Player Matchup

Chernobog
Chernobog
CONSSUL
Chernobog
Level 62
God Stats
35W - 22L
1,422 SR
Queue Stats
267W - 258L
1,485 Elo+
Party 1
Mulan
Mulan
Clyeessa
Mulan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
NERO456
Amaterasu
Level 17
God Stats
4W - 7L
1,479 SR
Queue Stats
92W - 111L
1,404 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rinplayers
Tsukuyomi
Level 7
God Stats
3W - 2L
1,683 SR
Queue Stats
13W - 13L
1,442 Elo+
Party 1
Merlin
Merlin
Vonsambl
Merlin
Level 8
God Stats
1W - 2L
1,294 SR
Queue Stats
13W - 13L
1,442 Elo+
Party 1
Team Averages
Level 24
1,476 SR
1,455 Elo+

VS

Team Averages
Level 24
1,575 SR
1,532 Elo+
Thor
Thor
KingFalcon2142
Thor
Level 24
God Stats
18W - 14L
1,594 SR
Queue Stats
216W - 240L
1,452 Elo+
Party 2
Fenrir
Fenrir
MD8800
Fenrir
Level 21
God Stats
2W - 2L
1,765 SR
Queue Stats
3W - 3L
1,763 Elo+
Solo
Guan Yu
Guan Yu
Overlotd
Guan Yu
Level 23
God Stats
2W - 4L
1,514 SR
Queue Stats
87W - 83L
1,469 Elo+
Solo
Janus
Janus
paldotheapache2
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,522 Elo+
Party 2
Khepri
Khepri
棍之勇者饮狼
Khepri
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 57L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CONSSUL
Chernobog
16
6 / 2 / 4
9,526
595
10,335
10,412
3,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Clyeessa
Mulan
15
9 / 2 / 2
9,572
598
11,363
12,633
6,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
NERO456
Amaterasu
12
1 / 4 / 9
8,678
542
3,439
12,299
6,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Rinplayers
Tsukuyomi
15
8 / 5 / 4
9,672
605
9,026
11,170
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Vonsambl
Merlin
14
5 / 2 / 6
8,874
555
9,296
7,158
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 4
8,636
540
4,057
9,867
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
MD8800
Fenrir
7
0 / 12 / 1
5,474
342
413
10,419
2,905
Guan Yu
Overlotd
Guan Yu
12
1 / 6 / 2
7,397
462
7,295
15,316
16,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 8 / 4
7,376
461
6,119
11,891
3,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 2 / 5
8,680
543
8,213
13,084
12,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
29
Kills
13
15
Deaths
31
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CONSSUL
Chernobog
6
2
4
4
W
Mulan
Clyeessa
Mulan
9
2
2
5
L
5
3
4
2.33
L
Fenrir
MD8800
Fenrir
0
12
1
0.04
W
Amaterasu
NERO456
Amaterasu
1
4
9
1.38
L
Guan Yu
Overlotd
Guan Yu
1
6
2
0.33
W
Tsukuyomi
Rinplayers
Tsukuyomi
8
5
4
2
W
Merlin
Vonsambl
Merlin
5
2
6
4
L
1
8
4
0.38
L
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,459
Damage
26,097
53,672
Taken
60,577
23,865
Mitigated
40,085
16,591
Healing
10,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CONSSUL
Chernobog
10,335
7,119
0
2,734
10,412
3,736
1,412
2,603
7,722
107
75,692
W
Mulan
Clyeessa
Mulan
11,363
2,351
0
5,650
12,633
6,735
1,041
2,125
10,026
0
53,038
L
4,057
556
183
3,730
9,867
4,282
0
1,742
8,006
0
41,887
L
Fenrir
MD8800
Fenrir
413
161
0
297
10,419
2,905
0
658
9,566
0
7,864
W
Amaterasu
NERO456
Amaterasu
3,439
1,232
202
2,802
12,299
6,555
144
4,520
7,684
0
16,765
L
Guan Yu
Overlotd
Guan Yu
7,295
994
272
4,631
15,316
16,439
0
1,446
13,312
0
33,160
W
Tsukuyomi
Rinplayers
Tsukuyomi
9,026
2,671
0
2,942
11,170
4,656
464
1,705
9,393
0
54,636
W
Merlin
Vonsambl
Merlin
9,296
1,082
0
2,261
7,158
2,183
1,030
2,994
4,019
28,858
0
L
6,119
426
0
740
11,891
3,997
0
2,516
8,991
47,069
0
L
8,213
1,077
0
279
13,084
12,462
0
2,192
10,753
38,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,322
Gold Earned
37,563
422
Minions Killed
336
0
Camps Cleared
0
1,475,373
Distance Traveled
1,479,427
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,526
595
114
7
0
280,951
0
W
Mulan
9,572
598
114
7
0
310,780
1
L
Thor
8,636
540
86
5
0
335,612
1
L
Fenrir
5,474
342
16
1
0
255,956
8
W
Amaterasu
8,678
542
28
2
0
308,801
14
L
Guan Yu
7,397
462
72
5
0
315,480
6
W
Tsukuyomi
9,672
605
106
7
0
291,699
4
W
Merlin
8,874
555
60
4
0
283,142
5
L
Janus
7,376
461
97
6
0
267,349
0
L
Khepri
8,680
543
65
4
0
305,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role