Player Matchup

Chronos
Chronos
Bllizzar-
Chronos
Level 28
God Stats
10W - 8L
1,472 SR
Queue Stats
227W - 103L
1,463 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Da_-Berserker
Kumbhakarna
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
279W - 154L
1,839 Elo+
Party 2
Mulan
Mulan
paW_Chris92izii
Mulan
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
244W - 122L
1,839 Elo+
Party 2
Team Averages
Level 47
1,491 SR
1,713 Elo+

VS

Team Averages
Level 49
1,308 SR
1,284 Elo+
Ra
Ra
Shortybrp
Ra
Level 16
God Stats
39W - 27L
1,422 SR
Queue Stats
199W - 228L
1,393 Elo+
Party 1
Ravana
Ravana
ilSaucyy
Ravana
Level 108
God Stats
4W - 6L
1,219 SR
Queue Stats
213W - 239L
1,345 Elo+
Party 1
Fenrir
Fenrir
kirstyk1989
Fenrir
Level 23
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 2L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bllizzar-
Chronos
12
7 / 2 / 6
8,240
824
6,096
6,598
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Da_-Berserker
Kumbhakarna
10
0 / 2 / 16
7,875
788
2,936
10,433
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
9 / 0 / 6
8,581
858
8,254
7,370
4,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,399
640
6,991
7,446
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
ilSaucyy
Ravana
10
1 / 3 / 3
6,737
674
3,579
5,961
2,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
8
2 / 7 / 2
6,638
664
3,241
7,349
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
16
Kills
4
4
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
Bllizzar-
Chronos
7
2
6
5
W
Kumbhakarna
Da_-Berserker
Kumbhakarna
0
2
16
4
L
1
6
1
0.25
L
Ravana
ilSaucyy
Ravana
1
3
3
0.83
L
Fenrir
2
7
2
0.43
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,286
Damage
13,811
24,401
Taken
20,756
15,277
Mitigated
8,810
7,303
Healing
3,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Bllizzar-
Chronos
6,096
1,881
0
1,564
6,598
2,751
1,606
1,652
4,946
27,928
1,059
W
Kumbhakarna
Da_-Berserker
Kumbhakarna
2,936
529
383
2,227
10,433
7,919
0
3,758
6,675
7,379
0
L
6,991
460
797
891
7,446
2,395
0
1,743
5,503
23,038
0
L
Ravana
ilSaucyy
Ravana
3,579
787
437
1,082
5,961
2,341
0
2,805
3,081
0
26,498
L
Fenrir
3,241
824
0
156
7,349
4,074
0
4,279
2,923
0
6,887
W
8,254
1,612
0
3,129
7,370
4,607
63
1,593
5,777
0
28,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,696
Gold Earned
19,774
105
Minions Killed
88
0
Camps Cleared
0
530,354
Distance Traveled
457,858
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,240
824
45
5
0
189,614
1
W
Kumbhakarna
7,875
788
16
2
0
166,738
3
L
Ra
6,399
640
40
4
0
135,093
1
L
Ravana
6,737
674
43
4
0
168,371
1
L
Fenrir
6,638
664
5
1
0
154,394
0
W
Mulan
8,581
858
44
4
0
174,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role