Player Matchup

Heimdallr
Heimdallr
ItsLitBruh7
Heimdallr
Level 6
God Stats
23W - 13L
1,717 SR
Queue Stats
33W - 30L
1,367 Elo+
Solo
Achilles
Achilles
Noemor502004
Achilles
Level 21
God Stats
15W - 12L
1,511 SR
Queue Stats
112W - 109L
1,316 Elo+
Party 1
Artemis
Artemis
SiposKristof
Artemis
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 38L
1,409 Elo+
Solo
Janus
Janus
TMJ_nightmare129
Janus
Level 19
God Stats
27W - 27L
1,387 SR
Queue Stats
86W - 79L
1,300 Elo+
Party 1
Tiamat
Tiamat
pbg27021979
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,523 SR
1,378 Elo+

VS

Team Averages
Level 26
1,496 SR
1,404 Elo+
Merlin
Merlin
Boushtrou
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,441 Elo+
Solo
Fenrir
Fenrir
Chaussete46
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 43L
1,377 Elo+
Party 2
Tyr
Tyr
Cr0nex33
Tyr
Level 25
God Stats
13W - 28L
1,526 SR
Queue Stats
731W - 797L
1,379 Elo+
Solo
Nike
Nike
NuCleAR_IZ_DaRk
Nike
Level 25
God Stats
8W - 3L
1,504 SR
Queue Stats
11W - 9L
1,421 Elo+
Party 2
Tiamat
Tiamat
raphbgrt
Tiamat
Level 27
God Stats
11W - 8L
1,449 SR
Queue Stats
112W - 115L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ItsLitBruh7
Heimdallr
11
0 / 3 / 5
9,544
289
2,544
10,560
3,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Noemor502004
Achilles
20
13 / 10 / 4
15,323
464
31,934
41,241
36,816
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
SiposKristof
Artemis
6
0 / 9 / 2
8,386
254
206
9,700
2,169
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
15 / 15 / 7
15,778
478
38,761
33,064
12,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tiamat
16
0 / 16 / 10
11,046
335
8,837
24,419
22,876
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Boushtrou
Merlin
20
7 / 5 / 11
16,152
489
32,303
23,341
11,017
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
20
12 / 7 / 16
15,671
475
16,050
29,244
14,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 4 / 8
14,283
433
6,959
31,115
39,609
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 6 / 15
15,424
467
19,260
34,918
38,820
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
raphbgrt
Tiamat
20
19 / 8 / 13
17,571
532
28,596
25,657
17,425
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
115
28
Kills
52
53
Deaths
30
28
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Merlin
Boushtrou
Merlin
7
5
11
2.5
W
Fenrir
12
7
16
2.86
W
4
4
8
2
L
Heimdallr
ItsLitBruh7
Heimdallr
0
3
5
0.83
L
Achilles
Noemor502004
Achilles
13
10
4
1.5
W
10
6
15
2.92
L
Artemis
SiposKristof
Artemis
0
9
2
0.11
L
15
15
7
1.23
L
Tiamat
0
16
10
0.31
W
Tiamat
raphbgrt
Tiamat
19
8
13
3.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,282
Damage
103,168
118,984
Taken
144,275
77,751
Mitigated
121,143
9,423
Healing
34,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Boushtrou
Merlin
32,303
922
459
3,010
23,341
11,017
1,512
6,688
16,653
139,981
0
W
Fenrir
16,050
4,126
0
5,303
29,244
14,272
1,673
7,050
21,357
0
78,377
W
6,959
1,608
0
7,029
31,115
39,609
1,756
10,471
20,644
101
74,302
L
Heimdallr
ItsLitBruh7
Heimdallr
2,544
1,127
0
1,020
10,560
3,054
0
4,867
5,644
0
16,126
L
Achilles
Noemor502004
Achilles
31,934
19,387
0
437
41,241
36,816
0
23,701
16,820
650
74,402
W
19,260
3,262
0
7,719
34,918
38,820
1,550
10,030
24,888
0
91,216
L
Artemis
SiposKristof
Artemis
206
86
0
0
9,700
2,169
0
5,616
4,001
0
7,758
L
38,761
3,015
606
6,117
33,064
12,836
0
12,367
20,112
100,733
0
L
Tiamat
8,837
1,129
0
1,243
24,419
22,876
0
13,116
10,658
21,862
0
W
Tiamat
raphbgrt
Tiamat
28,596
3,008
747
10,702
25,657
17,425
2,245
13,965
11,546
100,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,077
Gold Earned
79,101
263
Minions Killed
674
0
Camps Cleared
0
1,715,158
Distance Traveled
2,940,482
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,152
489
194
6
0
602,173
1
W
Fenrir
15,671
475
106
3
0
601,585
0
W
Tyr
14,283
433
127
4
0
583,241
0
L
Heimdallr
9,544
289
26
1
0
189,710
0
L
Achilles
15,323
464
93
3
0
544,191
2
W
Nike
15,424
467
98
3
0
645,774
0
L
Artemis
8,386
254
20
1
0
80,893
1
L
Janus
15,778
478
110
3
0
468,899
1
L
Tiamat
11,046
335
14
0
0
431,465
3
W
Tiamat
17,571
532
149
5
0
507,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role