Elo+
Party 1
Scylla
Scylla
Mxcrvlxss
Scylla
Level 67
God Stats
3W - 3L
1,490 SR
Queue Stats
141W - 156L
1,347 Elo+
Party 1
Thor
Thor
Swatt8041
Thor
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 79L
1,384 Elo+
Solo
Team Averages
Level 79
1,533 SR
1,366 Elo+

VS

Team Averages
Level 74
1,427 SR
1,389 Elo+
Set
Set
Cookie Dusta
Set
Level 105
God Stats
4W - 4L
1,412 SR
Queue Stats
23W - 24L
1,416 Elo+
Solo
Hercules
Hercules
JustFlipLilKik
Hercules
Level 60
God Stats
9W - 25L
1,332 SR
Queue Stats
105W - 148L
1,356 Elo+
Solo
Skadi
Skadi
Merlin4075
Skadi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 202L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
Rame963
Baron Samedi
Level 58
God Stats
26W - 22L
1,502 SR
Queue Stats
274W - 300L
1,406 Elo+
Party 2
Freya
Freya
WilliamsonQc90
Freya
Level 66
God Stats
5W - 6L
1,388 SR
Queue Stats
116W - 131L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
7,330
524
6,369
7,654
4,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 4
7,823
559
9,466
9,629
6,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Justin_Yaboii
Jing Wei
10
3 / 5 / 2
6,459
461
5,968
9,274
2,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Mxcrvlxss
Scylla
12
3 / 6 / 4
7,268
519
6,884
8,640
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
3 / 2 / 3
8,066
576
3,154
9,178
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 3
7,589
542
4,229
8,719
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
13
3 / 1 / 0
7,891
564
4,422
8,774
6,453
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
11
2 / 4 / 3
7,557
540
4,928
8,924
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Rame963
Baron Samedi
13
6 / 4 / 2
8,006
572
6,324
9,208
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 6 / 2
7,080
506
7,741
10,866
3,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
16
Kills
17
17
Deaths
17
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
1
2
5
W
4
2
3
2.75
L
3
3
4
1.67
W
Hercules
3
1
0
3
L
Jing Wei
Justin_Yaboii
Jing Wei
3
5
2
0.8
W
Skadi
2
4
3
0.88
L
Scylla
Mxcrvlxss
Scylla
3
6
4
0.83
W
Baron Samedi
Rame963
Baron Samedi
6
4
2
1.75
L
Thor
3
2
3
2.25
W
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,841
Damage
27,644
44,375
Taken
46,491
20,100
Mitigated
19,785
9,386
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,369
1,385
222
1,158
7,654
4,947
784
2,504
5,150
0
30,645
W
4,229
1,688
0
1,074
8,719
3,865
825
2,021
6,568
0
34,115
L
9,466
3,185
0
2,495
9,629
6,021
0
1,306
8,264
38,137
2,315
W
Hercules
4,422
2,024
0
2,284
8,774
6,453
1,805
4,930
3,844
0
37,365
L
Jing Wei
Justin_Yaboii
Jing Wei
5,968
2,485
246
783
9,274
2,979
576
4,090
5,062
0
32,698
W
Skadi
4,928
1,709
0
1,256
8,924
2,841
50
1,181
7,603
0
24,835
L
Scylla
Mxcrvlxss
Scylla
6,884
224
0
636
8,640
2,741
650
2,782
5,556
37,254
0
W
Baron Samedi
Rame963
Baron Samedi
6,324
270
496
2,311
9,208
3,533
34
5,280
3,664
28,370
0
L
Thor
3,154
467
0
3,846
9,178
3,412
308
2,722
6,278
0
49,379
W
7,741
2,931
123
2,677
10,866
3,093
704
2,069
8,492
27,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,946
Gold Earned
38,123
363
Minions Killed
285
0
Camps Cleared
0
1,256,369
Distance Traveled
1,269,140
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,330
524
72
5
0
244,990
0
W
Set
7,589
542
63
5
0
299,183
0
L
Ymir
7,823
559
67
5
0
255,012
0
W
Hercules
7,891
564
87
6
0
231,029
1
L
Jing Wei
6,459
461
44
3
0
241,346
0
W
Skadi
7,557
540
35
3
0
255,307
4
L
Scylla
7,268
519
66
5
0
238,697
0
W
Baron Samedi
8,006
572
48
3
0
237,837
1
L
Thor
8,066
576
114
8
0
276,324
1
W
Freya
7,080
506
52
4
0
245,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role