Player Matchup

Scylla
Scylla
Ado770
Scylla
Level 14
God Stats
6W - 12L
1,491 SR
Queue Stats
182W - 136L
1,523 Elo+
Solo
Odin
Odin
Aetharee
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 81L
1,567 Elo+
Party 1
Athena
Athena
CossDeLaVita
Athena
Level 18
God Stats
1W - 1L
1,797 SR
Queue Stats
29W - 20L
1,666 Elo+
Solo
Neith
Neith
NogoyVebalo
Neith
Level 4
God Stats
3W - 1L
1,909 SR
Queue Stats
26W - 29L
1,843 Elo+
Solo
Set
Set
OtecOtecov
Set
Level 24
God Stats
5W - 3L
1,744 SR
Queue Stats
38W - 30L
1,522 Elo+
Party 1
Team Averages
Level 13
1,688 SR
1,624 Elo+

VS

Team Averages
Level 25
1,651 SR
1,562 Elo+
Xing Tian
Xing Tian
FartingRainbows
Xing Tian
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,576 Elo+
Party 2
Thanatos
Thanatos
Xet99
Thanatos
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 17L
1,284 Elo+
Party 2
Agni
Agni
fackunub
Agni
Level 22
God Stats
26W - 12L
1,770 SR
Queue Stats
38W - 22L
1,743 Elo+
Solo
Cernunnos
Cernunnos
linus043
Cernunnos
Level 17
God Stats
6W - 1L
1,780 SR
Queue Stats
23W - 17L
1,612 Elo+
Party 2
Susano
Susano
semty96
Susano
Level 14
God Stats
4W - 1L
1,703 SR
Queue Stats
11W - 7L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ado770
Scylla
16
8 / 7 / 3
10,710
487
11,636
15,292
5,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
15
4 / 10 / 4
9,288
422
5,890
17,275
12,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
11
1 / 7 / 8
8,461
385
5,083
14,985
7,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 6 / 5
11,511
523
10,710
16,706
6,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
5 / 10 / 5
10,784
490
15,011
22,110
13,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FartingRainbows
Xing Tian
17
5 / 4 / 12
11,951
543
8,217
17,027
8,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
Xet99
Thanatos
18
15 / 7 / 7
12,820
583
15,885
21,258
7,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
20
12 / 1 / 10
14,404
655
32,860
17,523
7,556
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
linus043
Cernunnos
18
5 / 7 / 8
11,709
532
10,506
14,715
6,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
semty96
Susano
17
3 / 7 / 0
11,009
500
5,351
11,751
5,022
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
77
25
Kills
40
40
Deaths
26
25
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ado770
Scylla
8
7
3
1.36
L
Odin
4
10
4
0.6
L
Athena
1
7
8
0.71
W
Xing Tian
FartingRainbows
Xing Tian
5
4
12
2.75
L
7
6
5
1.58
L
5
10
5
0.75
W
Thanatos
Xet99
Thanatos
15
7
7
2.64
W
Agni
12
1
10
17
W
Cernunnos
linus043
Cernunnos
5
7
8
1.29
W
Susano
semty96
Susano
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,330
Damage
72,819
86,368
Taken
82,274
45,745
Mitigated
35,552
9,363
Healing
28,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ado770
Scylla
11,636
1,430
0
906
15,292
5,525
0
9,423
5,869
51,806
0
L
Odin
5,890
2,072
0
1,079
17,275
12,278
0
6,854
10,421
0
25,998
L
Athena
5,083
1,595
0
1,600
14,985
7,806
0
8,708
6,277
14,888
0
W
Xing Tian
FartingRainbows
Xing Tian
8,217
898
0
647
17,027
8,850
1,178
3,638
11,468
43,123
0
L
10,710
4,785
0
1,745
16,706
6,704
1,140
5,809
10,897
0
65,196
L
15,011
6,343
0
4,033
22,110
13,432
0
10,283
11,827
0
67,935
W
Thanatos
Xet99
Thanatos
15,885
5,653
0
16,858
21,258
7,610
1,743
3,996
16,248
0
84,124
W
Agni
32,860
4,293
232
8,860
17,523
7,556
2,364
4,338
12,986
130,271
0
W
Cernunnos
linus043
Cernunnos
10,506
5,509
0
1,855
14,715
6,514
5,314
4,255
10,328
0
59,213
W
Susano
semty96
Susano
5,351
1,226
0
242
11,751
5,022
2,830
0
11,726
0
48,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,754
Gold Earned
61,893
391
Minions Killed
581
0
Camps Cleared
0
1,620,095
Distance Traveled
2,009,438
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,710
487
94
4
0
306,034
0
L
Odin
9,288
422
36
2
0
354,547
0
L
Athena
8,461
385
19
1
0
282,651
9
W
Xing Tian
11,951
543
67
3
0
445,516
1
L
Neith
11,511
523
119
5
0
338,525
0
L
Set
10,784
490
123
6
0
338,338
1
W
Thanatos
12,820
583
95
4
0
399,062
1
W
Agni
14,404
655
206
9
0
433,817
4
W
Cernunnos
11,709
532
109
5
0
362,612
0
W
Susano
11,009
500
104
5
0
368,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role