Player Matchup

Fenrir
Fenrir
DanyBigFire_14
Fenrir
Level 5
God Stats
2W - 7L
1,136 SR
Queue Stats
14W - 31L
1,250 Elo+
Party 3
Susano
Susano
Night_Warrior_X2
Susano
Level 3
God Stats
5W - 3L
1,460 SR
Queue Stats
6W - 6L
1,244 Elo+
Party 3
Cabrakan
Cabrakan
SaGe_Pie
Cabrakan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,074 Elo+
Party 3
Artemis
Artemis
braindead_mic
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
pianfo003
Scylla
Level 5
God Stats
3W - 9L
1,269 SR
Queue Stats
20W - 35L
1,225 Elo+
Party 3
Team Averages
Level 4
1,373 SR
1,259 Elo+

VS

Team Averages
Level 14
1,502 SR
1,236 Elo+
Hercules
Hercules
D-Dos2
Hercules
Level 26
God Stats
22W - 17L
1,281 SR
Queue Stats
66W - 75L
1,257 Elo+
Party 1
Tiamat
Tiamat
Indie115
Tiamat
Level 15
God Stats
1W - 1L
1,294 SR
Queue Stats
124W - 115L
1,433 Elo+
Solo
Mulan
Mulan
Soul97Zer0
Mulan
Level 14
God Stats
6W - 4L
1,610 SR
Queue Stats
44W - 38L
1,238 Elo+
Party 2
Skadi
Skadi
tuurll9
Skadi
Level 6
God Stats
3W - 4L
1,738 SR
Queue Stats
20W - 24L
1,064 Elo+
Party 1
Nemesis
Nemesis
xHyperNeptuneX
Nemesis
Level 9
God Stats
2W - 2L
1,588 SR
Queue Stats
8W - 13L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 7
8,236
412
3,963
14,119
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 15 / 0
6,707
335
2,948
17,362
6,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
SaGe_Pie
Cabrakan
14
4 / 10 / 1
8,305
415
9,116
18,913
14,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Artemis
12
1 / 10 / 4
8,190
410
8,202
12,153
5,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
pianfo003
Scylla
12
8 / 6 / 1
8,742
437
6,014
9,014
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D-Dos2
Hercules
18
15 / 1 / 11
12,218
611
16,597
13,682
10,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Indie115
Tiamat
17
10 / 0 / 6
10,973
549
9,892
9,136
11,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
15
6 / 3 / 4
9,799
490
6,444
9,451
7,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
tuurll9
Skadi
16
10 / 3 / 8
10,792
540
9,529
7,345
3,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 9 / 7
9,541
477
9,092
11,939
4,804
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
15
Kills
48
49
Deaths
16
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hercules
D-Dos2
Hercules
15
1
11
20.5
L
2
8
7
0.69
W
Tiamat
Indie115
Tiamat
10
0
6
13
L
0
15
0
0
L
Cabrakan
SaGe_Pie
Cabrakan
4
10
1
0.45
W
Mulan
6
3
4
2.67
L
Artemis
1
10
4
0.3
L
Scylla
pianfo003
Scylla
8
6
1
1.42
W
Skadi
tuurll9
Skadi
10
3
8
4.67
W
7
9
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,243
Damage
51,554
71,561
Taken
51,553
33,425
Mitigated
38,138
6,082
Healing
12,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
D-Dos2
Hercules
16,597
4,285
0
5,432
13,682
10,956
634
5,635
7,967
10,942
54,070
L
3,963
1,881
0
2,026
14,119
5,402
293
1,770
12,105
0
18,747
W
Tiamat
Indie115
Tiamat
9,892
1,131
0
4,960
9,136
11,907
1,361
1,082
7,988
65,592
0
L
2,948
976
0
667
17,362
6,117
627
3,448
13,680
0
24,175
L
Cabrakan
SaGe_Pie
Cabrakan
9,116
1,639
0
2,600
18,913
14,243
989
2,915
15,863
31,994
0
W
Mulan
6,444
1,476
0
989
9,451
7,285
742
1,685
7,612
316
35,968
L
Artemis
8,202
3,265
0
549
12,153
5,070
1,304
3,347
8,466
0
39,123
L
Scylla
pianfo003
Scylla
6,014
1,697
0
240
9,014
2,593
587
692
8,191
27,175
0
W
Skadi
tuurll9
Skadi
9,529
5,524
0
344
7,345
3,186
4,074
2,782
4,563
0
42,900
W
9,092
4,387
135
1,044
11,939
4,804
2,026
3,526
8,293
0
23,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,180
Gold Earned
53,323
238
Minions Killed
383
0
Camps Cleared
0
1,674,110
Distance Traveled
1,760,701
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,218
611
116
6
0
408,474
0
L
Fenrir
8,236
412
34
2
0
361,584
2
W
Tiamat
10,973
549
107
5
0
318,501
1
L
Susano
6,707
335
43
2
0
340,774
0
L
Cabrakan
8,305
415
56
3
0
328,497
0
W
Mulan
9,799
490
62
3
0
355,047
0
L
Artemis
8,190
410
60
3
0
311,727
2
L
Scylla
8,742
437
45
2
0
331,528
0
W
Skadi
10,792
540
62
3
0
363,075
0
W
Nemesis
9,541
477
36
2
0
315,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role