Player Matchup

Bakasura
Bakasura
B56_G51
Bakasura
Level 28
God Stats
2W - 4L
1,436 SR
Queue Stats
183W - 225L
1,313 Elo+
Solo
Fenrir
Fenrir
Isa_Oni
Fenrir
Level 3
God Stats
6W - 12L
1,500 SR
Queue Stats
44W - 37L
1,500 Elo+
Solo
Agni
Agni
Ranger20SF
Agni
Level 26
God Stats
2W - 2L
1,694 SR
Queue Stats
413W - 446L
1,333 Elo+
Solo
Medusa
Medusa
seifert90
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,570 Elo+
Solo
Chaac
Chaac
xBoyWonder21
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,383 Elo+
Solo
Team Averages
Level 19
1,526 SR
1,420 Elo+

VS

Team Averages
Level 11
1,390 SR
1,254 Elo+
Ares
Ares
Church2689
Ares
Level 21
God Stats
23W - 20L
1,446 SR
Queue Stats
54W - 67L
1,210 Elo+
Solo
Agni
Agni
GamerGilby
Agni
Level 16
God Stats
1W - 2L
1,723 SR
Queue Stats
7W - 10L
1,437 Elo+
Solo
Bakasura
Bakasura
MartinSasuke
Bakasura
Level 7
God Stats
2W - 8L
1,239 SR
Queue Stats
11W - 28L
1,004 Elo+
Solo
Mulan
Mulan
SlayerAzrothJr
Mulan
Level 8
God Stats
1W - 2L
1,402 SR
Queue Stats
7W - 9L
1,551 Elo+
Solo
Kukulkan
Kukulkan
im_eXXonic-_-
Kukulkan
Level 2
God Stats
0W - 5L
1,142 SR
Queue Stats
3W - 10L
1,067 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
B56_G51
Bakasura
20
11 / 5 / 3
15,375
549
14,995
23,446
12,333
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
Isa_Oni
Fenrir
20
7 / 5 / 7
15,208
543
9,686
20,313
16,128
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
8,289
296
519
1,630
506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
seifert90
Medusa
20
8 / 3 / 10
16,520
590
18,530
16,048
7,380
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 3 / 5
13,177
471
11,717
17,435
13,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 2
12,597
450
11,683
17,934
20,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
1 / 7 / 2
11,683
417
6,303
15,865
12,458
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
MartinSasuke
Bakasura
17
1 / 12 / 4
11,515
411
8,384
22,319
13,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 7 / 1
14,858
531
15,949
19,955
26,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
im_eXXonic-_-
Kukulkan
8
1 / 3 / 1
8,252
295
2,224
4,026
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
31
Kills
17
17
Deaths
32
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
B56_G51
Bakasura
11
5
3
2.5
L
4
3
2
1.67
L
1
7
2
0.29
W
Fenrir
Isa_Oni
Fenrir
7
5
7
2.1
L
Bakasura
MartinSasuke
Bakasura
1
12
4
0.25
W
0
1
0
0
L
10
7
1
1.5
L
Kukulkan
im_eXXonic-_-
Kukulkan
1
3
1
0.5
W
Medusa
seifert90
Medusa
8
3
10
4.33
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,447
Damage
44,543
78,872
Taken
80,099
49,987
Mitigated
74,850
17,960
Healing
8,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
B56_G51
Bakasura
14,995
8,645
0
3,961
23,446
12,333
2,847
6,548
16,633
0
111,647
L
11,683
663
0
715
17,934
20,843
948
544
17,180
51,913
0
L
6,303
1,191
0
2,038
15,865
12,458
1,094
197
14,748
57,768
0
W
Fenrir
Isa_Oni
Fenrir
9,686
3,049
0
8,370
20,313
16,128
576
2,851
17,052
0
93,273
L
Bakasura
MartinSasuke
Bakasura
8,384
6,324
0
3,033
22,319
13,606
1,599
371
21,260
0
30,358
W
519
88
0
204
1,630
506
0
1,081
447
6,454
0
L
15,949
2,520
0
3,064
19,955
26,798
417
0
19,430
705
93,037
L
Kukulkan
im_eXXonic-_-
Kukulkan
2,224
380
0
0
4,026
1,145
108
228
3,798
14,078
0
W
Medusa
seifert90
Medusa
18,530
10,869
0
0
16,048
7,380
5,558
1,799
13,816
0
116,123
W
11,717
1,280
0
5,425
17,435
13,640
1,158
8,338
8,838
3,537
63,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,569
Gold Earned
58,905
662
Minions Killed
408
0
Camps Cleared
0
2,228,910
Distance Traveled
1,948,455
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,375
549
199
7
0
555,233
0
L
Ares
12,597
450
68
2
0
506,391
4
L
Agni
11,683
417
85
3
0
339,965
0
W
Fenrir
15,208
543
151
5
0
538,417
2
L
Bakasura
11,515
411
89
3
0
440,738
0
W
Agni
8,289
296
12
0
0
88,056
0
L
Mulan
14,858
531
142
5
0
462,067
6
L
Kukulkan
8,252
295
24
1
0
199,294
0
W
Medusa
16,520
590
198
7
0
522,594
2
W
Chaac
13,177
471
102
4
0
524,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role