Player Matchup

Tsukuyomi
Tsukuyomi
CyberBoyGG
Tsukuyomi
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,594 Elo+
Party 2
Mulan
Mulan
Dispatx
Mulan
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 56L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
JoseJ800
Cthulhu
Level 142
God Stats
2W - 2L
1,551 SR
Queue Stats
14W - 14L
1,566 Elo+
Party 1
Sol
Sol
TheChaos2
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Yarmo
Thoth
Level 98
God Stats
2W - 1L
1,863 SR
Queue Stats
101W - 75L
1,677 Elo+
Party 1
Team Averages
Level 114
1,583 SR
1,585 Elo+

VS

Team Averages
Level 114
1,611 SR
1,530 Elo+
Agni
Agni
BunatatiCuLapte
Agni
Level 124
God Stats
13W - 10L
1,581 SR
Queue Stats
102W - 97L
1,546 Elo+
Solo
Apollo
Apollo
DanielYao
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Psetha
Kuzenbo
Level 108
God Stats
3W - 4L
1,474 SR
Queue Stats
19W - 21L
1,499 Elo+
Solo
Cernunnos
Cernunnos
cks619
Cernunnos
Level 60
God Stats
33W - 25L
1,652 SR
Queue Stats
254W - 241L
1,556 Elo+
Solo
Mercury
Mercury
inpernu13
Mercury
Level 122
God Stats
4W - 1L
1,848 SR
Queue Stats
21W - 17L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CyberBoyGG
Tsukuyomi
15
6 / 1 / 3
8,997
600
8,448
10,420
5,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Dispatx
Mulan
15
1 / 1 / 2
8,546
570
8,379
12,651
7,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
JoseJ800
Cthulhu
12
0 / 0 / 7
7,521
501
6,423
10,494
7,296
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 0 / 4
9,780
652
10,485
9,254
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thoth
Yarmo
Thoth
13
3 / 3 / 1
7,762
517
4,274
7,527
2,402
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,654
510
8,334
7,256
2,891
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
DanielYao
Apollo
13
1 / 2 / 0
7,922
528
6,348
9,799
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Psetha
Kuzenbo
9
0 / 4 / 2
6,324
422
5,955
12,881
11,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
cks619
Cernunnos
13
0 / 4 / 0
7,428
495
4,830
11,383
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
inpernu13
Mercury
13
3 / 4 / 0
7,492
499
2,934
12,084
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
17
Kills
5
5
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Tsukuyomi
CyberBoyGG
Tsukuyomi
6
1
3
7.5
L
Apollo
DanielYao
Apollo
1
2
0
0.5
W
Mulan
Dispatx
Mulan
1
1
2
2
W
Cthulhu
JoseJ800
Cthulhu
0
0
7
3.5
L
Kuzenbo
Psetha
Kuzenbo
0
4
2
0.25
W
7
0
4
9
W
Thoth
Yarmo
Thoth
3
3
1
1.17
L
Cernunnos
cks619
Cernunnos
0
4
0
0
L
Mercury
inpernu13
Mercury
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,009
Damage
28,401
50,346
Taken
53,403
26,037
Mitigated
27,661
22,044
Healing
15,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,334
1,062
0
250
7,256
2,891
0
3,546
3,710
53,078
0
W
Tsukuyomi
CyberBoyGG
Tsukuyomi
8,448
2,041
0
3,736
10,420
5,740
116
4,566
5,854
0
52,883
L
Apollo
DanielYao
Apollo
6,348
3,865
0
3,804
9,799
5,156
88
414
8,860
0
55,341
W
Mulan
Dispatx
Mulan
8,379
490
0
8,317
12,651
7,983
0
727
11,924
0
53,898
W
Cthulhu
JoseJ800
Cthulhu
6,423
387
77
2,924
10,494
7,296
68
4,152
6,342
29,320
0
L
Kuzenbo
Psetha
Kuzenbo
5,955
1,997
0
2,526
12,881
11,638
0
5,558
7,281
17,496
0
W
10,485
3,307
0
6,417
9,254
2,616
4,058
1,081
8,173
68,688
0
W
Thoth
Yarmo
Thoth
4,274
153
0
573
7,527
2,402
0
3,763
3,764
47,784
0
L
Cernunnos
cks619
Cernunnos
4,830
2,002
0
4,743
11,383
3,572
1,192
8,286
3,097
0
54,489
L
Mercury
inpernu13
Mercury
2,934
1,086
0
4,266
12,084
4,404
0
3,378
8,656
0
45,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,606
Gold Earned
36,820
475
Minions Killed
445
0
Camps Cleared
0
1,482,100
Distance Traveled
1,399,756
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,654
510
112
7
0
277,965
1
W
Tsukuyomi
8,997
600
118
8
0
334,420
5
L
Apollo
7,922
528
114
8
0
265,221
3
W
Mulan
8,546
570
95
6
0
282,433
2
W
Cthulhu
7,521
501
46
3
0
296,848
8
L
Kuzenbo
6,324
422
20
1
0
274,017
7
W
Sol
9,780
652
139
9
0
283,004
3
W
Thoth
7,762
517
77
5
0
285,395
3
L
Cernunnos
7,428
495
106
7
0
260,215
2
L
Mercury
7,492
499
93
6
0
322,338
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role