Player Matchup

Anubis
Anubis
Dat-_-Balla15
Anubis
Level 16
God Stats
3W - 0L
1,440 SR
Queue Stats
7W - 6L
1,422 Elo+
Party 1
Tyr
Tyr
MrStealYoMemes
Tyr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,505 Elo+
Party 1
Ares
Ares
TTV-Lispy_Gamer
Ares
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,353 Elo+
Party 1
Team Averages
Level 56
1,480 SR
1,427 Elo+

VS

Team Averages
Level 41
1,400 SR
1,326 Elo+
Chaac
Chaac
RELI KillSwitch
Chaac
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 25L
1,339 Elo+
Solo
Ra
Ra
Tripod2322
Ra
Level 27
God Stats
6W - 13L
1,369 SR
Queue Stats
495W - 541L
1,449 Elo+
Solo
Pele
Pele
cheesthebest
Pele
Level 29
God Stats
9W - 15L
1,331 SR
Queue Stats
66W - 128L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 6
13,991
700
17,515
15,408
7,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 2 / 8
13,808
690
16,041
17,850
20,197
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
1 / 4 / 14
11,993
600
6,128
14,618
15,775
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 3
12,144
607
10,523
18,773
16,152
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 7 / 5
12,494
625
18,267
14,097
5,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 9 / 3
11,939
597
8,957
17,236
6,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
20
Kills
8
8
Deaths
21
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
11
2
6
7
W
8
2
8
6
L
4
5
3
1.1
W
1
4
14
2
L
2
7
5
0.64
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,684
Damage
37,747
47,876
Taken
50,106
43,616
Mitigated
28,626
15,514
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,515
1,285
0
9,341
15,408
7,644
415
6,408
9,000
80,969
0
W
16,041
2,390
0
3,408
17,850
20,197
303
6,075
11,775
0
58,349
L
10,523
2,291
85
6,622
18,773
16,152
0
10,213
8,560
0
36,195
W
6,128
372
0
2,765
14,618
15,775
187
6,099
8,519
28,425
0
L
18,267
1,510
2,633
3,448
14,097
5,991
450
4,773
9,324
90,851
0
L
8,957
1,805
603
2,552
17,236
6,483
688
8,721
8,515
35
29,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,792
Gold Earned
36,577
191
Minions Killed
210
0
Camps Cleared
0
1,045,971
Distance Traveled
1,046,995
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,991
700
117
6
0
312,898
0
W
Tyr
13,808
690
48
2
0
383,683
5
L
Chaac
12,144
607
47
2
0
350,182
2
W
Ares
11,993
600
26
1
0
349,390
0
L
Ra
12,494
625
122
6
0
342,102
3
L
Pele
11,939
597
41
2
0
354,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role