Player Matchup

Yemoja
Yemoja
BxB_MaRi
Yemoja
Level 6
God Stats
2W - 2L
1,130 SR
Queue Stats
14W - 23L
1,133 Elo+
Solo
Hercules
Hercules
ForEverKings3
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,392 Elo+
Solo
Terra
Terra
SavageTheViolent
Terra
Level 26
God Stats
2W - 2L
1,377 SR
Queue Stats
84W - 103L
1,308 Elo+
Party 2
Xbalanque
Xbalanque
beaslejr
Xbalanque
Level 30
God Stats
57W - 62L
1,458 SR
Queue Stats
206W - 206L
1,462 Elo+
Party 2
Sol
Sol
flo4000
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,345 Elo+
Solo
Team Averages
Level 21
1,393 SR
1,328 Elo+

VS

Team Averages
Level 7
1,387 SR
1,245 Elo+
Sun Wukong
Sun Wukong
Ajvrgr
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 81L
1,307 Elo+
Party 1
Bastet
Bastet
GloomyHorse28
Bastet
Level 7
God Stats
1W - 2L
1,300 SR
Queue Stats
3W - 12L
1,321 Elo+
Solo
Cerberus
Cerberus
OBLIwan01
Cerberus
Level 6
God Stats
1W - 5L
1,132 SR
Queue Stats
85W - 99L
1,255 Elo+
Party 1
Mulan
Mulan
Ukno bigtoe
Mulan
Level 13
God Stats
1W - 2L
1,501 SR
Queue Stats
12W - 16L
1,221 Elo+
Solo
Neith
Neith
meyouandshan
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BxB_MaRi
Yemoja
18
3 / 1 / 18
11,816
985
7,936
16,375
11,360
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Hercules
ForEverKings3
Hercules
19
1 / 3 / 19
11,756
980
6,796
10,779
8,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
5 / 3 / 17
11,660
972
8,650
17,401
15,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
beaslejr
Xbalanque
20
27 / 0 / 7
15,412
1,284
41,234
12,474
5,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
20
9 / 1 / 20
12,845
1,070
25,248
11,257
4,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ajvrgr
Sun Wukong
16
3 / 3 / 1
11,295
941
13,161
15,900
14,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
0 / 17 / 4
10,138
845
414
24,212
8,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
OBLIwan01
Cerberus
17
2 / 3 / 4
10,663
889
16,323
23,765
22,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 15 / 2
11,357
946
14,281
26,134
10,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 8 / 6
10,774
898
14,762
14,004
5,200
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
25
45
Kills
8
8
Deaths
46
81
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ajvrgr
Sun Wukong
3
3
1
1.17
W
Yemoja
BxB_MaRi
Yemoja
3
1
18
12
W
Hercules
ForEverKings3
Hercules
1
3
19
3.5
L
0
17
4
0.12
L
Cerberus
OBLIwan01
Cerberus
2
3
4
1.33
W
5
3
17
4.5
L
2
15
2
0.2
W
Xbalanque
beaslejr
Xbalanque
27
0
7
30.5
W
Sol
9
1
20
19
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,864
Damage
58,941
68,286
Taken
104,015
44,309
Mitigated
60,722
24,758
Healing
8,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ajvrgr
Sun Wukong
13,161
2,730
0
546
15,900
14,095
0
6,394
9,506
0
37,470
W
Yemoja
BxB_MaRi
Yemoja
7,936
2,803
2,226
93
16,375
11,360
0
2,670
13,705
22,812
0
W
Hercules
ForEverKings3
Hercules
6,796
2,606
0
833
10,779
8,099
0
2,953
7,826
57
18,705
L
414
383
0
0
24,212
8,509
0
9,252
14,960
0
4,604
L
Cerberus
OBLIwan01
Cerberus
16,323
686
0
5,169
23,765
22,011
0
12,998
10,767
32,981
0
W
8,650
4,801
6,378
5,883
17,401
15,080
0
5,339
12,062
13,371
0
L
14,281
4,030
0
1,620
26,134
10,907
0
9,849
16,285
0
38,077
W
Xbalanque
beaslejr
Xbalanque
41,234
28,596
0
4,530
12,474
5,697
0
2,096
10,378
0
66,234
W
Sol
25,248
12,405
0
4,815
11,257
4,073
0
3,265
7,992
53,235
0
L
14,762
5,987
0
1,166
14,004
5,200
0
3,398
10,606
0
36,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,489
Gold Earned
54,227
195
Minions Killed
190
9
Camps Cleared
4
1,077,445
Distance Traveled
998,089
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,295
941
62
5
1
233,135
0
W
Yemoja
11,816
985
26
2
1
184,483
0
W
Hercules
11,756
980
28
2
4
239,649
0
L
Bastet
10,138
845
7
1
0
156,307
2
L
Cerberus
10,663
889
23
2
0
249,493
0
W
Terra
11,660
972
13
1
0
231,297
0
L
Mulan
11,357
946
52
4
3
186,563
0
W
Xbalanque
15,412
1,284
58
5
4
229,305
1
W
Sol
12,845
1,070
70
6
0
192,711
0
L
Neith
10,774
898
46
4
0
172,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role