Player Matchup

Scylla
Scylla
Candynigthwar
Scylla
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,703 Elo+
Party 1
Susano
Susano
Danibou00
Susano
Level 18
God Stats
0W - 3L
1,250 SR
Queue Stats
0W - 4L
1,212 Elo+
Solo
Cthulhu
Cthulhu
Imof
Cthulhu
Level 4
God Stats
1W - 1L
1,756 SR
Queue Stats
5W - 11L
1,703 Elo+
Party 1
Team Averages
Level 22
1,502 SR
1,540 Elo+

VS

Team Averages
Level 22
1,443 SR
1,481 Elo+
Tiamat
Tiamat
Harambinho
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,488 Elo+
Solo
Ullr
Ullr
Stormgrave
Ullr
Level 55
God Stats
3W - 5L
1,330 SR
Queue Stats
79W - 117L
1,322 Elo+
Solo
Yemoja
Yemoja
mtjmkls
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
8,230
686
5,778
9,896
3,277
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Danibou00
Susano
10
1 / 3 / 2
8,023
669
4,363
10,227
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Imof
Cthulhu
9
0 / 6 / 0
6,718
560
4,540
14,423
11,084
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Harambinho
Tiamat
14
5 / 1 / 9
9,571
798
12,945
6,264
5,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 0 / 7
9,617
801
5,977
8,377
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
mtjmkls
Yemoja
13
5 / 2 / 7
8,982
749
8,729
7,337
3,041
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
16
16
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Susano
Danibou00
Susano
1
3
2
0.67
W
Tiamat
Harambinho
Tiamat
5
1
9
9.5
L
Cthulhu
Imof
Cthulhu
0
6
0
0
W
6
0
7
9.5
W
Yemoja
mtjmkls
Yemoja
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,681
Damage
27,651
34,546
Taken
21,978
17,826
Mitigated
10,558
3,607
Healing
3,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,778
1,568
405
840
9,896
3,277
180
5,950
3,821
21,315
0
L
Susano
Danibou00
Susano
4,363
289
0
1,993
10,227
3,465
0
5,207
4,920
0
28,121
W
Tiamat
Harambinho
Tiamat
12,945
2,233
0
1,898
6,264
5,154
832
2,267
3,997
55,561
0
L
Cthulhu
Imof
Cthulhu
4,540
343
246
123
14,423
11,084
0
9,977
4,071
13,548
0
W
5,977
3,449
0
783
8,377
2,363
665
4,361
4,016
0
16,745
W
Yemoja
mtjmkls
Yemoja
8,729
1,478
1,137
102
7,337
3,041
1,205
3,743
3,594
23,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,971
Gold Earned
28,170
109
Minions Killed
139
0
Camps Cleared
0
543,412
Distance Traveled
599,923
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,230
686
53
4
0
156,695
0
L
Susano
8,023
669
40
3
0
196,800
1
W
Tiamat
9,571
798
74
6
0
220,323
0
L
Cthulhu
6,718
560
16
1
0
189,917
0
W
Ullr
9,617
801
33
3
0
186,648
0
W
Yemoja
8,982
749
32
3
0
192,952
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role