Player Matchup

Mulan
Mulan
Mjod1
Mulan
Level 147
God Stats
30W - 22L
1,566 SR
Queue Stats
128W - 115L
1,607 Elo+
Party 2
Hun Batz
Hun Batz
Raffoc
Hun Batz
Level 148
God Stats
3W - 3L
1,552 SR
Queue Stats
119W - 100L
1,477 Elo+
Solo
He Bo
He Bo
Trafalogier
He Bo
Level 160
God Stats
2W - 1L
1,717 SR
Queue Stats
184W - 177L
1,506 Elo+
Party 2
Jing Wei
Jing Wei
Tusamund
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
huntingdevil
Aphrodite
Level 106
God Stats
8W - 4L
1,488 SR
Queue Stats
184W - 159L
1,601 Elo+
Solo
Team Averages
Level 144
1,565 SR
1,538 Elo+

VS

Team Averages
Level 102
1,564 SR
1,529 Elo+
Ao Kuang
Ao Kuang
DJZoZo
Ao Kuang
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,516 Elo+
Solo
Cabrakan
Cabrakan
IReyMossI
Cabrakan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Jezn
Osiris
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Krookam
Sylvanus
Level 86
God Stats
8W - 12L
1,529 SR
Queue Stats
364W - 340L
1,564 Elo+
Party 1
Xbalanque
Xbalanque
iWoolerz
Xbalanque
Level 99
God Stats
6W - 7L
1,792 SR
Queue Stats
332W - 312L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Mjod1
Mulan
15
4 / 2 / 1
9,032
602
10,222
16,982
9,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Raffoc
Hun Batz
16
5 / 1 / 6
8,946
596
11,194
11,148
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
4 / 4 / 5
8,989
599
7,774
6,751
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Tusamund
Jing Wei
15
3 / 0 / 3
8,642
576
7,116
8,604
2,479
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
huntingdevil
Aphrodite
13
2 / 4 / 9
8,125
542
7,857
10,165
4,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DJZoZo
Ao Kuang
11
1 / 7 / 5
7,147
476
6,996
14,423
5,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
IReyMossI
Cabrakan
14
7 / 2 / 1
9,018
601
6,228
7,992
4,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
Jezn
Osiris
14
1 / 1 / 1
7,392
493
10,467
12,520
8,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Krookam
Sylvanus
9
1 / 6 / 2
6,470
431
4,492
16,785
13,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
iWoolerz
Xbalanque
12
1 / 2 / 3
7,323
488
9,216
10,151
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
18
Kills
11
11
Deaths
18
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DJZoZo
Ao Kuang
1
7
5
0.5
L
Cabrakan
IReyMossI
Cabrakan
7
2
1
3.75
L
Osiris
Jezn
Osiris
1
1
1
1.5
L
Sylvanus
Krookam
Sylvanus
1
6
2
0.33
W
Mulan
Mjod1
Mulan
4
2
1
2.25
W
Hun Batz
Raffoc
Hun Batz
5
1
6
8
W
4
4
5
1.63
W
Jing Wei
Tusamund
Jing Wei
3
0
3
4.5
W
Aphrodite
huntingdevil
Aphrodite
2
4
9
1.63
L
Xbalanque
iWoolerz
Xbalanque
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,163
Damage
37,399
53,650
Taken
61,871
23,369
Mitigated
34,650
28,625
Healing
20,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DJZoZo
Ao Kuang
6,996
1,675
0
4,719
14,423
5,036
0
4,130
10,216
42,555
0
L
Cabrakan
IReyMossI
Cabrakan
6,228
518
0
1,073
7,992
4,578
0
4,362
3,413
42,390
0
L
Osiris
Jezn
Osiris
10,467
3,425
0
5,780
12,520
8,412
588
750
11,770
0
44,494
L
Sylvanus
Krookam
Sylvanus
4,492
1,358
2,189
4,436
16,785
13,328
32
5,172
11,505
16,899
0
W
Mulan
Mjod1
Mulan
10,222
1,372
0
7,593
16,982
9,939
221
1,810
15,172
0
60,014
W
Hun Batz
Raffoc
Hun Batz
11,194
2,679
0
4,265
11,148
4,127
68
4,881
6,115
0
67,702
W
7,774
837
0
1,328
6,751
2,210
0
3,697
2,882
59,005
0
W
Jing Wei
Tusamund
Jing Wei
7,116
5,037
0
4,837
8,604
2,479
740
1,579
7,015
0
59,368
W
Aphrodite
huntingdevil
Aphrodite
7,857
1,460
4,576
6,026
10,165
4,614
0
5,273
4,750
30,578
0
L
Xbalanque
iWoolerz
Xbalanque
9,216
4,507
0
2,227
10,151
3,296
422
815
9,336
0
49,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,734
Gold Earned
37,350
531
Minions Killed
397
0
Camps Cleared
0
1,490,896
Distance Traveled
1,415,154
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,147
476
73
5
0
273,842
3
L
Cabrakan
9,018
601
114
8
0
292,596
4
L
Osiris
7,392
493
86
6
0
312,123
4
L
Sylvanus
6,470
431
28
2
0
244,395
5
W
Mulan
9,032
602
121
8
0
256,024
6
W
Hun Batz
8,946
596
125
8
0
340,807
5
W
He Bo
8,989
599
121
8
0
297,046
6
W
Jing Wei
8,642
576
124
8
0
301,797
4
W
Aphrodite
8,125
542
40
3
0
295,222
6
L
Xbalanque
7,323
488
96
6
0
292,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role