Player Matchup

Artemis
Artemis
CrimsonWolfX3
Artemis
Level 131
God Stats
2W - 0L
1,948 SR
Queue Stats
25W - 27L
1,531 Elo+
Party 2
Ah Puch
Ah Puch
Espynho
Ah Puch
Level 28
God Stats
67W - 44L
1,552 SR
Queue Stats
71W - 49L
1,423 Elo+
Solo
Fenrir
Fenrir
Kahuna VI
Fenrir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Ymir
Ymir
X7 FaNta
Ymir
Level 4
God Stats
3W - 2L
1,290 SR
Queue Stats
4W - 6L
1,267 Elo+
Party 2
Izanami
Izanami
X7 Gothix
Izanami
Level 11
God Stats
12W - 15L
1,408 SR
Queue Stats
28W - 25L
1,468 Elo+
Party 2
Team Averages
Level 39
1,540 SR
1,438 Elo+

VS

Team Averages
Level 25
1,525 SR
1,448 Elo+
Khepri
Khepri
Black-SAND66
Khepri
Level 29
God Stats
29W - 35L
1,475 SR
Queue Stats
295W - 316L
1,406 Elo+
Solo
Ah Puch
Ah Puch
J0kez0nUCDXX
Ah Puch
Level 28
God Stats
2W - 1L
1,777 SR
Queue Stats
28W - 29L
1,687 Elo+
Party 1
Yemoja
Yemoja
Pastelita
Yemoja
Level 24
God Stats
7W - 6L
1,561 SR
Queue Stats
21W - 28L
1,315 Elo+
Party 1
Hou Yi
Hou Yi
lololiquix
Hou Yi
Level 28
God Stats
0W - 2L
1,314 SR
Queue Stats
14W - 29L
1,485 Elo+
Solo
Rama
Rama
zambi2015
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
18 / 2 / 7
19,390
1,141
55,557
18,230
8,027
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Espynho
Ah Puch
20
0 / 4 / 7
14,598
859
14,189
19,993
8,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
Kahuna VI
Fenrir
17
0 / 1 / 0
12,307
724
902
2,987
1,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
20
0 / 3 / 24
15,926
937
6,706
21,478
26,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
X7 Gothix
Izanami
20
8 / 2 / 13
16,842
991
35,397
19,479
7,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
1 / 4 / 9
16,824
990
8,741
30,407
43,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
J0kez0nUCDXX
Ah Puch
20
6 / 8 / 4
16,549
973
34,170
29,743
11,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
Pastelita
Yemoja
20
1 / 7 / 8
16,403
965
9,139
29,109
20,939
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
lololiquix
Hou Yi
20
4 / 6 / 4
14,971
881
20,305
24,642
9,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
17
0 / 1 / 1
12,255
721
547
2,401
637

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
38
26
Kills
12
12
Deaths
26
51
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
4
9
1.38
W
Artemis
18
2
7
10.75
W
Ah Puch
Espynho
Ah Puch
0
4
7
0.88
L
Ah Puch
J0kez0nUCDXX
Ah Puch
6
8
4
1
W
Fenrir
Kahuna VI
Fenrir
0
1
0
0
L
Yemoja
Pastelita
Yemoja
1
7
8
0.71
W
Ymir
0
3
24
4
W
Izanami
X7 Gothix
Izanami
8
2
13
7.25
L
Hou Yi
lololiquix
Hou Yi
4
6
4
1
L
Rama
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,751
Damage
72,902
82,167
Taken
116,302
51,929
Mitigated
86,104
14,771
Healing
24,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
8,741
210
291
3,392
30,407
43,240
0
4,437
25,970
31,560
0
W
Artemis
55,557
43,784
0
7,570
18,230
8,027
0
9,628
8,602
0
89,871
W
Ah Puch
Espynho
Ah Puch
14,189
1,605
0
5,269
19,993
8,611
0
13,419
6,574
55,947
0
L
Ah Puch
J0kez0nUCDXX
Ah Puch
34,170
189
873
8,170
29,743
11,751
0
6,807
22,911
92,446
0
W
Fenrir
Kahuna VI
Fenrir
902
153
0
100
2,987
1,414
0
1,895
1,092
0
1,976
L
Yemoja
Pastelita
Yemoja
9,139
937
6,113
4,672
29,109
20,939
0
5,083
24,001
28,234
0
W
Ymir
6,706
1,837
0
0
21,478
26,091
0
13,576
7,902
15,912
0
W
Izanami
X7 Gothix
Izanami
35,397
28,696
0
1,832
19,479
7,786
0
13,532
5,947
0
82,122
L
Hou Yi
lololiquix
Hou Yi
20,305
8,000
0
736
24,642
9,537
0
4,135
20,457
0
41,467
L
Rama
547
223
0
0
2,401
637
0
433
1,968
0
1,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,063
Gold Earned
77,002
328
Minions Killed
378
10
Camps Cleared
3
1,258,834
Distance Traveled
1,187,523
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
16,824
990
61
4
0
272,054
0
W
Artemis
19,390
1,141
79
5
6
306,381
0
W
Ah Puch
14,598
859
95
6
0
270,471
1
L
Ah Puch
16,549
973
179
11
0
309,478
0
W
Fenrir
12,307
724
1
0
1
84,748
0
L
Yemoja
16,403
965
77
5
0
250,398
4
W
Ymir
15,926
937
20
1
2
308,480
2
W
Izanami
16,842
991
133
8
1
288,754
0
L
Hou Yi
14,971
881
57
3
3
296,016
0
L
Rama
12,255
721
4
0
0
59,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role