Player Matchup

Erlang Shen
Erlang Shen
Coldsith
Erlang Shen
Level 145
God Stats
10W - 5L
1,619 SR
Queue Stats
135W - 107L
1,638 Elo+
Party 1
Ganesha
Ganesha
Demikus
Ganesha
Level 126
God Stats
11W - 9L
1,638 SR
Queue Stats
65W - 53L
1,587 Elo+
Party 1
Danzaburou
Danzaburou
MyNameIsLame
Danzaburou
Level 150
God Stats
1W - 1L
1,586 SR
Queue Stats
203W - 158L
1,665 Elo+
Party 1
Kukulkan
Kukulkan
RogueForcee
Kukulkan
Level 149
God Stats
1W - 0L
1,877 SR
Queue Stats
45W - 38L
1,795 Elo+
Party 1
Hachiman
Hachiman
whaaaaaaaaaat
Hachiman
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 131
1,644 SR
1,637 Elo+

VS

Team Averages
Level 54
1,520 SR
1,410 Elo+
Mercury
Mercury
Brulus07
Mercury
Level 82
God Stats
3W - 3L
1,579 SR
Queue Stats
29W - 32L
1,395 Elo+
Solo
Kuzenbo
Kuzenbo
KidKaelKishin
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 79L
1,345 Elo+
Party 2
Hades
Hades
Outlaww916
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 104L
1,354 Elo+
Party 2
Izanami
Izanami
The_Rebel34
Izanami
Level 45
God Stats
33W - 36L
1,474 SR
Queue Stats
151W - 162L
1,360 Elo+
Party 2
Osiris
Osiris
xExoticPainx
Osiris
Level 87
God Stats
17W - 8L
1,545 SR
Queue Stats
488W - 355L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Coldsith
Erlang Shen
11
1 / 0 / 2
6,572
657
4,150
5,296
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
Demikus
Ganesha
10
1 / 2 / 11
6,421
642
1,580
7,078
3,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
MyNameIsLame
Danzaburou
12
6 / 2 / 3
7,382
738
6,495
7,012
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
RogueForcee
Kukulkan
11
4 / 0 / 1
6,951
695
2,975
4,431
1,464
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
whaaaaaaaaaat
Hachiman
12
11 / 0 / 1
7,340
734
8,688
8,009
2,079
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brulus07
Mercury
10
1 / 4 / 0
5,636
564
2,078
7,327
2,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
7
0 / 5 / 0
4,432
443
692
5,748
4,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
8
1 / 6 / 0
4,826
483
3,977
8,029
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
The_Rebel34
Izanami
9
2 / 5 / 0
5,173
517
3,869
6,255
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
10
0 / 3 / 2
5,606
561
4,740
7,241
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
23
Kills
4
4
Deaths
23
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
Brulus07
Mercury
1
4
0
0.25
W
Erlang Shen
Coldsith
Erlang Shen
1
0
2
2
W
Ganesha
Demikus
Ganesha
1
2
11
3.25
L
Kuzenbo
0
5
0
0
W
Danzaburou
MyNameIsLame
Danzaburou
6
2
3
3.75
L
Hades
1
6
0
0.17
W
Kukulkan
RogueForcee
Kukulkan
4
0
1
4.5
L
Izanami
The_Rebel34
Izanami
2
5
0
0.4
W
Hachiman
whaaaaaaaaaat
Hachiman
11
0
1
11.5
L
Osiris
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,888
Damage
15,356
31,826
Taken
34,600
12,371
Mitigated
15,535
13,269
Healing
5,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Brulus07
Mercury
2,078
395
0
209
7,327
2,127
0
136
7,191
0
28,291
W
Erlang Shen
Coldsith
Erlang Shen
4,150
2,317
0
3,398
5,296
3,044
768
0
5,296
0
32,430
W
Ganesha
Demikus
Ganesha
1,580
374
368
1,966
7,078
3,405
0
925
6,153
12,223
0
L
Kuzenbo
692
203
87
448
5,748
4,048
0
420
5,328
12,836
0
W
Danzaburou
MyNameIsLame
Danzaburou
6,495
3,194
0
2,495
7,012
2,379
308
1,593
5,419
0
35,288
L
Hades
3,977
459
38
969
8,029
3,398
0
3,261
4,768
14,495
0
W
Kukulkan
RogueForcee
Kukulkan
2,975
1,060
0
250
4,431
1,464
48
1,575
2,856
41,859
0
L
Izanami
The_Rebel34
Izanami
3,869
2,345
0
935
6,255
1,777
0
517
5,738
0
28,460
W
Hachiman
whaaaaaaaaaat
Hachiman
8,688
4,970
0
4,792
8,009
2,079
400
576
7,433
0
42,169
L
Osiris
4,740
1,448
0
2,476
7,241
4,185
0
221
7,020
0
27,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,666
Gold Earned
25,673
298
Minions Killed
234
0
Camps Cleared
0
964,898
Distance Traveled
926,928
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,636
564
69
7
0
223,122
1
W
Erlang Shen
6,572
657
71
7
0
202,858
1
W
Ganesha
6,421
642
3
0
0
198,066
1
L
Kuzenbo
4,432
443
29
3
0
170,894
0
W
Danzaburou
7,382
738
73
7
0
195,002
2
L
Hades
4,826
483
24
2
0
171,658
0
W
Kukulkan
6,951
695
82
8
0
193,329
4
L
Izanami
5,173
517
54
5
0
173,912
0
W
Hachiman
7,340
734
69
7
0
175,643
1
L
Osiris
5,606
561
58
6
0
187,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role