Player Matchup

Serqet
Serqet
Flocka DaBoss69
Serqet
Level 5
God Stats
2W - 0L
1,704 SR
Queue Stats
24W - 16L
1,258 Elo+
Solo
Ymir
Ymir
GamerBoy12711
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Apollo
Apollo
IPonchet
Apollo
Level 29
God Stats
10W - 8L
1,788 SR
Queue Stats
386W - 400L
1,474 Elo+
Solo
Yemoja
Yemoja
Jayzel787
Yemoja
Level 26
God Stats
3W - 2L
1,488 SR
Queue Stats
73W - 74L
1,442 Elo+
Solo
Janus
Janus
Subaru Dayne
Janus
Level 28
God Stats
3W - 1L
1,706 SR
Queue Stats
11W - 3L
1,688 Elo+
Solo
Team Averages
Level 18
1,637 SR
1,472 Elo+

VS

Team Averages
Level 12
1,477 SR
1,407 Elo+
Anubis
Anubis
Romantrium
Anubis
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 13L
1,441 Elo+
Solo
Bakasura
Bakasura
buszmendawid
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,365 Elo+
Solo
Cabrakan
Cabrakan
pelo-ambiguo333
Cabrakan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,336 Elo+
Solo
Danzaburou
Danzaburou
starbucker652
Danzaburou
Level 14
God Stats
13W - 23L
1,422 SR
Queue Stats
50W - 60L
1,486 Elo+
Solo
Hades
Hades
xOhMyImGoodx
Hades
Level 29
God Stats
0W - 2L
1,463 SR
Queue Stats
53W - 49L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 7
9,101
535
7,370
14,809
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 7 / 3
7,121
419
2,782
11,224
4,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
IPonchet
Apollo
14
8 / 1 / 7
9,083
534
8,217
8,970
2,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Jayzel787
Yemoja
14
3 / 1 / 6
8,828
519
3,706
7,248
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 2 / 4
9,644
567
11,734
6,543
1,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Romantrium
Anubis
11
1 / 6 / 3
7,367
433
5,555
11,221
5,155
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
buszmendawid
Bakasura
12
0 / 8 / 1
6,998
412
4,476
12,896
4,842
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
7
0 / 4 / 1
6,303
371
1,856
6,230
3,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
starbucker652
Danzaburou
13
5 / 2 / 0
8,925
525
6,107
7,067
2,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
6 / 2 / 0
8,387
493
6,825
7,686
3,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
21
Kills
12
15
Deaths
22
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
W
1
7
3
0.36
W
Apollo
IPonchet
Apollo
8
1
7
11.5
W
Yemoja
Jayzel787
Yemoja
3
1
6
6
L
Anubis
Romantrium
Anubis
1
6
3
0.42
W
5
2
4
3.5
L
Bakasura
buszmendawid
Bakasura
0
8
1
0.06
L
Cabrakan
0
4
1
0.13
L
Danzaburou
starbucker652
Danzaburou
5
2
0
2.5
L
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,809
Damage
24,819
48,794
Taken
45,100
19,500
Mitigated
19,543
17,113
Healing
10,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,370
2,609
0
6,505
14,809
5,331
396
2,284
12,493
0
55,468
W
2,782
609
0
1,119
11,224
4,869
0
3,396
7,803
25,702
2,541
W
Apollo
IPonchet
Apollo
8,217
4,895
0
3,019
8,970
2,935
2,042
3,495
5,447
0
41,013
W
Yemoja
Jayzel787
Yemoja
3,706
1,092
2,146
3,189
7,248
4,540
656
2,855
4,373
25,730
0
L
Anubis
Romantrium
Anubis
5,555
308
0
2,494
11,221
5,155
680
6,069
5,152
30,726
0
W
11,734
765
0
1,135
6,543
1,825
902
2,206
4,287
63,072
0
L
Bakasura
buszmendawid
Bakasura
4,476
3,341
0
2,700
12,896
4,842
694
4,879
7,609
0
22,315
L
Cabrakan
1,856
316
0
429
6,230
3,988
217
1,913
4,317
13,174
0
L
Danzaburou
starbucker652
Danzaburou
6,107
1,538
0
623
7,067
2,466
898
2,512
3,993
0
30,421
L
6,825
733
262
3,752
7,686
3,092
962
2,813
4,711
29,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,777
Gold Earned
37,980
384
Minions Killed
248
0
Camps Cleared
0
1,616,174
Distance Traveled
1,344,960
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,101
535
101
6
0
335,642
5
W
Ymir
7,121
419
42
2
0
304,504
0
W
Apollo
9,083
534
71
4
0
321,960
1
W
Yemoja
8,828
519
49
3
0
303,783
2
L
Anubis
7,367
433
49
3
0
230,397
0
W
Janus
9,644
567
121
7
0
350,285
0
L
Bakasura
6,998
412
63
4
0
301,206
0
L
Cabrakan
6,303
371
25
1
0
221,708
1
L
Danzaburou
8,925
525
49
3
0
364,243
4
L
Hades
8,387
493
62
4
0
227,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role