Player Matchup

Fenrir
Fenrir
Acuron7
Fenrir
Level 49
God Stats
58W - 45L
1,506 SR
Queue Stats
557W - 558L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
Derkus97
Sun Wukong
Level 88
God Stats
81W - 60L
1,573 SR
Queue Stats
431W - 556L
1,483 Elo+
Solo
Hercules
Hercules
Mazamy
Hercules
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Mgrlam
Izanami
Level 27
God Stats
16W - 6L
1,699 SR
Queue Stats
66W - 57L
1,554 Elo+
Party 1
Kukulkan
Kukulkan
QCXeNoS
Kukulkan
Level 84
God Stats
6W - 2L
1,545 SR
Queue Stats
122W - 107L
1,553 Elo+
Party 1
Team Averages
Level 54
1,565 SR
1,517 Elo+

VS

Team Averages
Level 90
1,459 SR
1,447 Elo+
Danzaburou
Danzaburou
BrainDeadPlays
Danzaburou
Level 117
God Stats
16W - 24L
1,289 SR
Queue Stats
159W - 137L
1,559 Elo+
Solo
Mulan
Mulan
PapaWooody
Mulan
Level 148
God Stats
9W - 12L
1,612 SR
Queue Stats
111W - 110L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
TH3LG3ND27
Tsukuyomi
Level 105
God Stats
6W - 8L
1,560 SR
Queue Stats
296W - 291L
1,375 Elo+
Solo
Persephone
Persephone
pinkpanther002
Persephone
Level 33
God Stats
9W - 4L
1,276 SR
Queue Stats
16W - 20L
1,277 Elo+
Solo
Hercules
Hercules
themadsnakee
Hercules
Level 49
God Stats
3W - 5L
1,557 SR
Queue Stats
79W - 82L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Acuron7
Fenrir
18
10 / 2 / 8
12,011
546
17,689
19,708
13,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Sun Wukong
Derkus97
Sun Wukong
19
6 / 5 / 4
12,176
553
10,801
18,753
13,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Mazamy
Hercules
16
1 / 2 / 7
10,213
464
4,503
13,482
11,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
Mgrlam
Izanami
16
1 / 2 / 9
9,901
450
11,124
12,163
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Kukulkan
QCXeNoS
Kukulkan
20
5 / 3 / 5
12,929
588
11,982
9,573
4,998
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrainDeadPlays
Danzaburou
15
2 / 7 / 3
9,534
433
12,094
18,771
6,685
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Mulan
18
7 / 7 / 1
12,167
553
15,875
23,818
24,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
TH3LG3ND27
Tsukuyomi
17
2 / 3 / 0
10,255
466
6,414
13,336
8,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
pinkpanther002
Persephone
18
1 / 4 / 0
11,112
505
5,945
8,408
3,099
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
themadsnakee
Hercules
15
2 / 2 / 3
9,935
452
11,877
20,057
16,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
23
Kills
14
14
Deaths
23
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Acuron7
Fenrir
10
2
8
7
L
Danzaburou
BrainDeadPlays
Danzaburou
2
7
3
0.5
W
Sun Wukong
Derkus97
Sun Wukong
6
5
4
1.6
W
Hercules
Mazamy
Hercules
1
2
7
2.25
W
Izanami
Mgrlam
Izanami
1
2
9
2.75
L
Mulan
7
7
1
1.07
W
Kukulkan
QCXeNoS
Kukulkan
5
3
5
2.5
L
Tsukuyomi
TH3LG3ND27
Tsukuyomi
2
3
0
0.67
L
Persephone
pinkpanther002
Persephone
1
4
0
0.25
L
Hercules
themadsnakee
Hercules
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,099
Damage
52,205
73,679
Taken
84,390
48,914
Mitigated
58,553
21,315
Healing
29,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Acuron7
Fenrir
17,689
4,019
0
4,726
19,708
13,616
0
1,038
18,570
0
71,409
L
Danzaburou
BrainDeadPlays
Danzaburou
12,094
6,577
0
6,433
18,771
6,685
376
3,873
14,898
0
72,293
W
Sun Wukong
Derkus97
Sun Wukong
10,801
1,709
0
6,844
18,753
13,040
372
1,716
16,587
0
69,191
W
Hercules
Mazamy
Hercules
4,503
1,576
0
4,833
13,482
11,046
0
488
12,894
0
21,648
W
Izanami
Mgrlam
Izanami
11,124
7,497
0
3,753
12,163
6,214
0
0
12,163
0
85,773
L
Mulan
15,875
2,763
0
7,625
23,818
24,076
786
3,418
20,400
0
83,674
W
Kukulkan
QCXeNoS
Kukulkan
11,982
1,467
0
1,159
9,573
4,998
0
2,703
6,820
109,075
0
L
Tsukuyomi
TH3LG3ND27
Tsukuyomi
6,414
1,011
0
5,994
13,336
8,403
0
1,695
11,641
0
77,491
L
Persephone
pinkpanther002
Persephone
5,945
84
0
1,318
8,408
3,099
94
801
7,604
70,042
0
L
Hercules
themadsnakee
Hercules
11,877
3,312
0
7,789
20,057
16,290
0
2,195
17,862
0
42,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,230
Gold Earned
53,003
606
Minions Killed
628
0
Camps Cleared
0
2,114,038
Distance Traveled
1,979,796
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,011
546
94
4
0
449,228
2
L
Danzaburou
9,534
433
119
5
0
328,381
0
W
Sun Wukong
12,176
553
143
7
0
419,882
1
W
Hercules
10,213
464
25
1
0
426,513
8
W
Izanami
9,901
450
152
7
0
422,249
6
L
Mulan
12,167
553
168
8
0
327,950
0
W
Kukulkan
12,929
588
192
9
0
396,166
6
L
Tsukuyomi
10,255
466
144
7
0
451,022
2
L
Persephone
11,112
505
141
6
0
431,850
5
L
Hercules
9,935
452
56
3
0
440,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role