Player Matchup

Guan Yu
Guan Yu
Barkerbeast
Guan Yu
Level 6
God Stats
3W - 1L
1,822 SR
Queue Stats
28W - 28L
1,487 Elo+
Solo
Anhur
Anhur
HiRezSupport
Anhur
Level 29
God Stats
0W - 6L
1,277 SR
Queue Stats
69W - 65L
1,547 Elo+
Solo
Apollo
Apollo
RichHomieGil
Apollo
Level 27
God Stats
20W - 15L
1,514 SR
Queue Stats
51W - 46L
1,452 Elo+
Party 2
Fenrir
Fenrir
ezbk_V1ol3nt
Fenrir
Level 29
God Stats
17W - 13L
1,614 SR
Queue Stats
208W - 223L
1,477 Elo+
Solo
Ymir
Ymir
yncktrn
Ymir
Level 26
God Stats
28W - 10L
1,740 SR
Queue Stats
46W - 37L
1,482 Elo+
Party 2
Team Averages
Level 23
1,593 SR
1,489 Elo+

VS

Team Averages
Level 61
1,488 SR
1,450 Elo+
Apollo
Apollo
AZ_Hypno42
Apollo
Level 160
God Stats
4W - 3L
1,621 SR
Queue Stats
212W - 153L
1,584 Elo+
Party 3
Anubis
Anubis
FaaFa_06
Anubis
Level 18
God Stats
78W - 72L
1,267 SR
Queue Stats
164W - 175L
1,399 Elo+
Solo
Guan Yu
Guan Yu
JusteLeBoss_
Guan Yu
Level 9
God Stats
4W - 1L
1,500 SR
Queue Stats
165W - 76L
1,500 Elo+
Party 3
Ymir
Ymir
chaosgamer078
Ymir
Level 12
God Stats
3W - 3L
1,693 SR
Queue Stats
9W - 12L
1,278 Elo+
Party 1
Kali
Kali
mhgrau
Kali
Level 105
God Stats
27W - 18L
1,357 SR
Queue Stats
190W - 174L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Barkerbeast
Guan Yu
17
1 / 6 / 1
10,353
414
5,129
17,853
16,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
10 / 10 / 4
11,862
474
17,319
23,535
7,155
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
18
6 / 9 / 7
11,638
466
18,937
25,352
11,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
18
8 / 8 / 6
12,759
510
13,504
26,738
15,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Ymir
yncktrn
Ymir
17
1 / 9 / 5
10,043
402
7,946
27,041
25,759
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AZ_Hypno42
Apollo
20
22 / 5 / 12
17,292
692
44,536
34,615
14,988
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
FaaFa_06
Anubis
18
5 / 6 / 9
12,349
494
14,737
17,004
7,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
JusteLeBoss_
Guan Yu
20
6 / 3 / 15
13,462
538
12,146
21,889
13,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 7 / 14
12,885
515
9,342
18,420
21,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kali
mhgrau
Kali
20
6 / 5 / 10
15,441
618
15,220
21,932
18,628
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
102
26
Kills
42
42
Deaths
26
23
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Apollo
AZ_Hypno42
Apollo
22
5
12
5.6
L
Guan Yu
Barkerbeast
Guan Yu
1
6
1
0.25
W
Anubis
FaaFa_06
Anubis
5
6
9
1.58
L
10
10
4
1.2
W
Guan Yu
JusteLeBoss_
Guan Yu
6
3
15
4.5
L
Apollo
6
9
7
1.06
W
3
7
14
1.43
L
Fenrir
8
8
6
1.38
W
Kali
mhgrau
Kali
6
5
10
2.2
L
Ymir
yncktrn
Ymir
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,835
Damage
95,981
120,519
Taken
113,860
76,570
Mitigated
76,715
22,592
Healing
43,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AZ_Hypno42
Apollo
44,536
36,518
0
19,835
34,615
14,988
6,163
3,653
30,962
0
151,224
L
Guan Yu
Barkerbeast
Guan Yu
5,129
625
120
1,670
17,853
16,637
0
320
17,533
0
54,939
W
Anubis
FaaFa_06
Anubis
14,737
703
0
4,462
17,004
7,922
1,067
1,259
15,745
87,324
0
L
17,319
6,750
0
4,456
23,535
7,155
336
5,687
17,848
0
65,185
W
Guan Yu
JusteLeBoss_
Guan Yu
12,146
2,667
1,378
7,650
21,889
13,572
769
1,071
20,818
0
91,748
L
Apollo
18,937
11,184
0
7,377
25,352
11,173
1,802
8,429
16,923
0
80,317
W
9,342
2,603
0
1,024
18,420
21,605
335
1,310
17,110
49,975
0
L
Fenrir
13,504
3,844
0
6,375
26,738
15,846
0
3,263
23,475
0
66,848
W
Kali
mhgrau
Kali
15,220
7,821
0
9,482
21,932
18,628
2,757
653
21,279
0
101,892
L
Ymir
yncktrn
Ymir
7,946
992
301
2,293
27,041
25,759
60
6,380
20,661
37,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,655
Gold Earned
71,429
505
Minions Killed
707
0
Camps Cleared
0
1,983,214
Distance Traveled
2,234,100
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
17,292
692
184
7
0
438,279
0
L
Guan Yu
10,353
414
113
5
0
400,228
0
W
Anubis
12,349
494
100
4
0
407,905
8
L
Anhur
11,862
474
109
4
0
392,904
6
W
Guan Yu
13,462
538
129
5
0
488,524
0
L
Apollo
11,638
466
126
5
0
358,649
1
W
Ymir
12,885
515
105
4
0
434,647
0
L
Fenrir
12,759
510
101
4
0
448,748
0
W
Kali
15,441
618
189
8
0
464,745
0
L
Ymir
10,043
402
56
2
0
382,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role