Player Matchup

Mercury
Mercury
DarkFrostBOSS
Mercury
Level 26
God Stats
8W - 10L
1,505 SR
Queue Stats
18W - 24L
1,495 Elo+
Solo
Ra
Ra
GamerBoy12711
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Solo
Anubis
Anubis
Romantrium
Anubis
Level 6
God Stats
2W - 2L
1,332 SR
Queue Stats
12W - 13L
1,385 Elo+
Solo
Tiamat
Tiamat
starbucker652
Tiamat
Level 14
God Stats
3W - 3L
1,524 SR
Queue Stats
50W - 60L
1,463 Elo+
Solo
Cernunnos
Cernunnos
xOhMyImGoodx
Cernunnos
Level 29
God Stats
30W - 12L
1,682 SR
Queue Stats
53W - 49L
1,399 Elo+
Solo
Team Averages
Level 16
1,508 SR
1,483 Elo+

VS

Team Averages
Level 27
1,479 SR
1,492 Elo+
Merlin
Merlin
Frostame
Merlin
Level 26
God Stats
3W - 2L
1,157 SR
Queue Stats
149W - 176L
1,255 Elo+
Solo
Chaac
Chaac
IPonchet
Chaac
Level 29
God Stats
11W - 12L
1,442 SR
Queue Stats
386W - 400L
1,482 Elo+
Solo
Ymir
Ymir
RumpleForsknUwU
Ymir
Level 27
God Stats
22W - 10L
1,699 SR
Queue Stats
94W - 77L
1,560 Elo+
Solo
Loki
Loki
WhatTheYeeHaw
Loki
Level 29
God Stats
3W - 0L
1,597 SR
Queue Stats
59W - 44L
1,579 Elo+
Solo
Ullr
Ullr
Yonko Kata
Ullr
Level 25
God Stats
2W - 1L
1,499 SR
Queue Stats
35W - 27L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
5
0 / 4 / 2
4,883
349
1,118
5,361
1,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 10 / 2
5,049
361
34
8,169
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Romantrium
Anubis
8
0 / 5 / 2
5,138
367
2,442
7,932
2,664
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 1 / 2
4,227
302
0
640
111
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
xOhMyImGoodx
Cernunnos
5
0 / 2 / 2
4,868
348
226
4,107
959
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Boots

Boots

+6%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Frostame
Merlin
14
3 / 0 / 4
8,748
625
2,480
4,299
1,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
IPonchet
Chaac
11
3 / 1 / 0
7,518
537
3,168
6,245
3,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 1 / 1
7,628
545
3,616
5,924
2,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 0 / 2
8,588
613
3,514
5,676
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 0 / 5
9,858
704
6,172
6,773
2,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
0
Kills
22
22
Deaths
2
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
4
2
0.25
W
Merlin
Frostame
Merlin
3
0
4
5
L
0
10
2
0.1
W
Chaac
IPonchet
Chaac
3
1
0
3
L
Anubis
Romantrium
Anubis
0
5
2
0.2
W
5
1
1
5.5
W
5
0
2
6
W
6
0
5
8.5
L
0
1
2
1
L
Cernunnos
xOhMyImGoodx
Cernunnos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,820
Damage
18,950
26,209
Taken
28,917
6,833
Mitigated
12,329
2,135
Healing
8,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
1,118
805
0
640
5,361
1,238
226
582
4,729
0
11,704
W
Merlin
Frostame
Merlin
2,480
210
0
621
4,299
1,343
3,443
1,000
3,299
45,099
0
L
34
34
63
142
8,169
1,861
100
1,779
6,290
7,671
0
W
Chaac
IPonchet
Chaac
3,168
28
0
2,386
6,245
3,524
1,651
790
5,049
0
26,355
L
Anubis
Romantrium
Anubis
2,442
261
0
1,142
7,932
2,664
0
2,632
5,125
14,403
0
W
3,616
671
0
910
5,924
2,947
1,022
537
4,286
24,293
0
W
3,514
1,660
0
3,253
5,676
1,876
1,563
0
5,676
0
50,971
W
6,172
1,517
0
1,774
6,773
2,639
4,087
318
6,455
0
73,357
L
0
0
0
48
640
111
0
0
640
0
0
L
Cernunnos
xOhMyImGoodx
Cernunnos
226
119
0
100
4,107
959
0
928
3,154
0
10,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,165
Gold Earned
42,340
91
Minions Killed
424
0
Camps Cleared
0
588,873
Distance Traveled
1,256,185
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,883
349
33
2
0
131,375
1
W
Merlin
8,748
625
100
7
0
226,578
0
L
Ra
5,049
361
11
1
0
206,678
0
W
Chaac
7,518
537
54
4
0
236,347
0
L
Anubis
5,138
367
24
2
0
154,601
0
W
Ymir
7,628
545
27
2
0
250,509
3
W
Loki
8,588
613
106
8
0
282,018
3
W
Ullr
9,858
704
137
10
0
260,733
1
L
Tiamat
4,227
302
0
0
0
3,340
0
L
Cernunnos
4,868
348
23
2
0
92,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role