Player Matchup

Scylla
Scylla
EZmurf
Scylla
Level 9
God Stats
1W - 0L
1,722 SR
Queue Stats
9W - 2L
1,884 Elo+
Solo
Pele
Pele
Fporro
Pele
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 13L
1,559 Elo+
Solo
Horus
Horus
Gchaves55
Horus
Level 17
God Stats
2W - 5L
1,184 SR
Queue Stats
101W - 124L
1,357 Elo+
Solo
Skadi
Skadi
SantiGabi20
Skadi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
brunolago
Ymir
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 78L
1,448 Elo+
Solo
Team Averages
Level 15
1,481 SR
1,550 Elo+

VS

Team Averages
Level 22
1,533 SR
1,440 Elo+
Danzaburou
Danzaburou
Borgeslbf
Danzaburou
Level 29
God Stats
2W - 6L
1,475 SR
Queue Stats
306W - 371L
1,424 Elo+
Solo
Aphrodite
Aphrodite
DorNEL4S_23
Aphrodite
Level 29
God Stats
10W - 11L
1,628 SR
Queue Stats
101W - 107L
1,522 Elo+
Solo
Nu Wa
Nu Wa
NagaRoyalGuard1
Nu Wa
Level 25
God Stats
18W - 14L
1,561 SR
Queue Stats
133W - 116L
1,505 Elo+
Solo
Fenrir
Fenrir
kau3zin
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,367 Elo+
Solo
Cabrakan
Cabrakan
ulisses-xibungo
Cabrakan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 75L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EZmurf
Scylla
20
14 / 2 / 4
14,619
696
18,011
10,574
3,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
Fporro
Pele
17
3 / 4 / 10
11,377
542
12,717
21,725
7,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
Gchaves55
Horus
17
6 / 2 / 6
11,280
537
6,770
11,121
4,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 7 / 1
7,963
379
853
9,218
2,761
Ymir
15
2 / 3 / 5
9,527
454
4,875
11,189
5,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Borgeslbf
Danzaburou
12
1 / 6 / 1
8,225
392
1,572
11,474
4,970
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Aphrodite
DorNEL4S_23
Aphrodite
16
4 / 6 / 2
9,403
448
10,838
13,995
6,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 3 / 2
11,414
544
15,120
10,489
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
kau3zin
Fenrir
12
2 / 6 / 2
8,118
387
4,710
13,705
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
13
2 / 4 / 5
9,170
437
6,911
14,548
21,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
25
Kills
16
18
Deaths
25
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Borgeslbf
Danzaburou
1
6
1
0.25
L
Aphrodite
DorNEL4S_23
Aphrodite
4
6
2
0.83
W
Scylla
EZmurf
Scylla
14
2
4
8
W
Pele
Fporro
Pele
3
4
10
2
W
Horus
Gchaves55
Horus
6
2
6
4.5
L
7
3
2
2.67
W
0
7
1
0.07
W
Ymir
2
3
5
1.5
L
Fenrir
kau3zin
Fenrir
2
6
2
0.5
L
Cabrakan
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,226
Damage
39,151
63,827
Taken
64,211
24,597
Mitigated
41,495
16,817
Healing
19,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Borgeslbf
Danzaburou
1,572
177
0
1,904
11,474
4,970
0
4,384
7,090
2,921
27,075
L
Aphrodite
DorNEL4S_23
Aphrodite
10,838
1,014
4,838
6,495
13,995
6,607
1,169
5,603
8,392
71,575
0
W
Scylla
EZmurf
Scylla
18,011
2,473
0
3,334
10,574
3,666
4,733
3,406
6,948
120,137
0
W
Pele
Fporro
Pele
12,717
3,525
0
10,129
21,725
7,769
0
8,949
12,490
0
94,295
W
Horus
Gchaves55
Horus
6,770
3,738
749
1,309
11,121
4,722
1,238
4,925
6,042
0
36,753
L
15,120
2,328
0
2,228
10,489
3,786
37
4,170
6,319
88,934
0
W
853
481
0
0
9,218
2,761
48
6,013
2,703
0
9,206
W
Ymir
4,875
1,062
0
1,296
11,189
5,679
476
8,044
2,688
35,992
0
L
Fenrir
kau3zin
Fenrir
4,710
1,778
0
3,500
13,705
4,898
0
3,760
9,945
0
30,944
L
Cabrakan
6,911
1,530
0
808
14,548
21,234
1,141
4,969
9,579
17,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,766
Gold Earned
46,330
508
Minions Killed
400
0
Camps Cleared
0
1,808,442
Distance Traveled
1,697,403
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,225
392
37
2
0
334,993
0
L
Aphrodite
9,403
448
112
5
0
341,901
2
W
Scylla
14,619
696
213
10
0
413,801
2
W
Pele
11,377
542
139
7
0
413,131
4
W
Horus
11,280
537
71
3
0
386,709
3
L
Nu Wa
11,414
544
168
8
0
377,434
4
W
Skadi
7,963
379
21
1
0
255,493
0
W
Ymir
9,527
454
64
3
0
339,308
3
L
Fenrir
8,118
387
55
3
0
257,708
0
L
Cabrakan
9,170
437
28
1
0
385,367
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role