Player Matchup

Ganesha
Ganesha
Cornish_Pole
Ganesha
Level 103
God Stats
7W - 3L
1,587 SR
Queue Stats
111W - 104L
1,561 Elo+
Party 2
Fenrir
Fenrir
Hunter_RatHa
Fenrir
Level 153
God Stats
11W - 7L
1,797 SR
Queue Stats
197W - 181L
1,575 Elo+
Party 1
Poseidon
Poseidon
Sir_Bucklington
Poseidon
Level 125
God Stats
1W - 2L
1,234 SR
Queue Stats
95W - 79L
1,639 Elo+
Party 2
Rama
Rama
iTzD4NNN
Rama
Level 128
God Stats
6W - 5L
1,588 SR
Queue Stats
301W - 263L
1,620 Elo+
Solo
Mulan
Mulan
romjas578
Mulan
Level 147
God Stats
21W - 22L
1,717 SR
Queue Stats
332W - 322L
1,615 Elo+
Party 1
Team Averages
Level 131
1,585 SR
1,602 Elo+

VS

Team Averages
Level 116
1,580 SR
1,607 Elo+
Cthulhu
Cthulhu
Fr3do678
Cthulhu
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
427W - 433L
1,622 Elo+
Solo
Fenrir
Fenrir
Gibbo8337
Fenrir
Level 125
God Stats
7W - 8L
1,606 SR
Queue Stats
386W - 423L
1,566 Elo+
Solo
Neith
Neith
Manlikgzz
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
qwolly_
Erlang Shen
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 74L
1,568 Elo+
Solo
Hera
Hera
zISwxy
Hera
Level 108
God Stats
2W - 4L
1,794 SR
Queue Stats
14W - 17L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cornish_Pole
Ganesha
15
0 / 1 / 7
9,441
472
3,781
10,921
8,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
19
9 / 2 / 6
11,737
587
13,588
17,026
7,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
17
5 / 2 / 3
10,850
543
8,825
11,866
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
15
0 / 4 / 1
9,041
452
7,190
15,763
4,898
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
romjas578
Mulan
18
4 / 3 / 2
11,147
557
12,188
18,528
12,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fr3do678
Cthulhu
15
0 / 4 / 2
9,138
457
8,459
14,068
12,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Gibbo8337
Fenrir
18
6 / 2 / 0
10,437
522
7,151
15,148
6,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Manlikgzz
Neith
18
3 / 2 / 1
10,894
545
18,268
12,092
5,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
qwolly_
Erlang Shen
14
1 / 3 / 1
9,583
479
5,458
15,689
6,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
zISwxy
Hera
16
2 / 7 / 2
9,471
474
9,805
10,933
4,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
18
Kills
12
12
Deaths
18
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Cornish_Pole
Ganesha
0
1
7
3.5
L
Cthulhu
Fr3do678
Cthulhu
0
4
2
0.25
L
Fenrir
Gibbo8337
Fenrir
6
2
0
3
W
Fenrir
9
2
6
6
L
Neith
Manlikgzz
Neith
3
2
1
1.75
W
Poseidon
5
2
3
3.25
W
Rama
0
4
1
0.13
L
Erlang Shen
qwolly_
Erlang Shen
1
3
1
0.5
W
Mulan
romjas578
Mulan
4
3
2
1.67
L
Hera
zISwxy
Hera
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,572
Damage
49,141
74,104
Taken
67,930
37,731
Mitigated
34,596
27,611
Healing
22,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Cornish_Pole
Ganesha
3,781
466
0
2,710
10,921
8,915
16
1,762
9,059
22,770
0
L
Cthulhu
Fr3do678
Cthulhu
8,459
544
115
5,121
14,068
12,051
156
989
13,044
56,767
0
L
Fenrir
Gibbo8337
Fenrir
7,151
1,448
0
5,364
15,148
6,356
0
2,901
12,149
0
81,191
W
Fenrir
13,588
3,712
0
7,613
17,026
7,318
0
2,957
13,883
0
70,334
L
Neith
Manlikgzz
Neith
18,268
8,459
0
4,957
12,092
5,286
1,710
1,778
10,172
0
94,149
W
Poseidon
8,825
733
0
2,459
11,866
4,262
168
4,314
7,308
78,925
0
W
Rama
7,190
5,510
0
7,189
15,763
4,898
1,333
380
15,353
0
75,441
L
Erlang Shen
qwolly_
Erlang Shen
5,458
1,741
0
5,955
15,689
6,622
0
2,545
13,075
0
39,771
W
Mulan
romjas578
Mulan
12,188
1,751
0
7,640
18,528
12,338
976
8,229
10,237
0
83,478
L
Hera
zISwxy
Hera
9,805
2,259
0
603
10,933
4,281
0
3,745
6,884
53,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,216
Gold Earned
49,523
597
Minions Killed
578
0
Camps Cleared
0
1,932,316
Distance Traveled
1,811,298
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,441
472
13
1
0
397,253
8
L
Cthulhu
9,138
457
117
6
0
302,456
3
L
Fenrir
10,437
522
137
7
0
425,742
0
W
Fenrir
11,737
587
117
6
0
433,505
4
L
Neith
10,894
545
173
9
0
338,226
3
W
Poseidon
10,850
543
166
8
0
417,864
9
W
Rama
9,041
452
141
7
0
337,634
3
L
Erlang Shen
9,583
479
56
3
0
411,313
9
W
Mulan
11,147
557
160
8
0
346,060
2
L
Hera
9,471
474
95
5
0
333,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role