Player Matchup

Neith
Neith
ADILDAU
Neith
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ElleMeenT
Bakasura
Level 139
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 52L
1,413 Elo+
Solo
Sol
Sol
KAMEPTOH
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
SoulessHunter
Nu Wa
Level 109
God Stats
22W - 8L
1,667 SR
Queue Stats
54W - 53L
1,568 Elo+
Party 2
Horus
Horus
Trilora60
Horus
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 39L
1,252 Elo+
Solo
Team Averages
Level 116
1,533 SR
1,447 Elo+

VS

Team Averages
Level 111
1,581 SR
1,421 Elo+
Zhong Kui
Zhong Kui
RammFeuerRZK92
Zhong Kui
Level 123
God Stats
7W - 3L
1,712 SR
Queue Stats
162W - 188L
1,374 Elo+
Party 1
Artemis
Artemis
SuperNoodlePot
Artemis
Level 152
God Stats
14W - 2L
1,834 SR
Queue Stats
145W - 167L
1,383 Elo+
Party 1
Chaac
Chaac
julio_martinez11
Chaac
Level 103
God Stats
4W - 3L
1,643 SR
Queue Stats
56W - 71L
1,420 Elo+
Solo
Cabrakan
Cabrakan
kalista12
Cabrakan
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 52L
1,423 Elo+
Solo
Hades
Hades
sa1eeemmm
Hades
Level 108
God Stats
3W - 1L
1,216 SR
Queue Stats
125W - 112L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ADILDAU
Neith
11
4 / 3 / 4
6,922
494
8,972
9,718
3,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
ElleMeenT
Bakasura
12
5 / 5 / 3
7,722
552
6,656
9,483
4,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 5 / 0
8,018
573
10,709
10,760
4,036
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 3
7,851
561
6,412
5,088
1,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Trilora60
Horus
10
1 / 3 / 6
6,604
472
5,873
11,283
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
RammFeuerRZK92
Zhong Kui
11
0 / 3 / 3
6,957
497
5,305
9,342
5,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 1
5,941
424
4,201
7,384
2,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
8 / 2 / 4
8,894
635
9,035
13,860
9,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
kalista12
Cabrakan
9
0 / 4 / 3
6,212
444
4,721
9,775
8,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
sa1eeemmm
Hades
14
7 / 4 / 4
8,604
615
9,109
12,038
5,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
15
Kills
16
17
Deaths
16
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
ADILDAU
Neith
4
3
4
2
L
Bakasura
ElleMeenT
Bakasura
5
5
3
1.3
L
3
5
0
0.6
W
Zhong Kui
RammFeuerRZK92
Zhong Kui
0
3
3
0.5
L
2
1
3
3.5
W
1
3
1
0.5
L
Horus
Trilora60
Horus
1
3
6
1.33
W
8
2
4
5
W
Cabrakan
kalista12
Cabrakan
0
4
3
0.38
W
Hades
sa1eeemmm
Hades
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,622
Damage
32,371
46,332
Taken
52,399
19,588
Mitigated
31,604
15,636
Healing
18,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ADILDAU
Neith
8,972
4,936
0
3,978
9,718
3,023
540
4,774
4,919
0
40,077
L
Bakasura
ElleMeenT
Bakasura
6,656
4,048
0
2,374
9,483
4,050
0
3,290
6,093
0
26,087
L
10,709
3,616
0
3,438
10,760
4,036
2,194
1,523
8,837
47,616
0
W
Zhong Kui
RammFeuerRZK92
Zhong Kui
5,305
744
0
3,720
9,342
5,597
871
2,458
6,563
47,036
0
L
6,412
1,350
135
1,215
5,088
1,559
637
3,675
1,413
45,217
0
W
4,201
1,837
0
880
7,384
2,553
58
737
6,345
0
28,065
L
Horus
Trilora60
Horus
5,873
2,696
630
3,866
11,283
6,920
357
5,873
5,360
0
19,840
W
9,035
2,097
0
7,399
13,860
9,474
0
10,286
3,479
0
47,297
W
Cabrakan
kalista12
Cabrakan
4,721
908
441
1,694
9,775
8,450
68
870
8,503
21,002
0
W
Hades
sa1eeemmm
Hades
9,109
1,016
380
3,968
12,038
5,530
0
2,770
8,421
49,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,117
Gold Earned
36,608
336
Minions Killed
340
0
Camps Cleared
0
1,215,450
Distance Traveled
1,209,324
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,922
494
73
5
0
244,341
3
L
Bakasura
7,722
552
68
5
0
272,365
0
L
Sol
8,018
573
78
6
0
245,636
1
W
Zhong Kui
6,957
497
83
6
0
211,422
3
L
Nu Wa
7,851
561
94
7
0
200,423
3
W
Artemis
5,941
424
46
3
0
216,493
5
L
Horus
6,604
472
23
2
0
252,685
4
W
Chaac
8,894
635
78
6
0
273,350
0
W
Cabrakan
6,212
444
29
2
0
240,918
6
W
Hades
8,604
615
104
7
0
267,141
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role