Player Matchup

Kuzenbo
Kuzenbo
GamerzHub10
Kuzenbo
Level 29
God Stats
1W - 0L
1,703 SR
Queue Stats
24W - 14L
1,636 Elo+
Party 1
Scylla
Scylla
Lightsaber09
Scylla
Level 108
God Stats
24W - 18L
1,774 SR
Queue Stats
264W - 226L
1,594 Elo+
Party 1
Anhur
Anhur
Spring599
Anhur
Level 86
God Stats
23W - 15L
1,531 SR
Queue Stats
238W - 207L
1,543 Elo+
Party 1
Team Averages
Level 74
1,669 SR
1,591 Elo+

VS

Team Averages
Level 10
1,512 SR
1,456 Elo+
Nu Wa
Nu Wa
Allied1
Nu Wa
Level 16
God Stats
3W - 11L
1,500 SR
Queue Stats
120W - 153L
1,392 Elo+
Solo
Cthulhu
Cthulhu
Lumirich
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
Nastyfart
Baron Samedi
Level 10
God Stats
24W - 30L
1,535 SR
Queue Stats
35W - 47L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GamerzHub10
Kuzenbo
10
1 / 2 / 12
7,259
726
5,528
6,890
4,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
12
5 / 0 / 11
8,090
809
10,479
4,599
1,439
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Spring599
Anhur
12
11 / 0 / 5
8,544
854
11,404
7,827
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Allied1
Nu Wa
8
1 / 5 / 0
6,043
604
4,402
9,252
2,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Lumirich
Cthulhu
7
0 / 7 / 0
5,547
555
2,948
14,029
7,569
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
Nastyfart
Baron Samedi
10
1 / 5 / 1
6,326
633
3,462
8,314
4,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
17
Kills
2
2
Deaths
17
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Allied1
Nu Wa
1
5
0
0.2
W
Kuzenbo
GamerzHub10
Kuzenbo
1
2
12
3.5
W
Scylla
5
0
11
10.5
L
Cthulhu
Lumirich
Cthulhu
0
7
0
0
L
Baron Samedi
Nastyfart
Baron Samedi
1
5
1
0.3
W
Anhur
Spring599
Anhur
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,411
Damage
10,812
19,316
Taken
31,595
9,107
Mitigated
14,572
4,229
Healing
4,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Allied1
Nu Wa
4,402
1,325
352
1,315
9,252
2,314
50
4,581
4,525
15,213
0
W
Kuzenbo
GamerzHub10
Kuzenbo
5,528
1,619
0
0
6,890
4,904
145
3,510
3,380
15,480
0
W
Scylla
10,479
2,040
0
870
4,599
1,439
559
2,743
1,856
34,383
0
L
Cthulhu
Lumirich
Cthulhu
2,948
334
0
239
14,029
7,569
0
5,799
7,935
10,421
0
L
Baron Samedi
Nastyfart
Baron Samedi
3,462
343
512
1,973
8,314
4,689
0
4,894
3,098
19,054
0
W
Anhur
Spring599
Anhur
11,404
5,873
0
3,359
7,827
2,764
1,698
4,628
3,199
0
30,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,893
Gold Earned
17,916
103
Minions Killed
68
0
Camps Cleared
0
542,033
Distance Traveled
459,585
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,043
604
17
2
0
158,352
0
W
Kuzenbo
7,259
726
26
3
0
197,859
3
W
Scylla
8,090
809
40
4
0
180,616
1
L
Cthulhu
5,547
555
16
2
0
152,496
0
L
Baron Samedi
6,326
633
35
4
0
148,737
0
W
Anhur
8,544
854
37
4
0
163,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role