Player Matchup

Anhur
Anhur
KyoJinx
Anhur
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 45L
1,660 Elo+
Party 1
Anubis
Anubis
Nekropolis
Anubis
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
19W - 19L
1,875 Elo+
Party 1
Ares
Ares
magtothefrag
Ares
Level 158
God Stats
0W - 1L
1,733 SR
Queue Stats
104W - 76L
1,584 Elo+
Party 1
Team Averages
Level 123
1,578 SR
1,706 Elo+

VS

Team Averages
Level 149
1,639 SR
1,688 Elo+
Izanami
Izanami
Průjem
Izanami
Level 153
God Stats
13W - 4L
1,918 SR
Queue Stats
319W - 220L
1,753 Elo+
Party 2
Amaterasu
Amaterasu
Vsevisnii4
Amaterasu
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 216L
1,595 Elo+
Solo
Ra
Ra
ŠunkaPárek
Ra
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
271W - 187L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KyoJinx
Anhur
14
5 / 6 / 7
10,812
676
12,922
13,279
5,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Nekropolis
Anubis
14
2 / 8 / 6
10,178
636
6,855
10,967
5,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

14
7 / 2 / 6
11,142
696
15,372
17,132
18,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Průjem
Izanami
15
5 / 6 / 7
12,116
757
12,524
13,035
4,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Vsevisnii4
Amaterasu
17
9 / 2 / 6
12,318
770
11,829
17,366
15,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 6 / 9
10,583
661
9,724
12,288
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
14
Kills
16
16
Deaths
14
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
KyoJinx
Anhur
5
6
7
1.42
L
Anubis
Nekropolis
Anubis
2
8
6
0.63
W
Izanami
Průjem
Izanami
5
6
7
1.42
W
Amaterasu
Vsevisnii4
Amaterasu
9
2
6
6
L
7
2
6
5
W
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,149
Damage
34,077
41,378
Taken
42,689
28,516
Mitigated
23,895
6,965
Healing
12,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
KyoJinx
Anhur
12,922
7,407
0
2,973
13,279
5,401
1,283
3,005
9,804
0
42,427
L
Anubis
Nekropolis
Anubis
6,855
479
0
1,354
10,967
5,111
0
2,372
8,240
47,735
0
W
Izanami
Průjem
Izanami
12,524
8,415
0
1,801
13,035
4,688
2,833
6,991
6,044
0
75,977
W
Amaterasu
Vsevisnii4
Amaterasu
11,829
3,846
201
5,160
17,366
15,391
439
7,314
10,052
43
33,100
L
15,372
1,536
604
2,034
17,132
18,004
0
3,642
12,936
41,872
0
W
9,724
1,581
1,641
3,933
12,288
3,816
131
7,957
4,331
42,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,132
Gold Earned
35,017
186
Minions Killed
202
0
Camps Cleared
0
740,739
Distance Traveled
817,419
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,812
676
58
4
0
217,501
3
L
Anubis
10,178
636
83
5
0
224,999
0
W
Izanami
12,116
757
102
6
0
256,949
0
W
Amaterasu
12,318
770
32
2
0
295,220
5
L
Ares
11,142
696
45
3
0
298,239
2
W
Ra
10,583
661
68
4
0
265,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role