Player Matchup

Aphrodite
Aphrodite
Grady99
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LBWFiveFiveOpen
Nu Wa
Level 10
God Stats
2W - 1L
1,651 SR
Queue Stats
11W - 8L
1,439 Elo+
Solo
Izanami
Izanami
TeddyWall
Izanami
Level 28
God Stats
2W - 3L
1,433 SR
Queue Stats
120W - 115L
1,600 Elo+
Solo
Bellona
Bellona
asadasasadf
Bellona
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
lexa19132
Susano
Level 18
God Stats
5W - 6L
1,435 SR
Queue Stats
41W - 41L
1,385 Elo+
Solo
Team Averages
Level 21
1,504 SR
1,485 Elo+

VS

Team Averages
Level 12
1,548 SR
1,504 Elo+
Aphrodite
Aphrodite
Annamarii
Aphrodite
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Azzedd
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,307 Elo+
Party 1
Kuzenbo
Kuzenbo
FabioRPZ
Kuzenbo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,661 Elo+
Party 1
Thor
Thor
LeMacDonald
Thor
Level 11
God Stats
0W - 2L
1,677 SR
Queue Stats
26W - 25L
1,461 Elo+
Party 1
Merlin
Merlin
NeoMetaMorph
Merlin
Level 15
God Stats
7W - 6L
1,566 SR
Queue Stats
56W - 58L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Grady99
Aphrodite
19
8 / 1 / 15
13,436
517
17,625
20,558
12,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
4 / 6 / 14
12,226
470
19,174
16,277
5,968
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
TeddyWall
Izanami
20
14 / 7 / 8
14,546
559
28,480
34,250
13,849
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
asadasasadf
Bellona
20
4 / 4 / 9
13,445
517
11,044
25,281
20,202
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
lexa19132
Susano
20
10 / 2 / 13
14,725
566
15,660
20,643
12,288
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Annamarii
Aphrodite
20
5 / 3 / 8
14,363
552
24,016
26,117
25,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Azzedd
Hou Yi
16
2 / 7 / 6
10,810
416
7,383
17,572
6,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
FabioRPZ
Kuzenbo
13
0 / 13 / 5
8,911
343
6,556
20,482
22,934
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
5 / 9 / 5
11,982
461
11,952
24,628
11,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
20
8 / 8 / 6
13,481
519
31,190
25,304
12,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
50
40
Kills
20
20
Deaths
40
59
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Annamarii
Aphrodite
5
3
8
3
L
Hou Yi
Azzedd
Hou Yi
2
7
6
0.71
L
Kuzenbo
FabioRPZ
Kuzenbo
0
13
5
0.19
W
Aphrodite
Grady99
Aphrodite
8
1
15
15.5
W
4
6
14
1.83
L
5
9
5
0.83
L
Merlin
8
8
6
1.38
W
Izanami
TeddyWall
Izanami
14
7
8
2.57
W
Bellona
asadasasadf
Bellona
4
4
9
2.13
W
Susano
lexa19132
Susano
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,983
Damage
81,097
117,009
Taken
114,103
64,837
Mitigated
78,931
59,150
Healing
36,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Annamarii
Aphrodite
24,016
1,927
9,058
17,954
26,117
25,650
185
8,094
17,643
121,385
0
L
Hou Yi
Azzedd
Hou Yi
7,383
3,587
0
2,085
17,572
6,850
2,212
4,429
12,895
0
54,282
L
Kuzenbo
FabioRPZ
Kuzenbo
6,556
1,646
0
130
20,482
22,934
184
9,055
11,141
25,050
0
W
Aphrodite
Grady99
Aphrodite
17,625
847
17,968
17,638
20,558
12,530
510
14,035
5,991
49,000
0
W
19,174
4,731
0
882
16,277
5,968
1,539
12,040
3,627
62,650
0
L
11,952
2,641
0
3,917
24,628
11,047
272
5,838
18,552
0
67,799
L
Merlin
31,190
3,107
0
2,941
25,304
12,450
166
8,365
16,645
110,321
0
W
Izanami
TeddyWall
Izanami
28,480
19,859
0
12,733
34,250
13,849
8,352
16,401
17,334
0
141,625
W
Bellona
asadasasadf
Bellona
11,044
1,636
0
1,468
25,281
20,202
703
9,913
14,828
1,112
82,950
W
Susano
lexa19132
Susano
15,660
2,919
0
8,461
20,643
12,288
0
6,894
13,467
0
98,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,378
Gold Earned
59,547
674
Minions Killed
607
0
Camps Cleared
0
2,229,136
Distance Traveled
2,126,038
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
14,363
552
219
8
0
435,177
5
L
Hou Yi
10,810
416
96
4
0
452,337
0
L
Kuzenbo
8,911
343
26
1
0
395,903
1
W
Aphrodite
13,436
517
67
3
0
400,056
3
W
Nu Wa
12,226
470
106
4
0
398,561
5
L
Thor
11,982
461
103
4
0
436,296
0
L
Merlin
13,481
519
163
6
0
406,325
4
W
Izanami
14,546
559
197
8
0
400,870
1
W
Bellona
13,445
517
169
7
0
488,484
5
W
Susano
14,725
566
135
5
0
541,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role