Player Matchup

Ra
Ra
Ostrayck028
Ra
Level 5
God Stats
9W - 13L
1,500 SR
Queue Stats
19W - 27L
1,500 Elo+
Solo
Nu Wa
Nu Wa
THS Glowtail
Nu Wa
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 18L
1,507 Elo+
Solo
Chang'e
Chang'e
TheUItimateBoss
Chang'e
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 43L
1,503 Elo+
Solo
Merlin
Merlin
Valdemar_H_E
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,111 Elo+
Solo
Pele
Pele
kilos2134
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,443 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,413 Elo+

VS

Team Averages
Level 12
1,505 SR
1,523 Elo+
Yemoja
Yemoja
BUTTLORD3
Yemoja
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
138W - 139L
1,827 Elo+
Solo
Hachiman
Hachiman
DarkSythe3638
Hachiman
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HENK4
Kukulkan
Level 15
God Stats
16W - 10L
1,537 SR
Queue Stats
26W - 25L
1,383 Elo+
Solo
Danzaburou
Danzaburou
PunchyPegasus88
Danzaburou
Level 17
God Stats
22W - 23L
1,503 SR
Queue Stats
56W - 78L
1,305 Elo+
Solo
Ne Zha
Ne Zha
Seven4
Ne Zha
Level 8
God Stats
4W - 1L
1,483 SR
Queue Stats
32W - 24L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 19 / 8
12,772
851
12,036
25,491
9,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
4 / 3 / 6
14,195
946
26,584
11,081
3,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 5 / 4
13,906
927
22,434
19,907
7,396
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
19
0 / 15 / 5
12,346
823
4,063
21,140
8,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
19
3 / 4 / 6
12,747
850
9,158
16,531
6,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BUTTLORD3
Yemoja
20
0 / 2 / 13
13,773
918
2,104
9,682
4,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hachiman
DarkSythe3638
Hachiman
18
0 / 10 / 10
12,233
816
5,714
15,330
4,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
HENK4
Kukulkan
20
9 / 3 / 20
16,076
1,072
26,169
18,507
6,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PunchyPegasus88
Danzaburou
20
13 / 1 / 12
16,108
1,074
21,984
20,138
7,697
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Seven4
Ne Zha
20
24 / 0 / 11
18,007
1,200
31,059
19,826
8,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
112
16
Kills
46
46
Deaths
16
29
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BUTTLORD3
Yemoja
0
2
13
3.25
W
Hachiman
DarkSythe3638
Hachiman
0
10
10
0.5
W
Kukulkan
HENK4
Kukulkan
9
3
20
6.33
L
2
19
8
0.32
W
Danzaburou
PunchyPegasus88
Danzaburou
13
1
12
19
W
Ne Zha
Seven4
Ne Zha
24
0
11
29.5
L
4
3
6
2.33
L
7
5
4
1.8
L
Merlin
0
15
5
0.17
L
Pele
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,275
Damage
87,030
94,150
Taken
83,483
36,218
Mitigated
32,259
9,230
Healing
12,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BUTTLORD3
Yemoja
2,104
529
1,661
962
9,682
4,350
0
7,389
2,293
13,068
0
W
Hachiman
DarkSythe3638
Hachiman
5,714
2,198
0
522
15,330
4,318
0
13,005
2,325
0
16,258
W
Kukulkan
HENK4
Kukulkan
26,169
2,658
0
503
18,507
6,981
0
15,564
2,943
81,485
0
L
12,036
2,207
52
789
25,491
9,518
0
6,698
18,793
25,721
0
W
Danzaburou
PunchyPegasus88
Danzaburou
21,984
13,456
0
4,114
20,138
7,697
0
14,634
5,504
0
62,266
W
Ne Zha
Seven4
Ne Zha
31,059
14,118
0
5,050
19,826
8,913
0
14,525
5,301
0
63,138
L
26,584
7,146
135
880
11,081
3,999
0
2,217
8,864
70,600
0
L
22,434
1,633
2,601
4,277
19,907
7,396
0
5,394
14,513
42,775
0
L
Merlin
4,063
1,109
0
0
21,140
8,353
0
8,545
12,595
19,225
0
L
Pele
9,158
2,710
0
496
16,531
6,952
0
5,419
11,112
0
30,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,966
Gold Earned
76,197
237
Minions Killed
309
3
Camps Cleared
11
1,242,923
Distance Traveled
1,243,563
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,773
918
23
2
0
217,642
1
W
Hachiman
12,233
816
13
1
1
145,314
0
W
Kukulkan
16,076
1,072
143
10
3
289,073
0
L
Ra
12,772
851
28
2
0
211,699
0
W
Danzaburou
16,108
1,074
70
5
5
247,038
0
W
Ne Zha
18,007
1,200
60
4
2
344,496
1
L
Nu Wa
14,195
946
82
5
2
235,543
0
L
Chang'e
13,906
927
56
4
0
285,295
0
L
Merlin
12,346
823
29
2
1
176,816
1
L
Pele
12,747
850
42
3
0
333,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role