Player Matchup

Kuzenbo
Kuzenbo
Platinum II
CuChuTrainn
Kuzenbo
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum III
Gero6700
Nemesis
Platinum III
Level 129
God Stats
12W - 6L
1,639 SR
Queue Stats
240W - 233L
1,808 MMR
Solo
Agni
Agni
Platinum IV
Sköllfield
Agni
Platinum IV
Level 160
God Stats
4W - 5L
1,800 SR
Queue Stats
179W - 174L
1,886 MMR
Solo
Xing Tian
Xing Tian
Gold II
Yukirby
Xing Tian
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Platinum III
quillord
Medusa
Platinum III
Level 136
God Stats
63W - 57L
1,619 SR
Queue Stats
291W - 291L
1,945 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,612 SR
1,728 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,725 SR
1,755 MMR
King Arthur
King Arthur
Gold IV
CementRose13
King Arthur
Gold IV
Level 61
God Stats
14W - 7L
2,043 SR
Queue Stats
35W - 21L
1,771 MMR
Party 2
Mercury
Mercury
Platinum I
Dioxologist
Mercury
Platinum I
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
326W - 313L
1,879 MMR
Solo
Thoth
Thoth
Platinum IV
Mxdo
Thoth
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
Skipperhero
Ganesha
Gold II
Level 158
God Stats
4W - 2L
1,994 SR
Queue Stats
41W - 21L
1,817 MMR
Party 2
Apollo
Apollo
Platinum II
ragnarlod
Apollo
Platinum II
Level 125
God Stats
4W - 3L
1,588 SR
Queue Stats
51W - 44L
1,811 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CuChuTrainn
Kuzenbo
10
0 / 7 / 0
5,794
483
3,398
12,097
6,654
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Gero6700
Nemesis
11
3 / 1 / 2
6,269
522
4,825
7,484
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 3 / 2
6,465
539
3,527
6,584
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
Yukirby
Xing Tian
9
0 / 1 / 5
5,926
494
1,492
5,676
2,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
quillord
Medusa
11
2 / 2 / 1
6,311
526
5,803
7,776
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bans
SetThe MorriganTiamatChang'eAthena

VS

Bans
TsukuyomiAnhurCthulhuXbalanqueGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CementRose13
King Arthur
14
9 / 0 / 1
8,608
717
13,680
9,224
4,841
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
Dioxologist
Mercury
12
1 / 2 / 1
6,788
566
1,809
5,727
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Mxdo
Thoth
12
2 / 0 / 3
6,999
583
3,916
2,558
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
Skipperhero
Ganesha
10
0 / 2 / 4
6,220
518
2,301
8,205
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
ragnarlod
Apollo
13
2 / 3 / 1
7,288
607
5,013
8,654
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
7
Kills
14
14
Deaths
7
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CementRose13
King Arthur
9
0
1
9.5
L
Kuzenbo
CuChuTrainn
Kuzenbo
0
7
0
0
W
Mercury
Dioxologist
Mercury
1
2
1
0.75
L
Nemesis
Gero6700
Nemesis
3
1
2
4
W
Thoth
Mxdo
Thoth
2
0
3
3.5
W
Ganesha
Skipperhero
Ganesha
0
2
4
1
L
2
3
2
1
L
Xing Tian
Yukirby
Xing Tian
0
1
5
2.5
L
Medusa
quillord
Medusa
2
2
1
1.25
W
Apollo
ragnarlod
Apollo
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,045
Damage
26,719
39,617
Taken
34,368
15,752
Mitigated
14,333
10,179
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CementRose13
King Arthur
13,680
2,725
0
4,410
9,224
4,841
0
4,239
4,985
0
57,597
L
Kuzenbo
CuChuTrainn
Kuzenbo
3,398
1,068
0
2,764
12,097
6,654
0
0
11,929
28,101
0
W
Mercury
Dioxologist
Mercury
1,809
147
0
693
5,727
2,356
0
823
4,904
0
44,302
L
Nemesis
Gero6700
Nemesis
4,825
1,857
0
2,759
7,484
2,486
0
1,494
5,899
0
31,026
W
Thoth
Mxdo
Thoth
3,916
0
0
600
2,558
752
775
492
2,066
41,591
0
W
Ganesha
Skipperhero
Ganesha
2,301
273
0
1,762
8,205
3,984
0
2,716
5,489
17,897
0
L
3,527
706
0
935
6,584
2,006
0
1,550
4,804
41,145
0
L
Xing Tian
Yukirby
Xing Tian
1,492
222
0
1,151
5,676
2,525
0
1,509
4,143
17,044
0
L
Medusa
quillord
Medusa
5,803
3,114
0
2,570
7,776
2,081
0
1,302
6,457
0
39,544
W
Apollo
ragnarlod
Apollo
5,013
2,574
0
3,455
8,654
2,400
0
147
8,507
0
45,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,765
Gold Earned
35,903
303
Minions Killed
416
0
Camps Cleared
0
1,220,203
Distance Traveled
1,235,992
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,608
717
107
9
0
255,328
0
L
Kuzenbo
5,794
483
56
5
0
234,110
1
W
Mercury
6,788
566
87
7
0
262,384
3
L
Nemesis
6,269
522
64
5
0
289,741
6
W
Thoth
6,999
583
101
8
0
247,600
2
W
Ganesha
6,220
518
14
1
0
242,373
4
L
Agni
6,465
539
83
7
0
239,139
4
L
Xing Tian
5,926
494
27
2
0
264,026
7
L
Medusa
6,311
526
73
6
0
193,187
5
W
Apollo
7,288
607
107
9
0
228,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role