Player Matchup

Fenrir
Fenrir
Kirill5818
Fenrir
Level 24
God Stats
2W - 0L
1,559 SR
Queue Stats
24W - 36L
1,309 Elo+
Solo
Sun Wukong
Sun Wukong
Musketeers3_AGB
Sun Wukong
Level 22
God Stats
2W - 0L
1,796 SR
Queue Stats
18W - 16L
1,355 Elo+
Solo
Kukulkan
Kukulkan
Rocketleboss
Kukulkan
Level 7
God Stats
4W - 2L
1,536 SR
Queue Stats
9W - 8L
1,487 Elo+
Solo
Olorun
Olorun
Uruk-Al
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,682 Elo+
Solo
Neith
Neith
crazy-vanka4
Neith
Level 17
God Stats
17W - 31L
1,339 SR
Queue Stats
23W - 41L
1,249 Elo+
Solo
Team Averages
Level 15
1,546 SR
1,416 Elo+

VS

Team Averages
Level 11
1,395 SR
1,407 Elo+
Ares
Ares
Luuk2weedh
Ares
Level 6
God Stats
1W - 2L
1,534 SR
Queue Stats
4W - 5L
1,469 Elo+
Solo
Hachiman
Hachiman
PARADOX TODDY
Hachiman
Level 24
God Stats
21W - 22L
1,500 SR
Queue Stats
313W - 325L
1,547 Elo+
Solo
Poseidon
Poseidon
Ravethelex228
Poseidon
Level 5
God Stats
0W - 2L
1,180 SR
Queue Stats
0W - 5L
1,174 Elo+
Solo
Neith
Neith
andre_mn10
Neith
Level 8
God Stats
3W - 6L
1,287 SR
Queue Stats
17W - 15L
1,489 Elo+
Solo
Fenrir
Fenrir
koro_sensei27
Fenrir
Level 13
God Stats
7W - 8L
1,472 SR
Queue Stats
26W - 21L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kirill5818
Fenrir
17
2 / 8 / 11
11,435
953
4,102
14,105
7,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Musketeers3_AGB
Sun Wukong
20
4 / 3 / 17
12,662
1,055
13,653
24,563
24,287
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Rocketleboss
Kukulkan
18
2 / 2 / 14
11,798
983
10,612
6,896
6,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
Uruk-Al
Olorun
20
31 / 2 / 5
17,738
1,478
52,474
31,322
17,483
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 1 / 19
12,436
1,036
9,202
12,143
5,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 3
10,191
849
477
16,169
12,212
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
PARADOX TODDY
Hachiman
18
4 / 2 / 8
13,065
1,089
20,007
10,482
4,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
Ravethelex228
Poseidon
18
2 / 15 / 7
11,929
994
15,849
23,414
9,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
17
6 / 7 / 3
12,269
1,022
32,519
22,658
9,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 7 / 6
11,722
977
15,016
26,347
15,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
43
40
Kills
16
16
Deaths
41
66
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Kirill5818
Fenrir
2
8
11
0.94
L
0
10
3
0.15
W
Sun Wukong
Musketeers3_AGB
Sun Wukong
4
3
17
4.17
L
Hachiman
PARADOX TODDY
Hachiman
4
2
8
4
L
Poseidon
Ravethelex228
Poseidon
2
15
7
0.37
W
Kukulkan
Rocketleboss
Kukulkan
2
2
14
4.5
W
Olorun
Uruk-Al
Olorun
31
2
5
16.75
L
Neith
6
7
3
1.07
W
1
1
19
10.5
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,043
Damage
83,868
89,029
Taken
99,070
61,225
Mitigated
50,763
27,572
Healing
6,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Kirill5818
Fenrir
4,102
4,055
0
735
14,105
7,261
0
3,467
10,540
0
18,543
L
477
192
0
0
16,169
12,212
0
8,687
6,886
4,417
0
W
Sun Wukong
Musketeers3_AGB
Sun Wukong
13,653
2,193
0
103
24,563
24,287
0
4,565
19,698
154
33,158
L
Hachiman
PARADOX TODDY
Hachiman
20,007
9,747
0
1,677
10,482
4,270
0
5,855
4,349
0
50,193
L
Poseidon
Ravethelex228
Poseidon
15,849
3,015
0
850
23,414
9,551
0
14,776
8,596
40,953
0
W
Kukulkan
Rocketleboss
Kukulkan
10,612
1,483
267
0
6,896
6,309
0
1,057
5,773
18,075
0
W
Olorun
Uruk-Al
Olorun
52,474
30,603
2,884
21,615
31,322
17,483
0
4,808
26,302
82,331
0
L
Neith
32,519
18,732
0
2,615
22,658
9,456
0
16,026
6,457
0
60,418
W
9,202
3,431
0
1,968
12,143
5,885
0
1,591
10,390
0
42,582
L
15,016
5,284
0
1,485
26,347
15,274
0
17,896
8,451
0
24,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,069
Gold Earned
59,176
238
Minions Killed
215
10
Camps Cleared
5
1,064,534
Distance Traveled
1,023,917
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,435
953
30
3
7
188,245
0
L
Ares
10,191
849
6
1
2
136,523
0
W
Sun Wukong
12,662
1,055
46
4
0
252,609
0
L
Hachiman
13,065
1,089
65
5
3
233,154
0
L
Poseidon
11,929
994
64
5
0
207,931
0
W
Kukulkan
11,798
983
21
2
0
184,439
0
W
Olorun
17,738
1,478
64
5
3
206,015
1
L
Neith
12,269
1,022
61
5
0
211,019
0
W
Neith
12,436
1,036
77
6
0
233,226
0
L
Fenrir
11,722
977
19
2
0
235,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role