Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dead9660
Tsukuyomi
Level 40
God Stats
1W - 0L
1,446 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
skroanny
Tiamat
Level 108
God Stats
1W - 0L
1,231 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Team Averages
Level 83
1,392 SR
1,500 Elo+

VS

Team Averages
Level 112
1,468 SR
1,487 Elo+
Aphrodite
Aphrodite
McDeemer
Aphrodite
Level 107
God Stats
1W - 4L
1,448 SR
Queue Stats
195W - 266L
1,422 Elo+
Party 2
Hercules
Hercules
agentkekkashi
Hercules
Level 81
God Stats
3W - 3L
1,164 SR
Queue Stats
254W - 289L
1,530 Elo+
Party 2
Anhur
Anhur
jer_rex_killer
Anhur
Level 149
God Stats
1W - 7L
1,791 SR
Queue Stats
256W - 271L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 2 / 9
11,675
649
17,121
9,969
5,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Dead9660
Tsukuyomi
14
5 / 4 / 6
11,613
645
13,075
13,239
5,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
skroanny
Tiamat
16
6 / 0 / 8
12,241
680
14,572
9,229
7,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
McDeemer
Aphrodite
14
1 / 2 / 4
10,988
610
3,542
13,456
5,513
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
agentkekkashi
Hercules
14
2 / 6 / 2
10,769
598
8,733
24,439
18,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
2 / 6 / 3
10,768
598
9,389
15,428
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
5
6
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
2
9
3.75
W
Tsukuyomi
Dead9660
Tsukuyomi
5
4
6
2
L
Aphrodite
McDeemer
Aphrodite
1
2
4
1.5
L
Hercules
agentkekkashi
Hercules
2
6
2
0.5
L
2
6
3
0.58
W
Tiamat
skroanny
Tiamat
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,768
Damage
21,664
32,437
Taken
53,323
17,620
Mitigated
28,303
8,098
Healing
15,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
17,121
6,273
1,078
1,532
9,969
5,278
1,807
1,717
8,252
0
59,083
W
Tsukuyomi
Dead9660
Tsukuyomi
13,075
4,197
1,072
1,360
13,239
5,079
913
1,297
11,942
0
35,255
L
Aphrodite
McDeemer
Aphrodite
3,542
895
4,703
5,554
13,456
5,513
325
3,728
9,728
43,527
0
L
Hercules
agentkekkashi
Hercules
8,733
3,840
327
3,749
24,439
18,466
371
5,153
19,286
0
34,751
L
9,389
3,148
0
1,593
15,428
4,324
820
5,776
9,651
0
45,704
W
Tiamat
skroanny
Tiamat
14,572
374
0
3,056
9,229
7,263
602
783
8,446
51,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,529
Gold Earned
32,525
159
Minions Killed
174
0
Camps Cleared
0
1,011,595
Distance Traveled
1,089,694
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,675
649
69
4
0
313,581
1
W
Tsukuyomi
11,613
645
42
2
0
346,041
1
L
Aphrodite
10,988
610
44
2
0
375,469
4
L
Hercules
10,769
598
46
3
0
448,902
2
L
Anhur
10,768
598
84
5
0
265,323
1
W
Tiamat
12,241
680
48
3
0
351,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role