Player Matchup

Yemoja
Yemoja
DJBentaff
Yemoja
Level 28
God Stats
2W - 4L
1,172 SR
Queue Stats
90W - 95L
1,373 Elo+
Party 3
Skadi
Skadi
Detuiju
Skadi
Level 21
God Stats
1W - 2L
1,303 SR
Queue Stats
16W - 20L
1,287 Elo+
Party 3
Janus
Janus
HeavenSplitter
Janus
Level 24
God Stats
25W - 40L
1,467 SR
Queue Stats
164W - 233L
1,367 Elo+
Solo
Thor
Thor
ManonZounny
Thor
Level 37
God Stats
1W - 6L
1,266 SR
Queue Stats
35W - 47L
1,205 Elo+
Party 1
Fenrir
Fenrir
Tetsos
Fenrir
Level 7
God Stats
5W - 12L
1,111 SR
Queue Stats
38W - 47L
1,268 Elo+
Party 1
Team Averages
Level 23
1,264 SR
1,300 Elo+

VS

Team Averages
Level 19
1,405 SR
1,359 Elo+
Hel
Hel
Clairu
Hel
Level 24
God Stats
16W - 13L
1,373 SR
Queue Stats
95W - 98L
1,293 Elo+
Solo
Mercury
Mercury
Markitos5456
Mercury
Level 22
God Stats
6W - 12L
1,591 SR
Queue Stats
114W - 137L
1,468 Elo+
Party 2
Yemoja
Yemoja
Nadreb
Yemoja
Level 7
God Stats
1W - 0L
1,290 SR
Queue Stats
3W - 6L
1,192 Elo+
Solo
Loki
Loki
shadymaniac115
Loki
Level 23
God Stats
5W - 3L
1,264 SR
Queue Stats
14W - 4L
1,381 Elo+
Solo
Izanami
Izanami
xXxfraanxXx
Izanami
Level 20
God Stats
17W - 13L
1,505 SR
Queue Stats
285W - 289L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DJBentaff
Yemoja
9
1 / 5 / 4
6,781
452
3,657
12,339
7,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
Detuiju
Skadi
12
4 / 6 / 2
7,640
509
8,128
10,469
3,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 8 / 1
6,558
437
5,630
7,823
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 3
6,355
424
2,201
8,086
3,114
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Tetsos
Fenrir
10
3 / 4 / 2
6,685
446
4,972
9,617
2,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Clairu
Hel
14
11 / 2 / 3
8,807
587
9,807
10,760
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Markitos5456
Mercury
12
8 / 2 / 5
8,326
555
7,164
8,654
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Nadreb
Yemoja
12
1 / 1 / 7
7,560
504
6,329
9,930
5,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 7
6,858
457
4,307
4,636
3,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
xXxfraanxXx
Izanami
11
2 / 2 / 7
6,818
455
8,583
6,347
2,101
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
8
Kills
25
26
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hel
Clairu
Hel
11
2
3
6.25
L
Yemoja
DJBentaff
Yemoja
1
5
4
0.6
L
Skadi
Detuiju
Skadi
4
6
2
0.83
L
0
8
1
0.06
L
0
3
3
0.5
W
Mercury
Markitos5456
Mercury
8
2
5
5.25
W
Yemoja
Nadreb
Yemoja
1
1
7
4.5
L
Fenrir
Tetsos
Fenrir
3
4
2
1
W
3
1
7
6.5
W
Izanami
xXxfraanxXx
Izanami
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,588
Damage
36,190
48,334
Taken
40,327
19,271
Mitigated
17,508
7,527
Healing
11,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Clairu
Hel
9,807
1,961
996
5,668
10,760
3,826
1,072
2,956
7,428
40,399
0
L
Yemoja
DJBentaff
Yemoja
3,657
695
1,075
2,480
12,339
7,415
0
3,702
8,617
11,922
0
L
Skadi
Detuiju
Skadi
8,128
4,334
0
1,109
10,469
3,286
0
3,521
6,894
0
36,087
L
5,630
666
0
150
7,823
2,492
902
4,015
3,545
35,435
0
L
2,201
1,224
273
540
8,086
3,114
476
2,021
5,989
0
23,649
W
Mercury
Markitos5456
Mercury
7,164
3,814
0
2,154
8,654
2,859
0
1,279
7,325
0
37,269
W
Yemoja
Nadreb
Yemoja
6,329
735
269
2,378
9,930
5,582
1,667
2,108
7,746
31,161
0
L
Fenrir
Tetsos
Fenrir
4,972
1,384
0
1,900
9,617
2,964
837
2,351
7,153
0
25,699
W
4,307
892
0
380
4,636
3,140
225
965
3,631
0
15,881
W
Izanami
xXxfraanxXx
Izanami
8,583
5,822
0
0
6,347
2,101
0
1,437
4,910
0
42,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,019
Gold Earned
38,369
217
Minions Killed
266
0
Camps Cleared
0
1,340,485
Distance Traveled
1,518,746
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,807
587
74
5
0
279,627
2
L
Yemoja
6,781
452
15
1
0
256,124
2
L
Skadi
7,640
509
52
3
0
258,854
0
L
Janus
6,558
437
64
4
0
242,162
3
L
Thor
6,355
424
42
3
0
297,073
0
W
Mercury
8,326
555
63
4
0
333,032
0
W
Yemoja
7,560
504
37
2
0
291,685
2
L
Fenrir
6,685
446
44
3
0
286,272
0
W
Loki
6,858
457
23
2
0
346,886
0
W
Izanami
6,818
455
69
5
0
267,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role